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FF2 (request) SCP-106 type plugin


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neon_inferno
Senior Member
Join Date: Jan 2013
Location: Somewhere in Australia
Old 08-02-2015 , 01:36   (request) SCP-106 type plugin
Reply With Quote #1

hey guys

I was wondering if someone could make a special plugin that allow a boss to clip though walls (useful for ghost bosses) and have possible have a cool-down and others arg to config for a boss.
I'm asking this I want to work on some bosses who can clip thru walls (like scp-106, ghosts, banshee) for you guys to enjoy

- neon

(Clipping like what this guy does in the video)
https://www.youtube.com/watch?v=vXBk7OSgvpk

Last edited by neon_inferno; 08-02-2015 at 01:38.
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Transit Of Venus
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Join Date: May 2014
Location: Australia
Old 08-02-2015 , 02:45   Re: (request) SCP-106 type plugin
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Disc-FF has a plugin for there Hunter boss where he can Teleport then teleports him if he is stuck after it's over. I think I have the plugin layering around somewhere but forgot how to use it
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Maximilian_
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Join Date: Oct 2014
Old 08-02-2015 , 03:11   Re: (request) SCP-106 type plugin
Reply With Quote #3

Plus model is very shity; need to do plugin what will make hale slowly, if he walking in walls and teleport with permanent effects

About scp-106, if you want http://www.scp-wiki.net/scp-106
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Haxray
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Join Date: Jun 2014
Old 08-02-2015 , 10:12   Re: (request) SCP-106 type plugin
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I doubt anyone will make this anytime soon. Would be pretty cool(could use it for something special I had in mind), but would either be too complicated for most to make it, or too simple for anyone to waste time doing it. (Not sure which). It seems more of a "private server hale" sort of plugin. The one that is JUST big enough to be cool, but not big enough to be worth a full release on its own.
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xXDeathreusXx
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Join Date: Mar 2013
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Old 08-02-2015 , 14:30   Re: (request) SCP-106 type plugin
Reply With Quote #5

I've been looking into this sort of thing, but can't find one that you can really configure
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Maximilian_
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Join Date: Oct 2014
Old 08-02-2015 , 14:55   Re: (request) SCP-106 type plugin
Reply With Quote #6

Quote:
Originally Posted by xXDeathreusXx View Post
I've been looking into this sort of thing, but can't find one that you can really configure
I think, i can take one from garry's mod and change animations
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Scoot Sauce
Senior Member
Join Date: Feb 2015
Location: vsh_2fortdesk_v8
Old 08-02-2015 , 15:21   Re: (request) SCP-106 type plugin
Reply With Quote #7

Quote:
Originally Posted by neon_inferno View Post
-snip-
We allways have this
PHP Code:
"abilityX"  
    
{  
        
"name"            "rage_servercommand"  
        "arg1"            "400"             
// Range            (Range of effect of server command, only applicable if arg7 = 0) 
        
"arg2"            "7"              // Duration            (Duration in seconds between server commands. Set to 0 if not using arg5 and arg6) 
        
"arg3"            "sm_noclip"    // Server Command Start            (Server command executed at start of duration) 
        
"arg4"            "250"    // Optional Server Command Start Parameter             (Server command parameter used with arg3, if applicable) 
        
"arg5"            "sm_noclip"    // Server Command End            (Server command executed at end of duration) 
        
"arg6"            "0"    // Optional Server Command End Parameter            (Server command parameter used with arg5, if applicable)  
        
"arg7"            "2"   // Mode  (Use '0' for commands that are executed by the server on players (e.g. sm_blind), '1' for commands that affect the whole server (e.g. sv_gravity), '2' to execute the command on the Boss only, '3' to make the Boss execute the command.) 
        
"plugin_name"     "ff2_servercommandrage" 
    

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sarysa
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Join Date: Mar 2014
Old 08-02-2015 , 15:23   Re: (request) SCP-106 type plugin
Reply With Quote #8

Quote:
Originally Posted by Transit Of Venus View Post
Disc-FF has a plugin for there Hunter boss where he can Teleport then teleports him if he is stuck after it's over. I think I have the plugin layering around somewhere but forgot how to use it
FYI, MOVETYPE_NOCLIP is very buggy. There are frequently walls/floors that you just can't pass, which you can with the cheat noclip. I use movetype noclip for my Fluffle Puff boss, but I have to teleport the hale when they get stuck on floors/ceilings.
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Last edited by sarysa; 08-02-2015 at 15:27.
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Haxray
Senior Member
Join Date: Jun 2014
Old 08-02-2015 , 16:06   Re: (request) SCP-106 type plugin
Reply With Quote #9

Just having a built in teleport to fix the movetype-noclip bugs would be great... disc-ff2 has that for haunter like a few people mentioned, but even then, its not exactly public... and far from perfect.

If only there was some way to simply force the noclip command, outside of server command which doesn't want to DISABLE noclip afterwards, it would make this a whole lot easier for all of us.
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p0008874
Senior Member
Join Date: Jul 2014
Old 08-02-2015 , 21:06   Re: (request) SCP-106 type plugin
Reply With Quote #10

i rember this the server have scp-106 ability 31.186.250.23:27015

you can noclip everwhere

Last edited by p0008874; 08-02-2015 at 21:08.
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