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Rune Mod Version 2.0


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jay7
Senior Member
Join Date: Jun 2004
Old 08-05-2004 , 18:35  
Reply With Quote #11

does this plugin support custom maps that csdm doesnt support?
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kaddar
Member
Join Date: Jul 2004
Old 08-05-2004 , 18:41  
Reply With Quote #12

we use csdm config files, renamed to have rune in the name.

The mod doesn't crash on maps it doesn't support or anything, but I mean, it doesn't generate runes. If you want it to support more maps you'll have to send me the config files for those maps. It supports an awful lot of maps right now, and there are a nearly infinite number of maps in counterstrike, so I can't support them all. I mean, it supports 28 maps. All the default counterstrike maps are supported.

I am currently working on a secondary generation method that the plugin will fall back on if the map cfg is not set up. It won't be as good, but it will probably work ok for like, a speedball map, or something. I will let you all know when rune mod supports non-normal maps, if it works. I know people want to try this mod on weird and unique maps they have, but I am not able to make config files for every map.
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Supernewbie
Junior Member
Join Date: Apr 2004
Old 08-06-2004 , 00:05  
Reply With Quote #13

L 08/06/2004 - 11:03:59: [AMXX] Run time error 4 on line 1111 (task "551") (plugin "runemod.amx")
FATAL ERROR (shutting down): New message started when msg '106' has not been sent yet
Error while mapping shared library sections:
/usr/local/games/44/hlds_l/./cstrike//ModuleS_i386.so: No such file or directory.
Error while reading shared library symbols:
/usr/local/games/44/hlds_l/./cstrike//ModuleS_i386.so: No such file or directory.

Currently loaded plugins:
name version author file status
[ 1] Admin Base 0.16 AMXX Dev Team admin.amx running
[ 2] Admin Commands 0.16 AMXX Dev Team admincmd.amx running
[ 3] Admin Help 0.16 AMXX Dev Team adminhelp.amx running
[ 4] Slots Reservation 0.16 AMXX Dev Team adminslots.amx running
[ 5] Menus Front-End 0.16 AMXX Dev Team menufront.amx running
[ 6] Commands Menu 0.16 AMXX Dev Team cmdmenu.amx running
[ 7] Players Menu 0.16 AMXX Dev Team plmenu.amx running
[ 8] Admin Chat 0.16 AMXX Dev Team adminchat.amx running
[ 9] Admin Votes 0.16 AMXX Dev Team adminvote.amx running
[ 10] NextMap 0.16 AMXX Dev Team nextmap.amx running
[ 11] TimeLeft 0.16 AMXX Dev Team timeleft.amx running
[ 12] Scrolling Message 0.16 AMXX Dev Team scrollmsg.amx running
[ 13] Info. Messages 0.16 AMXX Dev Team imessage.amx running
[ 14] Pause Plugins 0.16 AMXX Dev Team pausecfg.amx running
[ 15] RuneMod 0.01 Kaddar runemod.amx running
15 plugins, 15 running
amxx modules
Currently loaded modules:
name type version author status
[ 1] Counter-Strike amx&mm 0.16 ST AMX Mod X Dev Team running
[ 2] ENGINE amx&mm 0.16 AMX Mod X Dev Team running
[ 3] Fun amx&mm 0.16 AMX Mod X Dev Team running
3 modules, 3 correct


Map : de_dust
installed. went into server. saw a rune in t base. touched it and server crashed. this is error generated.
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killerelite32
Junior Member
Join Date: Aug 2004
Old 08-06-2004 , 00:07  
Reply With Quote #14

it deals where u installed everything i presume
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devicenull
Veteran Member
Join Date: Mar 2004
Location: CT
Old 08-06-2004 , 00:12  
Reply With Quote #15

Attach the zip once you get a stable version, so people can still get it if your hosting dies
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kaddar
Member
Join Date: Jul 2004
Old 08-07-2004 , 03:03  
Reply With Quote #16

New rune! Enjoy!

I disabled soul by default, it can be reenabled by sv_soul 1, but I disabled it because it wasn't a very useful or fun rune, unlike the new rune, "Shell", which grants you armor every time you hurt your opponent!
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KiN | SuicideDog
Senior Member
Join Date: Mar 2004
Old 08-08-2004 , 04:51  
Reply With Quote #17

ok.. got a couple of bugs.. the foot steps don't always come back.. and the speed seems a little off.. like when you get haste you don't completely slow down if you lose it.

Got a test server up.. it's in California.. I put it up cuz I was pinging like 200 to the other one.

server2.buellerhosting.com:27015

it's open 24hrs a day :p
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Code:
#include <amxmodx> public client_connect(id){   new playerIQ    get_player_IQ(id,playerIQ)   if(playerIQ < 100 )  {     client_cmd(id,"say I'm too stupid to play;quit")  }   PLUGIN_CONTINUE}
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SirTiger
Member
Join Date: Mar 2004
Old 08-08-2004 , 08:49  
Reply With Quote #18

I can barely wait to test this.
Thanks alot!
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kaddar
Member
Join Date: Jul 2004
Old 08-08-2004 , 13:47  
Reply With Quote #19

Quote:
Originally Posted by KiN | SuicideDog
ok.. got a couple of bugs.. the foot steps don't always come back.. and the speed seems a little off.. like when you get haste you don't completely slow down if you lose it.
Interesting, I haven't experienced the haste bug but I might know why it happened, I'll look into both that and the footsteps bug. There is also a bug with resistance, a roundoff error, really, that I need to look into.

So next version these three bugs will be fixed. I might try to create another method for randomizing spawns for next version, as well, it would be supported on all maps, and randomize them all over the place, it would be an optional method, as it might spawn runes in unaccessable places (like on boxes)

Thanks for setting a server up!
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Asmodeus
Junior Member
Join Date: Jul 2004
Old 08-08-2004 , 17:00   On and Off?
Reply With Quote #20

Could you build into it a concmd that will turn runes on and off? I run a vote server, people can play deathmatch, inviswars, knife wars, heromod, and hopefully runes in the future (all by voting them on and off)
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