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[Any] Server Whitelist Advanced (1.5.0)


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freak.exe_uLow
AlliedModders Donor
Join Date: Jul 2012
Location: Germany
Old 09-01-2019 , 09:14   Re: [Any] Server Whitelist Advanced (1.5.0)
Reply With Quote #141

Quote:
Originally Posted by RedSword View Post
Hi dracs. I could add it to my to-do list; but I'm not sure I can comprehend the scenario where such a functionality would be truly useful.

In my mind either your whitelisted players are thrustworthy (and therefore would contact you if a problem occurs); or your admin are; and if you're scrimming; you still possibly want to 5v0 at some point; and in 5v5 if it becomes 4v4 because of disconnection it doesn't make sense to force a side to not connect. I'm trying to find a scenario where your idea have an actual use.

Red
mhhhhh strange, when i try to add a steamid to the whitelist file, it still doesn't work, but when i add an IP, it works..how i can only use the STEAMID System?
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GTAmama16
Member
Join Date: Jun 2019
Old 01-08-2020 , 06:05   Re: [Any] Server Whitelist Advanced (1.5.0)
Reply With Quote #142

so i think the :SteamGroup" whitelist its working with CSGO, anyone else get this thing working on CSGO?
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Vawaver
Member
Join Date: Jan 2005
Old 01-13-2020 , 11:48   Re: [Any] Server Whitelist Advanced (1.5.0)
Reply With Quote #143

Hello,

I just want to know whether this plugin still works.
I use CS:GO LGSM linux server.

I uploaded serverwhitelistadvanced.smx to /myserver/serverfiles/csgo/addons/sourcemod/plugins/
Then whitelist.txt I uploaded to /myserver/serverfiles/csgo/addons/sourcemod/configs/whitelist/

Then I restarted game server

When I type in console sm_whitelist_exist I receive this:

Code:
17:43:11 L 01/13/2020 - 17:43:10: rcon from "MyIP": command "status"
17:43:15 sm_whitelist_exist
17:43:15 L 01/13/2020 - 17:43:15: rcon from "MyIP": command "sm_whitelist_exist"
17:43:15 Unknown command "sm_whitelist_exist"
How to get it work please?
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ocean6
Junior Member
Join Date: Mar 2019
Old 01-31-2020 , 01:04   Re: [Any] Server Whitelist Advanced (1.5.0)
Reply With Quote #144

What .cfg or .txt file do I add the CVAR list to?

I'm trying to find an easy way to have these command run on server boot.... I tried to add and customize values to the server.cfg file and the values don't change from the default values.

Nevermind - Found it ... serverwhitelistadvanced.cfg is generated in /cfg/sourcemod

Last edited by ocean6; 01-31-2020 at 01:10.
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ocean6
Junior Member
Join Date: Mar 2019
Old 01-31-2020 , 01:24   Re: [Any] Server Whitelist Advanced (1.5.0)
Reply With Quote #145

If I'm managing a Whitelist across several servers, what's the most efficient way to have THE SAME whitelist?
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ocean6
Junior Member
Join Date: Mar 2019
Old 04-12-2020 , 14:23   Re: [Any] Server Whitelist Advanced (1.5.0)
Reply With Quote #146

Quote:
Originally Posted by RedSword View Post

Todo list :
  • MySQL ? (considered; but not even requested yet... and SteamGroups can easily replace that as it can whitelist tons of people)
Argghh... Bro... I'm going to be "that guy" and request the MySQL feature. Are you interested in adding this support still?
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RedSword
SourceMod Plugin Approver
Join Date: Mar 2006
Location: Quebec, Canada
Old 04-12-2020 , 15:46   Re: [Any] Server Whitelist Advanced (1.5.0)
Reply With Quote #147

Quote:
Originally Posted by freak.exe_uLow View Post
mhhhhh strange, when i try to add a steamid to the whitelist file, it still doesn't work, but when i add an IP, it works..how i can only use the STEAMID System?
Maybe ensure you have the good SteamId format, as a game might have a different steam id.

Quote:
Originally Posted by ocean6 View Post
Argghh... Bro... I'm going to be "that guy" and request the MySQL feature. Are you interested in adding this support still?
Not interested in adding it at this time.
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ocean6
Junior Member
Join Date: Mar 2019
Old 04-13-2020 , 16:53   Re: [Any] Server Whitelist Advanced (1.5.0)
Reply With Quote #148

Quote:
Originally Posted by RedSword View Post
Maybe ensure you have the good SteamId format, as a game might have a different steam id.



Not interested in adding it at this time.
Thanks for coming back to respond to me.

Can you maybe help me trouble shoot this, then?

When I compile I get this error:

Code:
// E:\CSGO Misc\Plugins\sourcemod-windows\addons\sourcemod\scripting\serverwhitelistadvanced.sp(460) : error 017: undefined symbol "USE_CUSTOM_STEAMID"
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RedSword
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Join Date: Mar 2006
Location: Quebec, Canada
Old 04-21-2020 , 18:46   Re: [Any] Server Whitelist Advanced (1.5.0)
Reply With Quote #149

Quote:
Originally Posted by ocean6 View Post
Thanks for coming back to respond to me.

Can you maybe help me trouble shoot this, then?

When I compile I get this error:

Code:
// E:\CSGO Misc\Plugins\sourcemod-windows\addons\sourcemod\scripting\serverwhitelistadvanced.sp(460) : error 017: undefined symbol "USE_CUSTOM_STEAMID"
Usually when you compile something, you want to add the libraries. USE_CUSTOM_STEAMID is present in Steam Tools. It is present here : https://github.com/asherkin/SteamToo...steamtools.inc

Red
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ocean6
Junior Member
Join Date: Mar 2019
Old 04-27-2020 , 12:31   Re: [Any] Server Whitelist Advanced (1.5.0)
Reply With Quote #150

Quote:
Originally Posted by RedSword View Post
Usually when you compile something, you want to add the libraries. USE_CUSTOM_STEAMID is present in Steam Tools. It is present here : https://github.com/asherkin/SteamToo...steamtools.inc

Red
I had steamtools.inc; but, I may have had an older one because the file sizes were slightly different between the two.

New error.

Quote:
// E:\CSGO Misc\Plugins\sourcemod-windows\addons\sourcemod\scripting\include\st eamtools.inc(270) : fatal error 196: deprecated syntax; see https://wiki.alliedmods.net/SourcePa...yntax#Typedefs
Line 270 in the .inc file is this code
Code:
funcenum HTTPRequestComplete
{
	public(HTTPRequestHandle:HTTPRequest, bool:requestSuccessful, HTTPStatusCode:statusCode),
	public(HTTPRequestHandle:HTTPRequest, bool:requestSuccessful, HTTPStatusCode:statusCode, any:contextData),
};

Last edited by ocean6; 04-27-2020 at 12:34.
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