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Half-Life UT Style Weapons Floating


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Plugin Info:     Modification:   Half-Life        Category:   Fun Stuff        Approver:   Hawk552 (427)
tuty
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Join Date: Jul 2008
Location: UK
Old 03-28-2010 , 07:17   Half-Life UT Style Weapons Floating
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Half-Life Weapons Floating


Description:

- Well, in CS 1.6 GHW made a floating weapon plugin and is cool, so, let's see in Half-Life floating all ammo/weapons/items and spining and have some random colors glow !!!

- All credits to GHW Chronic for idea and some code


Cvars:

- hl_fw_enabled - 1 -
enabled / 0 - disabled
- hl_fw_glow - 1 - all weapons/ammo/items are with glow / 0 - disabled glow
- hl_fw_speed - 25.0 - weapon spinning speed
- hl_fw_glow_thickness - 10.0 - glow thickness


Modules:

- engine
- hamsandwich


Video:

http://www.youtube.com/watch?v=s19uQdV0BEs


This plugin works awesome with Connor's Weaponbox plugin
http://forums.alliedmods.net/showthr...144#post989144 (a suggestion to use it.. give more color on server life )



Changelog:

  • Version
    --------

    1.0.0 - first release
    1.0.1 - updated code, and removed that bug, items will climb up a little bit but you don't need to jump after them
    1.0.2 - added random angles too look awesome. Added support for item_suit too..
    2.0.0 - fixed some stuff




.
Attached Files
File Type: sma Get Plugin or Get Source (HL_WeaponFloating.sma - 3307 views - 3.4 KB)
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Last edited by tuty; 02-28-2012 at 11:30.
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KadiR
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Join Date: Aug 2008
Location: Zürich / Switzerland
Old 03-28-2010 , 07:19   Re: HL Weapons Floating
Reply With Quote #2

Cool stuff! Good job!
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 03-28-2010 , 07:25   Re: HL Weapons Floating
Reply With Quote #3

Gj.

Put gHalfLifeItemNames and gHalfLifeWeaponEntitiesNames in plugin_init so the memory will be cleared after exiting function
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tuty
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Join Date: Jul 2008
Location: UK
Old 03-29-2010 , 07:01   Re: Half-Life UT Style Weapons Floating
Reply With Quote #4

uhm, nobody like it ?
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-29-2010 , 07:15   Re: Half-Life UT Style Weapons Floating
Reply With Quote #5

There are not much people who run HL. Only ~50 servers. You could add an editor to change the weapon angles, saving in a file.
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Owyn
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Join Date: Nov 2007
Old 03-29-2010 , 07:55   Re: Half-Life UT Style Weapons Floating
Reply With Quote #6

http://forums.alliedmods.net/showthread.php?t=53023
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tuty
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Join Date: Jul 2008
Location: UK
Old 03-29-2010 , 08:54   Re: Half-Life UT Style Weapons Floating
Reply With Quote #7

arkshine - too much work for each map
Owyn - that is only for cs, only one entity is hooked.. "weaponbox". In half-life are more than one...
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hcxx
Senior Member
Join Date: Jan 2007
Location: 127.0.0.1
Old 03-29-2010 , 10:48   Re: Half-Life UT Style Weapons Floating
Reply With Quote #8

Thx tuty just installed this on my server.

nice to see new hldm plugin aigan

-EDIT-

Your plugin have a bug. the items go to high and you cant get them if some1 havent take some item long time. here is a picture for you. you have to jump to get longjump package eg.

[IMG]http://img717.**************/img717/5716/halflife02.th.jpg[/IMG]

Last edited by hcxx; 03-29-2010 at 11:12.
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tuty
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Join Date: Jul 2008
Location: UK
Old 03-29-2010 , 11:23   Re: Half-Life UT Style Weapons Floating
Reply With Quote #9

uhm, i will try to fix that
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worldspawn
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Join Date: Aug 2009
Location: Russia, Yekaterinburg
Old 03-29-2010 , 12:14   Re: Half-Life UT Style Weapons Floating
Reply With Quote #10

may be there is the same bug as in GHW's
if you drop weapon at the wall, you won't be able to pick it up

if there's no such, GJ
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