Quote:
Originally Posted by h3bus
What does not work, you can't find a corresponding message being sent or you can't block it?
If you can't find it, it might be client sided, but when I tested this blocking feature, it seems to me that such a message was sent, don't remember it's exact name though.
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My logs :
So i tryed than you explained me to filter #Notice_Game_will_restart_in or #SFUI_Notice_Game_will_restart_in, but no difference. I tried to do the same with Notice Game Scoring even if i think it's Game will restart in...
So... I don't know.
Quote:
Originally Posted by h3bus
You should set mp_randomspawn to 0 by removing
Code:
"Load"
{
"Configs" "Random Spawn"
}
in "Maps"->"fy" section
For the roundtime
Code:
mp_roundtime 60
mp_roundtime_defuse 60
mp_roundtime_hostage 60
mp_timelimit 60
should do the trick
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If this solution don't work (i didn't test yet), you have to edit your gamemode server.txt (if you already create it) or generate one, with the 4 commands that h3bus gave you.
For example, if you start your server with the competitive mode, duplicate the gamemode_competitive.cfg (in the csgo/cfg folder) and add "_server" after the mode.
For my server, i have a gamemode_competitive_server.cfg and i edit the mp_roundtime and other as I want.
Don't edit the gamemode_competitive.cfg, because next CSGO server update, your config will be deleted.
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