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AMX Mod X Nightly Builds, 1.8.0 Beta


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ehha
SourceMod Donor
Join Date: Apr 2006
Location: Sibiu
Old 10-06-2007 , 04:52   Re: AMX Mod X Nightly Builds, 1.8.0 Beta
#51

That's why i asked if it's possible to make a plugin that leaves a unique signature for each player so he can be recognized & banned automatically after the IP change.
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BigBaller
Veteran Member
Join Date: Mar 2004
Location: Everett, WA
Old 10-07-2007 , 13:01   Re: AMX Mod X Nightly Builds, 1.8.0 Beta
#52

Quote:
# configs/maps/plugins-<prefix>.ini (for example)

* configs/maps/plugins-de.ini will load all contained plugins on any de_* map.
I cant find this anywhere in the admin.sma loaded on the SVN
BUILD 3624 win32 / base / addons / amxmodx / scripting

Is it located in a different plugin? Or is that part of AMXX itself and not a plugin? I was in the process of updating the AMXX Wiki part for custom map configs stuff.
http://wiki.alliedmods.net/Configuri...p_Config_Files

Just wanted to make sure I was understanding these changes.
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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 10-07-2007 , 21:58   Re: AMX Mod X Nightly Builds, 1.8.0 Beta
#53

It's not handled by a plugin, it's done in the amxmodx module (amxmodx itself).
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BigBaller
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Join Date: Mar 2004
Location: Everett, WA
Old 10-08-2007 , 03:30   Re: AMX Mod X Nightly Builds, 1.8.0 Beta
#54

That is what I figured, sounds good.

Looking forward to the stable release, cant believe its been three years.
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 10-10-2007 , 05:41   Re: AMX Mod X Nightly Builds, 1.8.0 Beta
#55

from admin.sma :

Code:
public plugin_cfg() {     set_task(6.1, "delayed_load") } public delayed_load() {     new configFile[128], curMap[64], configDir[128]     get_configsdir(configDir, sizeof(configDir)-1)     get_mapname(curMap, sizeof(curMap)-1)     new i=0;         while (curMap[i] != '_' && curMap[i++] != '^0') {/*do nothing*/}         if (curMap[i]=='_')     {         // this map has a prefix         curMap[i]='^0';         formatex(configFile, sizeof(configFile)-1, "%s/maps/prefix_%s.cfg", configDir, curMap);         if (file_exists(configFile))         {             server_cmd("exec %s", configFile);         }     }     get_mapname(curMap, sizeof(curMap)-1)         formatex(configFile, sizeof(configFile)-1, "%s/maps/%s.cfg", configDir, curMap)     if (file_exists(configFile))     {         server_cmd("exec %s", configFile)     }     }
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BigBaller
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Join Date: Mar 2004
Location: Everett, WA
Old 10-10-2007 , 07:45   Re: AMX Mod X Nightly Builds, 1.8.0 Beta
#56

Connor,

I wasnt talking about custom map configs, I was talking about custom map PLUGIN configs.

I knew where the custom map config stuff was located in the admin.sma.
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 10-10-2007 , 07:47   Re: AMX Mod X Nightly Builds, 1.8.0 Beta
#57

My bad
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Old 10-20-2007, 12:44
loren28
This message has been deleted by Roach. Reason: Wrong forum. This has been asked in the plugin requests forum. Search there.
Bock-Bock
New Member
Join Date: Oct 2006
Old 10-23-2007 , 06:16   Re: AMX Mod X Nightly Builds, 1.8.0 Beta
#58

Hello team,

Just want to run this by some of you first, since I'm not sure this is a bug yet. Been running 1.76d/Win32 on HLDS (rented server) like a charm and wanted to try out 1.80 again. Still see the same issue as the first nightly I downloaded (which was the first that was released, but didn't have time to work through the problem), which was that no amx commands are recognized.

Currently, this is a barebones, out-of-the-box 1.80-r3644 nightly install (no plugins, just default config, except for users.ini). I'd renamed the 1.76d amxmodx folder moving it out of the way. AMXX loads in mm, using mm-p 1.19p32/Jussi (compiled: Aug 12 2007, 18:57:10 EET (optimized) ifvers: 5) .. and also plain mm.

1. meta list returns: AMX Mod X, v1.8.0.3644, Oct 23 2007 ...
2. users.ini has the loopback and the following (x being proper #s)
Code:
"STEAM_x:x:xxxxxxx" "" "abcdefghijklmnopqrstu" "ce"

amx_plugins returns "Unknown command: amx_plugins". rcon meta list returns "AMX Mod X RUN - amxmodx_mm.dll v1.8.0.3 ini Start ANY"

Am I missing something? Anybody else having similar experiences? Yes, 1.80 isn't for production, but.. Don't want to file a bug if I've messed up. Please advise on how I should/could proceed. Thanks.

Last edited by Bock-Bock; 10-23-2007 at 06:30.
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vvg125
AMX Mod X Beta Tester
Join Date: Dec 2006
Location: Queens (Douglaston), New
Old 10-23-2007 , 07:24   Re: AMX Mod X Nightly Builds, 1.8.0 Beta
#59

Post a thread in Support and you'll probably be asked to follow a few troubleshooting procedures to determine the cause.
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BAILOPAN
Join Date: Jan 2004
Old 10-23-2007 , 18:37   Re: AMX Mod X Nightly Builds, 1.8.0 Beta
#60

Show the output of "amxx plugins" from your server console.
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