set weapon bpammo:
Code:
#include <cstrike>
cs_set_user_bpammo(id,CSW_AK47,255)
set clip
Code:
#include <fakemeta>
#define OFFSET_CLIPAMMO 51
//from MeRcyLeZZ' Zombie Plague
new weapon_ent=fm_find_ent_by_owner(-1,"weapon_ak47",id);
set_pdata_int(weapon_ent,OFFSET_CLIPAMMO,1000);
// Find entity by its owner (from fakemeta_util)
stock fm_find_ent_by_owner(entity, const classname[], owner)
{
while ((entity = engfunc(EngFunc_FindEntityByString, entity, "classname", classname)) && pev(entity, pev_owner) != owner) {}
return entity;
}