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[TF2Items] Item Designer - Advanced Give Item


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FaTony
Veteran Member
Join Date: Aug 2008
Old 12-06-2010 , 04:51   Re: [TF2Items] Advanced Give Item
Reply With Quote #11

Quote:
Originally Posted by eraserhead View Post
Valve blocked the equipment manager and TF2Items functionality was because people could freely equip Valve items. So we have to watch out.
So they'll have to block it again and again, but we'll be cracking their shitty milking system.
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danmon
Member
Join Date: Oct 2010
Old 12-13-2010 , 17:34   Re: [TF2Items] Advanced Give Item
Reply With Quote #12

Quote:
L 12/13/2010 - 17:28:22: [SM] Native "PrintToChat" reported: Client index 0 is invalid
L 12/13/2010 - 17:28:22: [SM] Displaying call stack trace for plugin "GiveItem.smx":
L 12/13/2010 - 17:28:22: [SM] [0] Line 202, C:\sourcemod compile 1.3.5 hg3053\scripting\GiveItem.sp::GiveItem()

is this an issue with sourcemod version or something?
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 12-13-2010 , 17:50   Re: [TF2Items] Advanced Give Item
Reply With Quote #13

Quote:
Originally Posted by danmon View Post
is this an issue with sourcemod version or something?
Issue with you using rcon to issue the command.
-I'll fix it, one moment.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 12-13-2010 , 18:57   Re: [TF2Items] Advanced Give Item
Reply With Quote #14

Paste your command string
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Skyrider
AMX Mod X Beta Tester
Join Date: May 2005
Location: Netherlands
Old 12-24-2010 , 21:07   Re: [TF2Items] Advanced Give Item
Reply With Quote #15

Using:
Quote:
sm_gi @me 18 1 50 8 0 0 tf_weapon_rocketlauncher "2 ; 100.0" "4 ; 91.0" "6 ; 0.25" "110 ; 500.0" "26 ; 250.0" "31 ; 10.0" "107 ; 3.0" "97 ; 0.4" "134 ; 4.0"
Crashes the entire server.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 12-24-2010 , 22:18   Re: [TF2Items] Advanced Give Item
Reply With Quote #16

Quote:
Originally Posted by FF|Skyrider View Post
Using:

Crashes the entire server.
Works just dandy for me!
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TheJoker
New Member
Join Date: Dec 2010
Old 12-26-2010 , 04:43   Re: [TF2Items] Advanced Give Item
Reply With Quote #17

« sm_gi @me 146 -1 69 5 0 1 -1 "134 ; 13" »

It's don't work, I have the "Ellis' Cap" for Demoman. And, I enter this command, and I don't see your pimp hat.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 12-26-2010 , 13:23   Re: [TF2Items] Advanced Give Item
Reply With Quote #18

Quote:
Originally Posted by TheJoker View Post
« sm_gi @me 146 -1 69 5 0 1 -1 "134 ; 13" »

It's don't work, I have the "Ellis' Cap" for Demoman. And, I enter this command, and I don't see your pimp hat.
Quote:
Originally Posted by DarthNinja View Post
Give methods:
  • Mode 0 will give and equip a weapon immediately and must be used for weapons only.
  • Mode 1 will edit the item as it is equipped and must be used for hats only.
    You must have the hat equipped for the command to do anything.
  • Using weapons with mode 1 or hats with mode 0 will cause crashes!
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JoBarfCreepy
Member
Join Date: Feb 2011
Location: Next to Sweden and Norwa
Old 06-07-2011 , 12:34   Re: [TF2Items] Advanced Give Item
Reply With Quote #19

Let me get this right... When you give clients items, you can keep the for online play also? I mean, store them in your backpack? I never play online, so I don't really care wether it works online or not.
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FunkyLoveCow
Senior Member
Join Date: May 2010
Old 06-07-2011 , 12:45   Re: [TF2Items] Advanced Give Item
Reply With Quote #20

Quote:
Originally Posted by JoBarfCreepy View Post
Let me get this right... When you give clients items, you can keep the for online play also? I mean, store them in your backpack? I never play online, so I don't really care wether it works online or not.
You never play TF2 online?
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