Raised This Month: $51 Target: $400
 12% 

[MOD] CS Halloween Mod (v6.4.1)


Post New Thread Reply   
 
Thread Tools Display Modes
Hedgehog Fog
Senior Member
Join Date: Jun 2010
Location: Ukraine
Old 07-30-2017 , 06:24   Re: [CS] Halloween Mod
Reply With Quote #131

Simple guide to make map for Halloween Mod.
I will back to work in September.

Entities:

Spawners:

ce_spawner - entity spawner
hwn_boss_target - boss spawner
hwn_gift_target - gift spawner.
Items:

hwn_item_pumpkin - pumpkin item.
hwn_item_spellbook - spellbook item.
NPC:

hwn_npc_ghost - Ghost NPC.
hwn_npc_skeleton - Skeleton NPC.
hwn_npc_hhh - Horseless Headless Horsemann NPC.
Game Rules:

hwn_bucket - bucket for pumpkins. should contains 'team' param.
Props and Effects:

hwn_ambient - random ambient emitter.
hwn_prop_explosive_pumpkin - explosion pumpkin.
hwn_prop_jackolantern - Glowing Jack-o'-lantern.
hwn_prop_vortex - Vortex prop.
All NPC and Items should be wrapped into ce_spawner (will be deprecated in new version).

How to make spawner of entity:

Create ce_spawner entity.
Add ce_name param and write custom entity classname to spawn.
Add delay param and write time to next spawn of item (float). If value not exists or equal to 0.0 then entity will be spawn only once per round.
Impulse param (float) - drop velocity.
First flag of spawner disable check of collisions before spawn.
Map rules and advices:

Map should contains bucket for each team.
Map should contains spawner of pumpkins.
Map should contains gift spawners.
Map should contains npc spawners.
Map should contains boss spawner.
All pathways to bucket should cross middle of map or just have to be dangerous.
The basket should be a little further from the team spawn (7-10 seconds of run).
Traps will be nice.
You can download example map by [POD]ILLbot0 in attachments.
Attached Files
File Type: zip hwnc_dev.zip (430.5 KB, 119 views)
__________________

❄️ CS Snow Wars - Mod based on snowballs fights
🧟 CS Zombie Panic - A port of HL Zombie Panic!
🎃 CS Halloween Mod - Completely new gamemode for Halloween Holidays
📦 AMXXPack - CLI and build system for amxx projects
🔧 Custom Entities API - API to register custom entities

Last edited by Hedgehog Fog; 07-31-2017 at 04:57.
Hedgehog Fog is offline
Hedgehog Fog
Senior Member
Join Date: Jun 2010
Location: Ukraine
Old 08-09-2017 , 09:08   Bucket Model Request
Reply With Quote #132

Hey there,
I start working for new version of Halloween Mod. I dislike current bucket model, so, I would be very grateful, if someone can share a better model. Thanks.
__________________

❄️ CS Snow Wars - Mod based on snowballs fights
🧟 CS Zombie Panic - A port of HL Zombie Panic!
🎃 CS Halloween Mod - Completely new gamemode for Halloween Holidays
📦 AMXXPack - CLI and build system for amxx projects
🔧 Custom Entities API - API to register custom entities

Last edited by Hedgehog Fog; 08-09-2017 at 09:08.
Hedgehog Fog is offline
Hedgehog Fog
Senior Member
Join Date: Jun 2010
Location: Ukraine
Old 08-21-2017 , 05:08   Re: [CS] Halloween Mod
Reply With Quote #133

WIKI: https://github.com/Hedgefog/halloween-mod/wiki

Contains tutorial to make custom spells and entity list for map creators.
__________________

❄️ CS Snow Wars - Mod based on snowballs fights
🧟 CS Zombie Panic - A port of HL Zombie Panic!
🎃 CS Halloween Mod - Completely new gamemode for Halloween Holidays
📦 AMXXPack - CLI and build system for amxx projects
🔧 Custom Entities API - API to register custom entities

Last edited by Hedgehog Fog; 08-21-2017 at 05:09.
Hedgehog Fog is offline
dronezke
New Member
Join Date: Jul 2017
Old 08-24-2017 , 03:29   Re: [CS] Halloween Mod
Reply With Quote #134

heres a video of a map i made for the mod ill get a download link ziped up 2mro for all te models and stuff im not on that pc right now

what do u guys think ?
dronezke is offline
Hedgehog Fog
Senior Member
Join Date: Jun 2010
Location: Ukraine
Old 09-03-2017 , 11:23   Re: [CS] Halloween Mod
Reply With Quote #135


