I'm messing with collision hull (
https://forums.alliedmods.net/showthread.php?t=305748) and am having some issues with crouching, i know when players crouch while in the air in CSGO their feet get pulled up, but after changing the hull it seems their feet aren't getting pulled up but its acting like they are on the ground. I tested the same case of changing the hull but with default values from
https://developer.valvesoftware.com/wiki/Player_Entity and it has the same result. Do I need to set crouching hull to be 36 units with the top still being 72?