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[TF2] Juggernaut (1 vs All)


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secondtimesold
Senior Member
Join Date: Feb 2015
Old 05-17-2015 , 10:20   Re: [TF2] Juggernaut (1 vs All)
Reply With Quote #21

Is there anyway we could get this where all players the jugg kills during the roudn stay dead until the jugg dies or kills everyone?
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Hefal
Senior Member
Join Date: Jul 2015
Old 08-05-2015 , 16:37   Re: [TF2] Juggernaut (1 vs All)
Reply With Quote #22

Quote:
Originally Posted by ReFlexPoison View Post
[SIZE=5]first post
Thx alot for ur great work. Altough i cant compile the currently provived .sp-file. Am i alone in this? Id like to change some options...

Thx
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Creampuffyness
Senior Member
Join Date: Jun 2009
Old 10-03-2015 , 03:09   Re: [TF2] Juggernaut (1 vs All)
Reply With Quote #23

I loaded this on my dodgeball redux server the other day. Some people started reporting that after some rounds, not necessarily juggernaut rounds, instead of respawning for the next round everyone just seems to get stuck. No one gets assigned to a team, and there is just a stalemate. There are no errors in the logs, anyone else seen this behavior?

I have not seen this first hand so I cannot give more detail as this is how it was described to me.
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