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TF2 Hat files


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Newbie1992
Senior Member
Join Date: Jan 2013
Location: Germany
Old 11-03-2014 , 13:15   TF2 Hat files
Reply With Quote #1

Hi,

Is there a chance to find a complete list for all hat models in tf2?

Like: "models/player/items/all_class/dueler_spy.mdl"

Want to change the config for building hats a bit.

Thanks, and sorry for my poor english.
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Oshizu
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Join Date: Nov 2012
Location: Warsaw
Old 11-03-2014 , 13:17   Re: TF2 Hat files
Reply With Quote #2

items_game.txt could be used as a source of those models maybe?
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Newbie1992
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Join Date: Jan 2013
Location: Germany
Old 11-03-2014 , 14:34   Re: TF2 Hat files
Reply With Quote #3

well, thanks!
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Mitchell
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Join Date: Mar 2010
Old 11-04-2014 , 08:38   Re: TF2 Hat files
Reply With Quote #4

source sdk->Hammer
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friagram
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Join Date: Sep 2012
Location: Silicon Valley
Old 11-04-2014 , 09:52   Re: TF2 Hat files
Reply With Quote #5

Sdk now ships in the mod's bin directory.
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Powerlord
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Join Date: Jun 2008
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Old 11-04-2014 , 15:57   Re: TF2 Hat files
Reply With Quote #6

On a side note, there are over 1000 hats in TF2 and some will have as many as 9 models (1 per class), so I highly recommend the use of items_game.txt like Oshizu suggested.
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friagram
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Join Date: Sep 2012
Location: Silicon Valley
Old 11-05-2014 , 02:09   Re: TF2 Hat files
Reply With Quote #7

i think only the scout model is referenced when there are multiple
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Pelipoika
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Join Date: May 2012
Location: Inside
Old 11-05-2014 , 04:53   Re: TF2 Hat files
Reply With Quote #8

I used the hammer editor to find hats that are most flush with the ground
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friagram
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Join Date: Sep 2012
Location: Silicon Valley
Old 11-05-2014 , 07:11   Re: TF2 Hat files
Reply With Quote #9

or you can use math to transform their positions.
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Powerlord
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Old 11-05-2014 , 09:46   Re: TF2 Hat files
Reply With Quote #10

Quote:
Originally Posted by friagram View Post
i think only the scout model is referenced when there are multiple
In the server schema (aka items_game.txt) yes, but the client schema lists them all under the "model_player_per_class" key.
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