Raised This Month: $32 Target: $400
 8% 

SuperLogs: L4D(2) 1.3.3 (updated 2010-10-06)


Post New Thread Reply   
 
Thread Tools Display Modes
psychonic

BAFFLED
Join Date: May 2008
Old 12-05-2009 , 18:35   Re: SuperLogs: L4D(2) 1.1.3 (updated 2009-12-05)
Reply With Quote #21

Updated first post to version 1.1.3
* Added tracking of weaponstats for the CSS weapons in L4D2
* Fixed errors that could occur if player obtained melee kill but quickly switched weapons before the player_death event fired.
* Fixed friendly_fire logging
* Fixed L4D2 detection
psychonic is offline
Cruentus
New Member
Join Date: Jan 2010
Old 01-27-2010 , 18:05   Re: SuperLogs: L4D(2) 1.1.3 (updated 2009-12-05)
Reply With Quote #22

Hey,
is this plugin responsible for the triggers kill_hunter, kill_charger...? I have HLstatsX:CE running and everything besides these kill_-triggers works fine but they seem to completly don't appear in my servers logs.

Thanks!
Cruentus is offline
disjunto
Junior Member
Join Date: Jan 2010
Old 01-29-2010 , 09:57   Re: SuperLogs: L4D(2) 1.1.3 (updated 2009-12-05)
Reply With Quote #23

any reason jockey_ride and charger_pummel aren't player v player actions like pounce,vomit and smoker pull are? Or am I doing something wrong in hlsx?

also, versus_win doesn't seem to trigger for team vs
disjunto is offline
psychonic

BAFFLED
Join Date: May 2008
Old 01-29-2010 , 10:20   Re: SuperLogs: L4D(2) 1.1.3 (updated 2009-12-05)
Reply With Quote #24

Quote:
Originally Posted by disjunto View Post
any reason jockey_ride and charger_pummel aren't player v player actions like pounce,vomit and smoker pull are? Or am I doing something wrong in hlsx?

also, versus_win doesn't seem to trigger for team vs
As long as you're not in a listen server on your own machine and neither player involved is a bot, it is logged in "player v player" form.

Code:
"playerstring1" triggered "jockey_ride" against "playerstring2" (position "X Y Z") (victim_position "A B C")
PHP Code:
LogPlyrPlyrEvent(playervictim"triggered""jockey_ride"true); 
psychonic is offline
disjunto
Junior Member
Join Date: Jan 2010
Old 01-30-2010 , 05:40   Re: SuperLogs: L4D(2) 1.1.3 (updated 2009-12-05)
Reply With Quote #25

Ok then, must have done something wrong in hlxce, set the event to player vs player and it stopped logging it properly, will have to look inta it a bit more.
disjunto is offline
disjunto
Junior Member
Join Date: Jan 2010
Old 01-30-2010 , 11:00   Re: SuperLogs: L4D(2) 1.1.3 (updated 2009-12-05)
Reply With Quote #26

my logs are only receiving

"User" triggered "jockey_ride"

doesn't mention a target
disjunto is offline
psychonic

BAFFLED
Join Date: May 2008
Old 01-30-2010 , 18:07   Re: SuperLogs: L4D(2) 1.1.3 (updated 2009-12-05)
Reply With Quote #27

Quote:
Originally Posted by disjunto View Post
my logs are only receiving

"User" triggered "jockey_ride"

doesn't mention a target
See my last post.
psychonic is offline
disjunto
Junior Member
Join Date: Jan 2010
Old 01-31-2010 , 08:50   Re: SuperLogs: L4D(2) 1.1.3 (updated 2009-12-05)
Reply With Quote #28

problem solved..... silly me forgot to reset the script after modifying the action type in hlx, so it didn't record the target....

it does trigger if one of the players is a bot though
disjunto is offline
crazytina
Member
Join Date: Jan 2010
Old 03-26-2010 , 02:30   Re: SuperLogs: L4D(2) 1.1.3 (updated 2009-12-05)
Reply With Quote #29

i have this mod on server would this plug in mess it up..
http://forums.alliedmods.net/showthread.php?p=1058995


and would logs will have like .. someone that is pooping out gas, popain tanks and stuff ... ..

i have somone does that on my server lag it and then leave and have crashed my server cause of this ..

would this tell me if some one doing this ?

dont know if i understand this log thing
__________________

crazytina is offline
psychonic

BAFFLED
Join Date: May 2008
Old 10-06-2010 , 11:19   Re: SuperLogs: L4D(2) 1.3.3 (updated 2010-10-06)
Reply With Quote #30

Updated first post with version 1.3.3

Adds logging for "spit_hurt" as requested by a user. This is logged as a player-player event for each time a non-incapped survivor is damaged by a spitter's spit.
psychonic is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 14:10.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode