Hello everyone! My question is how can I configure a multimod server (CS:GO). I'm currently using Ultimate Map Chooser 3 plugin which lets me execute a command by each map.
My problem is that I want to load PropHunt plugin (to play hide and Seek) just to play de_dust2. If I choose another map the plugin shouldn't be loaded.
The way I'm doing it is putting prophunt.smx at disabled sourcemod/plugins folder. So by default, prophunt.smx is disabled. When I go to de_dust2, I execute "sm plugins load disabled/prophunt" and it loads correctly.
The problem comes now. When I change to another map, prophunt.smx doesn't unload. So, I thought, "ok, just do "sm plugins unload disabled/prophunt". But when I do that, the plugin unloads correctly but it let the server with custom configurations (like TT seeming like traffics signals and so on). So the problem is:
how can I reload the default server status on each map change? (including those things that prophunt.smx does to it)
Thank you!