[DEV UPDATE 2.3.1]
  • Gameplay:
    • remove player spell at new round in collector gamemode.
    • invisibility effect now remove after spawn.
    • players no longer can put pumpkins to the bucket after round was ended.
    • overheal and invisibility spell no longer use spellball entity.
    • fixed npc kill reward for collector gamemode.
    • fixed size of hwn_item_pumpkin_big entity.
  • Entity Fixes:
    • spellball entity no longer pass through clip brashes.
    • spellball entity no longer killed after touch.
    • skeleton egg entity no longer remove after skeleton birth.
  • NPC:
    • Improvments:
      • added correction of z axis by enemy origin to NPC_Hit stock.
      • improved finding of enemy for HHH npc.
    • Fixes:
      • HHH boss npc now reset astar after teleportation.
      • fixed AStar_OnPathDone method of hhh npc.
      • fixed ghost particles handler.
  • Cvars and Commands:
    • added hwn_spawn_boss command.
    • added hwn_boss_min_damage_to_win cvar.
  • Effects:
    • fade effect of invisibility spell now saving after external fade effects.
    • fixed gift disappeared message.
    • fixed gift spawn sound.
  • API:
    • Forwards:
      • added Hwn_Bosses_Fw_BossTeleport forward.
      • added Hwn_Spell_Fw_Cast forward.
    • Entity:
      • added hwn_event_handler entity.
      • added hwn_pumpkin_dispenser entity.
      • added flag for jackolantern prop to disable dynamic light.
    • Plugins:
      • new spell api.
      • removed default cast sound for spells.
      • added silent param to SetTeamPoints and SetPlayerPoints methods of collector gamemode.
      • updated api_custom_entities plugin.
      • hwn_bosses plugin now return handler of boss after registration.
      • fixed arguments name of collector gamemode forwards.
      • fixed particles api.
  • Performance and Optimization:
    • corpse no longer spawn in gamemode with player respawn.
    • all Think hooks replaced to tasks.
    • fixed infinite loop in PumpkinRadiusDamage method of explosive pumpkin.
    • fixed infinite loop in Detonate method of fireball spell.
    • fixed client overflow.
    • added DLLFunc_Think call after FL_KILLME flag set.

Updated version avaible in first post.
Code:
hwn-231-dev-addons.zip - plugins.
hwn-231-dev-resources.zip - resources.
hwn-231-dev-mapper-pack.zip - fgd and example map.
__________________

❄️ CS Snow Wars - Mod based on snowballs fights
🧟 CS Zombie Panic - A port of HL Zombie Panic!
🎃 CS Halloween Mod - Completely new gamemode for Halloween Holidays
📦 AMXXPack - CLI and build system for amxx projects
🔧 Custom Entities API - API to register custom entities

Last edited by Hedgehog Fog; 09-03-2017 at 14:28.
Hedgehog Fog is offline
FR0NTLINE
AlliedModders Donor
Join Date: Apr 2006
Location: Riverside Cali
Old 09-16-2017 , 10:15   Re: [CS] Halloween Mod
Reply With Quote #136

I think We will give this mod a whirl! Thanks for keeping it updated.
__________________
FR0NTLINE is offline
Send a message via AIM to FR0NTLINE Send a message via MSN to FR0NTLINE Send a message via Yahoo to FR0NTLINE
Hedgehog Fog
Senior Member
Join Date: Jun 2010
Location: Ukraine
Old 09-18-2017 , 08:40   Re: [CS] Halloween Mod
Reply With Quote #137


[DEV UPDATE 2.3.2]
  • ReAPI Support.
  • Fixed equipment menu title.

Updated version avaible in first post.
Code:
hwn-232-dev-addons.zip - plugins.
hwn-231-dev-resources.zip - resources.
hwn-231-dev-mapper-pack.zip - fgd and example map.
__________________

❄️ CS Snow Wars - Mod based on snowballs fights
🧟 CS Zombie Panic - A port of HL Zombie Panic!
🎃 CS Halloween Mod - Completely new gamemode for Halloween Holidays
📦 AMXXPack - CLI and build system for amxx projects
🔧 Custom Entities API - API to register custom entities
Hedgehog Fog is offline
FR0NTLINE
AlliedModders Donor
Join Date: Apr 2006
Location: Riverside Cali
Old 09-19-2017 , 21:34   Re: [CS] Halloween Mod
Reply With Quote #138

Adding this would make me cream in my pants
https://gamebanana.com/skins/150547
If you guys wanna run around in this mod, here's a server in Los Angeles 66.150.155.14:27015
__________________

Last edited by FR0NTLINE; 09-20-2017 at 23:56. Reason: added ip
FR0NTLINE is offline
Send a message via AIM to FR0NTLINE Send a message via MSN to FR0NTLINE Send a message via Yahoo to FR0NTLINE
drivemaster
Junior Member
Join Date: Jun 2013
Location: RU, Saint-Petersbug
Old 09-20-2017 , 10:32   Re: [CS] Halloween Mod
Reply With Quote #139

Good idea!!!!!! GJ
__________________
drivemaster is offline
Send a message via Skype™ to drivemaster
iclassdon
AlliedModders Donor
Join Date: May 2006
Old 09-20-2017 , 19:53   Re: [CS] Halloween Mod
Reply With Quote #140

Awesome idea !
iclassdon is offline
Send a message via MSN to iclassdon
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 22:45.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode