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[L4D/L4D2] Character Select Menu (2.5a/b)


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Zoeylicious
Member
Join Date: Oct 2010
Old 10-10-2010 , 04:50   Re: [L4D/L4D2] Character Select Menu (1.8)
Reply With Quote #301

Hello

You can say to me if he(it) is going to have a new version???

Thank you
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nagypocak
Member
Join Date: Jul 2010
Old 10-10-2010 , 05:08   Re: [L4D/L4D2] Character Select Menu (1.8)
Reply With Quote #302

Quote:
Originally Posted by Zoeylicious View Post
Hello

You can say to me if he(it) is going to have a new version???

Thank you
try reading some of the posts here!
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Zoeylicious
Member
Join Date: Oct 2010
Old 10-10-2010 , 05:49   Re: [L4D/L4D2] Character Select Menu (1.8)
Reply With Quote #303

Hi,

ok Cool

Thank you nagypocak

We are going to wait lol
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mi123645
Veteran Member
Join Date: Feb 2009
Old 10-11-2010 , 01:14   Re: [L4D/L4D2] Character Select Menu (1.9)
Reply With Quote #304

1.9 has been released. Enjoy!
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XD001
Member
Join Date: Jun 2010
Old 10-11-2010 , 03:10   Re: [L4D/L4D2] Character Select Menu (1.9)
Reply With Quote #305

Nice update!

Also, why do I always default to Nick when I choose another character to play as in the lobby?

Just curious.
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mi123645
Veteran Member
Join Date: Feb 2009
Old 10-11-2010 , 03:20   Re: [L4D/L4D2] Character Select Menu (1.9)
Reply With Quote #306

It shouldn't. My character always loads correctly when chosen from the lobby.
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XD001
Member
Join Date: Jun 2010
Old 10-11-2010 , 03:22   Re: [L4D/L4D2] Character Select Menu (1.9)
Reply With Quote #307

Quote:
Originally Posted by mi123645 View Post
It shouldn't. My character always loads correctly when chosen from the lobby.
Hm, I see.

Not to worry though.

Keep up the good work!
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iNFiNiTeX
Senior Member
Join Date: Dec 2009
Old 10-11-2010 , 04:09   Re: [L4D/L4D2] Character Select Menu (1.9)
Reply With Quote #308

There is something wrong with this plugin. The model list menu does not show up, and sometimes when the 2nd team plays, there will be 3 Nicks which messes up tab.

Code:
L 10/11/2010 - 01:12:05: [SM] Native "RemovePlayerItem" reported: NULL not allowed
L 10/11/2010 - 01:12:05: [SM] Displaying call stack trace for plugin "l4dcsm.smx":
L 10/11/2010 - 01:12:05: [SM]   [0]  Line 1804, /home/groups/alliedmodders/forums/files/4/8/2/4/5/75126.attach::FixWeapon()
L 10/11/2010 - 01:12:05: [SM]   [1]  Line 1706, /home/groups/alliedmodders/forums/files/4/8/2/4/5/75126.attach::SetUpSurvivorModel()
L 10/11/2010 - 01:12:05: [SM]   [2]  Line 612, /home/groups/alliedmodders/forums/files/4/8/2/4/5/75126.attach::Event_PlayerFirstSpawned()
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JayXsane
Member
Join Date: Oct 2010
Location: In my home, duh.
Old 10-11-2010 , 04:48   Re: [L4D/L4D2] Character Select Menu (1.9)
Reply With Quote #309

Thank you SO much Mi. You're epic, a god even.
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queerninja
Junior Member
Join Date: Dec 2009
Old 10-11-2010 , 06:25   Re: [L4D/L4D2] Character Select Menu (1.8)
Reply With Quote #310

Quote:
Originally Posted by mi123645 View Post
So the good news is, I've fixed Bill and he is playable in the L4D2 campaigns (icon, voices and all).

The bad news is that the L4D2 survivors can't be playable in the L4D 1 campaigns. I can only load them as models.

New version will be released real soon.
When I change, or change others to Bill, the server crashes on L4D2 maps. I got the plugin from post one.

I'm also getting weapons coming out of heads and stuff when I change characters.

Also, whenever I start any map, my model defaults to Nick, and I get the Text telling me my model is Nick. Even when I select Bill/Whoever from the No Mercy lobby.

Selecting Bill in the No Mercy also causes a server reboot.

I'm gonna uninstall this for the time being.

Last edited by queerninja; 10-11-2010 at 06:41.
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