Quote:
Originally Posted by abrandnewday
I'd add in the ability to place health/ammo packs, but set up an enable/disable convar for that particular feature. Same with buildings (maybe just a level 1 sentry gun with additional convars to enable/disable level 2 and level 3 sentries separately)
I'd love to see actual "parachute drops" for the health/ammo packs if at all possible. Maybe some way of parenting the BASE Jumper model to the pack model and somehow triggering the "open" animation whilst having the pack slowly fall to the ground and only become obtainable once on the ground.
Not sure if the parachute thing would be possible though.
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lol I tried to make the Parachute drops but I think I'm doing it wrong, I'm not too good with TeleportEntity.
I already got the base jumper parachute model but I'm having trouble making the ammo pack slowly float to the ground.
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