Quote:
Originally Posted by nikhilgupta345
So that they can have each part of the plugin in a different plugin, so that players can decide which parts they want, and which they don't.
Ex.
-Main Core Plugin
-Classes
-Extra Items
-etc..
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Quote:
Originally Posted by edgaras85
So when there will be 16 plugins i will take less CPU? or what reason you are doing it in 16 plugins?
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Exactly, all these plugins interact with each other effeciently, also debugging is more easy, its easy to find which plugin is faulty.
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