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[L4D] Director Controller (All4Dead)


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tfphoenix
Member
Join Date: Dec 2008
Old 01-29-2009 , 11:54   Re: [L4D] Director Controller (Overseer)
Reply With Quote #11

Quote:
Originally Posted by grandwazir View Post

The way it provides feedback is based entirly on the sm_show_activity cvar and will honour whatever that commands. It also logs serverside the name of the admin and the action used.

I set the show activity cvar to 0 and they still show up...
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grandwazir
Senior Member
Join Date: Jan 2009
Old 01-29-2009 , 13:10   Re: [L4D] Director Controller (Overseer)
Reply With Quote #12

Quote:
I set the show activity cvar to 0 and they still show up...
Are you sure it isn't just giving you feedback and that the other players can't see it? It uses this function to handle the feedback and if you set it to 0 it shouldn't happen. If it is the case that it still does it I'll allow people to disable the notifications using a CVAR for the mod.
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tfphoenix
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Join Date: Dec 2008
Old 01-29-2009 , 14:22   Re: [L4D] Director Controller (Overseer)
Reply With Quote #13

I am sure, I tested with some friends.
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mukla67
Member
Join Date: Nov 2008
Old 01-29-2009 , 15:18   Re: [L4D] Director Controller (Overseer)
Reply With Quote #14

im a bit confused so if i set the activity cvar to 0 ppl wont see if sm admin has enabled somethin in the chat box as i wanna b able to do this to make the game harder n fairer without the msg popping up tht i done so and people moaning about using admin
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grandwazir
Senior Member
Join Date: Jan 2009
Old 01-29-2009 , 17:26   Re: [L4D] Director Controller (Overseer)
Reply With Quote #15

Quote:
I am sure, I tested with some friends.
Alright. I'll add a CVAR in the next version to disable notifications entirely.

Quote:
im a bit confused so if i set the activity cvar to 0 ppl wont see if sm admin has enabled somethin in the chat box as i wanna b able to do this to make the game harder n fairer without the msg popping up tht i done so and people moaning about using admin
That was my understanding but i was wrong. I'm hoping to get a new version out by the end of tommorow.

If anyone else has found any more bugs please tell me so I can fix them before I release the new version.
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liam12360
Member
Join Date: Jul 2008
Old 01-29-2009 , 18:15   Re: [L4D] Director Controller (Overseer)
Reply With Quote #16

[Offtopic]
Sick plugin, I whipped you up a logo thing for your plugin.. Enjoy! Feel free to use how you like.

[IMG]http://img90.**************/img90/2631/overseernt4.th.jpg[/IMG]
clik with mor haste

I must give credit to extremegroup.com as I stole that sweet sketch from them.
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grandwazir
Senior Member
Join Date: Jan 2009
Old 01-29-2009 , 18:57   Re: [L4D] Director Controller (Overseer)
Reply With Quote #17

Wow! I really like that! I'm thinking of changing the name to All4Dead though, it is more descriptive of what it does.
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Jay Dogg
Senior Member
Join Date: Jan 2009
Old 01-30-2009 , 03:39   Re: [L4D] Director Controller (Overseer)
Reply With Quote #18

I love the plug but keep having the same problem if I Force the director to spawn a tank, it keeps spawning tanks for the rest of the game like 4 a map on vs maps. Any one else having this problem?
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mukla67
Member
Join Date: Nov 2008
Old 01-30-2009 , 05:28   Re: [L4D] Director Controller (Overseer)
Reply With Quote #19

Quote:
Originally Posted by grandwazir View Post
That was my understanding but i was wrong. I'm hoping to get a new version out by the end of tommorow.

If anyone else has found any more bugs please tell me so I can fix them before I release the new version.
Okie dokie mate i wont download it till you've got the message not appearin in the chat box to work so when it does this is 100% goin on my server as it can make the game so much more fun especially if people think its the game n not an admin lol
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Number Six
Senior Member
Join Date: Dec 2008
Old 01-30-2009 , 13:45   Re: [L4D] Director Controller (Overseer)
Reply With Quote #20

Update today ?
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