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[TF2] Roll The Dice Revamped (RTD) (v2.5.4, 2 Mar 2024)


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Phil25
AlliedModders Donor
Join Date: Feb 2015
Old 09-23-2016 , 08:20   Re: [TF2] Roll The Dice (Revamped)
Reply With Quote #111

Quote:
Originally Posted by kgbproject View Post
[SM] Plugin rtd.smx failed to load: Native "DataPack.DataPack" was not found.
Compiled Plugin doesnt want to load.
I doesnt edit anything for test and compiled sourcecode, this error prints in console too.
Have you tried with the newest version of SourceMod?
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tom0034
Junior Member
Join Date: Oct 2012
Location: My world
Old 09-25-2016 , 00:53   Re: [TF2] Roll The Dice (Revamped)
Reply With Quote #112

Quote:
Originally Posted by phil25 View Post
what is your sourcemod version?
sm 1.8.0 5928

and also found this

HTML Code:
L 09/24/2016 - 11:40:19: [SM] Exception reported: Client index 1 is not valid
L 09/24/2016 - 11:40:19: [SM] Blaming: rtd.smx()
L 09/24/2016 - 11:40:19: [SM] Call stack trace:
L 09/24/2016 - 11:40:19: [SM]   [0] TF2_RemoveCondition
L 09/24/2016 - 11:40:19: [SM]   [1] Line 196, rtd/teamcriticals.sp::TeamCriticals_SetCritBoost()
L 09/24/2016 - 11:40:19: [SM]   [2] Line 118, rtd/teamcriticals.sp::TeamCriticals_DrawBeamsFor()
L 09/24/2016 - 11:40:19: [SM]   [3] Line 101, rtd/teamcriticals.sp::Timer_DrawBeamsFor()

Last edited by tom0034; 09-25-2016 at 00:55.
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Delfy
Member
Join Date: Jul 2013
Old 11-01-2016 , 19:15   Re: [TF2] Roll The Dice (Revamped)
Reply With Quote #113

Hey! Any news about 1.1 release?
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CrazyGhostRider
Member
Join Date: Apr 2014
Location: Russia
Old 11-18-2016 , 18:46   Re: [TF2] Roll The Dice (Revamped)
Reply With Quote #114

Corrected version: Sentry gun see the player after the effect ends.
SM v1.8.0.5947
Attached Files
File Type: sp Get Plugin or Get Source (invisibility.sp - 203 views - 5.3 KB)

Last edited by CrazyGhostRider; 11-19-2016 at 08:17.
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MegaSupertacoman
New Member
Join Date: Dec 2016
Old 12-14-2016 , 13:06   Re: [TF2] Roll The Dice (Revamped)
Reply With Quote #115

i have a question, how i can eneable the rtd on a custom maps?
i am new whit the plugs and i see the instalation form of the RTD and i instaled well because i used the rtd on 2fort and the efect's works, but i can't used the rtd efects on a customs maps for example.
I put one map called koth_eros_rc2.bsp and i can't use the rtd on this map, but i can used the rtd on maps for example ctf_2fort.bsp.

how i eneable the rtd on a custom maps?
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MegaSupertacoman
New Member
Join Date: Dec 2016
Old 12-14-2016 , 14:42   Re: [TF2] Roll The Dice (Revamped)
Reply With Quote #116

the rtd works on the oficial maps but some times works on a custom maps for example achievement_idle_killzone3.bsp, and dm_mariokart2_b3.bsp and trade_tf2underground_v3.bsp doesn't works
Spoiler

But yes on maps for example trade_portal2_beta5.bsp and pl_eclipse_rc2.bsp
Spoiler

Last edited by MegaSupertacoman; 12-14-2016 at 14:51.
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MegaSupertacoman
New Member
Join Date: Dec 2016
Old 12-14-2016 , 14:50   Re: [TF2] Roll The Dice (Revamped)
Reply With Quote #117

Quote:
Originally Posted by MegaSupertacoman View Post
the rtd works on the oficial maps but some times works on a custom maps for example achievement_idle_killzone3.bsp, and dm_mariokart2_b3.bsp and trade_tf2underground_v3.bsp doesn't works
Spoiler

But yes on maps for example trade_portal2_beta5.bsp and pl_eclipse_rc2.bsp
Spoiler
i quoute this for error sorry

Last edited by MegaSupertacoman; 12-14-2016 at 15:00.
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Phil25
AlliedModders Donor
Join Date: Feb 2015
Old 12-15-2016 , 21:51   Re: [TF2] Roll The Dice (Revamped)
Reply With Quote #118

Quote:
Originally Posted by MegaSupertacoman View Post
how i eneable the rtd on a custom maps?
Check your latest SourceMod error logs located in addons/sourcemod/logs/
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Newbie1992
Senior Member
Join Date: Jan 2013
Location: Germany
Old 01-02-2017 , 13:30   Re: [TF2] Roll The Dice (Revamped)
Reply With Quote #119

Quote:
Originally Posted by Newbie1992 View Post
When you are going to release 1.1?
Quote:
Originally Posted by Phil25 View Post
I'm testing the new version and am a bit of stuck on some unusual errors. I'm hoping to release it somewhat before 26th this month.
What is with version 1.1 for now?
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Phil25
AlliedModders Donor
Join Date: Feb 2015
Old 01-02-2017 , 22:22   Re: [TF2] Roll The Dice (Revamped)
Reply With Quote #120

There is a nasty bug that I can't pin down which had been going on for months spamming the console with "not enough space on the heap/stack" and eventually crashing the server. I checked all the memory management about 10 times now and have no idea what's wrong. Although this bug is rare, I don't want to release the new version in this state.
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