Raised This Month: $51 Target: $400
 12% 

[L4D & L4D2] No Friendly-fire (v10.0, 6-1-2022)


Post New Thread Reply   
 
Thread Tools Display Modes
Qdude
Junior Member
Join Date: Apr 2021
Old 04-09-2021 , 13:35   Re: [L4D & L4D2] No Friendly-fire (v8.0, 12-9-2020)
Reply With Quote #41

Okay, it works now. I read that one command as "Disable no friendly fire" which is why I set it to zero. It works as you said now. Thank you, dude.
Qdude is offline
Kr3m
Junior Member
Join Date: Aug 2021
Old 09-03-2021 , 03:51   Re: [L4D & L4D2] No Friendly-fire (v8.0, 12-9-2020)
Reply With Quote #42

I'm wondering which file I should add the cvars to. I'm assuming I should create a config file within addons/sourcemod/configs but I'm not sure what to name it or if that's even right.
Kr3m is offline
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 09-03-2021 , 09:29   Re: [L4D & L4D2] No Friendly-fire (v8.0, 12-9-2020)
Reply With Quote #43

Quote:
Originally Posted by Kr3m View Post
I'm wondering which file I should add the cvars to. I'm assuming I should create a config file within addons/sourcemod/configs but I'm not sure what to name it or if that's even right.
Just install the plugin. The file containing the cvars will automatically be created in cfg/sourcemod with the name “no_friendly-fire.cfg”.
__________________
Psyk0tik is offline
Kr3m
Junior Member
Join Date: Aug 2021
Old 09-03-2021 , 18:43   Re: [L4D & L4D2] No Friendly-fire (v8.0, 12-9-2020)
Reply With Quote #44

Quote:
Originally Posted by Psyk0tik View Post
Just install the plugin. The file containing the cvars will automatically be created in cfg/sourcemod with the name “no_friendly-fire.cfg”.
Thank you for that. Not sure why I didn't see that before. I'm having a new issue though. Now the plugin isn't loading. All I did was move it to the disabled folder until I could figure out how to configure it and moved it back once I got your response. I added the error log here: https://github.com/Psykotikism/No_Fr...-Fire/issues/5

Also, I was wondering if there is anyway to set cvars specific to each server instance if all servers share the same files (e.g. LinuxGSM).
Kr3m is offline
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 09-03-2021 , 19:28   Re: [L4D & L4D2] No Friendly-fire (v8.0, 12-9-2020)
Reply With Quote #45

Quote:
Originally Posted by Kr3m View Post
Thank you for that. Not sure why I didn't see that before. I'm having a new issue though. Now the plugin isn't loading. All I did was move it to the disabled folder until I could figure out how to configure it and moved it back once I got your response. I added the error log here: https://github.com/Psykotikism/No_Fr...-Fire/issues/5
I left a comment on your issue to address the error.

Quote:
Originally Posted by Kr3m View Post
Also, I was wondering if there is anyway to set cvars specific to each server instance if all servers share the same files (e.g. LinuxGSM).
If your servers are each using a different server.cfg file (like server-01.cfg, server-02.cfg, etc.), you can add the cvars that you want to set in each of them.
__________________
Psyk0tik is offline
Kr3m
Junior Member
Join Date: Aug 2021
Old 09-03-2021 , 19:53   Re: [L4D & L4D2] No Friendly-fire (v8.0, 12-9-2020)
Reply With Quote #46

Quote:
Originally Posted by Psyk0tik View Post
If your servers are each using a different server.cfg file (like server-01.cfg, server-02.cfg, etc.), you can add the cvars that you want to set in each of them.
Yeah, I figured that might be the case when I ran nff_enable in console to see what it was set to. Very cool. Thanks.
Kr3m is offline
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 09-03-2021 , 20:34   Re: [L4D & L4D2] No Friendly-fire (v8.5, 9-3-2021)
Reply With Quote #47

Version 8.5 is out!

Download | Changelog
__________________
Psyk0tik is offline
VYRNACH_GAMING
Member
Join Date: Sep 2021
Old 10-07-2021 , 03:16   Re: [L4D & L4D2] No Friendly-fire (v8.5, 9-3-2021)
Reply With Quote #48

Quote:
Originally Posted by Psyk0tik View Post
Version 8.5 is out!

Download | Changelog
actually wanted to report this gascan issue and realized I wasn't using this latest version. Will test if it still happens. For reference it's hold gascan, drop it into an ignited gascan fire and then drop again. Any plans to disable the damage for the Sacrifice environment big gascan? Thank you for your work
__________________
VYRNACH_GAMING is offline
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 10-07-2021 , 03:19   Re: [L4D & L4D2] No Friendly-fire (v8.5, 9-3-2021)
Reply With Quote #49

Quote:
Originally Posted by VYRNACH_GAMING View Post
actually wanted to report this gascan issue and realized I wasn't using this latest version. Will test if it still happens. For reference it's hold gascan, drop it into an ignited gascan fire and then drop again. Any plans to disable the damage for the Sacrifice environment big gascan? Thank you for your work
Which "environment big gascan" are you talking about?
__________________
Psyk0tik is offline
VYRNACH_GAMING
Member
Join Date: Sep 2021
Old 10-07-2021 , 03:27   Re: [L4D & L4D2] No Friendly-fire (v8.5, 9-3-2021)
Reply With Quote #50

Quote:
Originally Posted by Psyk0tik View Post
Which "environment big gascan" are you talking about?
Sorry for the confusion. It's apparently the "Explosive Barrel". Some players in my big servers like to grief with this while other people mistakenly assumed all such fires do not cause friendly fire damage and usually die to it as we usually run Expert difficulty
__________________
VYRNACH_GAMING is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 19:29.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode