Quote:
Originally Posted by terminator2k2
any one been able to play the passing since putting this on?
i get map differs from server.....and goes back to title screen.....
also how do actualy change mutations using the admin menu...?
ive gone into admin.....l4d2 then change mutation and nothing happens....ive then restarted map and your back to where u started...no mutation.....
cheers
chris
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just tested the custom menu out... works great.
changed mutation from admin menu, then called in-game vote to restart campaign...
chainsaws... and fourswordsmen... didn't check others yet...
that could be a problem... setting the mutation via
sm_cvar mp_gamemode is one thing...
setting the gamemodevia
map [mapname] [gamemode] is another i suppose...
perhaps mutations only load correctly with the latter?
this was posted by TechnoPath:
Quote:
So, command list:
Loading a map with a certain mutation:
map <map name> <mutation name>
Alternate way (mostly for dedicated servers):
director_begin_script <mutation name>
map <map name> //any map loaded after director begin script will have this mutation running
And this forces servers to run only certain mutations:
sv_gametypes "<mutation name 1>;<mutation name 2>;..."
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