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SV_ReadClientMessage: unknown command char (255)


  
 
 
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GalaxyA
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Old 12-21-2012 , 12:27   SV_ReadClientMessage: unknown command char (255)
#1

Ese error me sale cada vez cuando un cliente se quiere conectar al server y lo dropea de inmediato y nadie puede entrar a todos les pasa.. :C Ayudenme

Lo que le sale al cliente:

Dropped [G]aMin[G] from server
Reason: Bad command character in client command

Nose que code mostrar por lo tanto expliquenme

PD: Muevan a OFFTOPIC si es necesario

Last edited by GalaxyA; 12-21-2012 at 12:27.
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RauliTop97
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Old 12-21-2012 , 13:26   Re: SV_ReadClientMessage: unknown command char (255)
#2

Nada mas entrar dices?
Algo de dproto dicen por aqui:
http://forums.alliedmods.net/showthr...=177014&page=3
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Roccoxx
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Join Date: Jan 2012
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Old 12-21-2012 , 13:32   Re: SV_ReadClientMessage: unknown command char (255)
#3

no creo que sea el dproto.

admas tirarian su sv facilmente si lo usaria
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Last edited by Roccoxx; 12-21-2012 at 13:35.
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GalaxyA
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Old 12-21-2012 , 13:39   Re: SV_ReadClientMessage: unknown command char (255)
#4

Raultiop se quien eres, se que quieres que me den ban y vas a sacar cualquier escusa por hacerlo, ademas si supieras leer ingles... Yo hay leo algo totalmente distinto a lo que pasa por tu cabeza de pollo
Code:
[ZK Galaxy] Total Registered Zombie Classes: 23 [ZK Galaxy] Total Registered Extra Items: 29 Executing AMX Mod X Configuration File Frecuencia de aparicion del mensaje rotatorio: 10:00 minutos Executing Lasermine Configuration File Master server communication disabled. Connection to Steam servers successful.    VAC secure mode is activated. Menu item 17 added to Menus Front-End: "Plugin Cvars" from plugin "pluginmenu.am xx" Menu item 18 added to Menus Front-End: "Plugin Commands" from plugin "pluginmenu .amxx" meta list Currently loaded plugins:       description      stat pend  file              vers      src  load  unlod  [ 1] AMX Mod X        RUN   -    amxmodx_mm.dll    v1.8.1.3  ini  Start ANY  [ 2] SQLite           RUN   -    sqlite_amxx.dll   v1.8.1.3  pl1  ANY   ANY  [ 3] Fun              RUN   -    fun_amxx.dll      v1.8.1.3  pl1  ANY   ANY  [ 4] Engine           RUN   -    engine_amxx.dll   v1.8.1.3  pl1  ANY   ANY  [ 5] FakeMeta         RUN   -    fakemeta_amxx.dl  v1.8.1.3  pl1  ANY   ANY  [ 6] CStrike          RUN   -    cstrike_amxx.dll  v1.8.1.3  pl1  ANY   ANY  [ 7] CSX              RUN   -    csx_amxx.dll      v1.8.1.3  pl1  ANY   ANY  [ 8] Ham Sandwich     RUN   -    hamsandwich_amxx  v1.8.1.3  pl1  ANY   ANY 8 plugins, 8 running

EDIT:
Quote:
Originally Posted by NiHiLaNTh View Post
AFAIK it's some kind of new exploit of HLDS.

Last edited by GalaxyA; 12-21-2012 at 13:42.
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rak
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Old 12-21-2012 , 13:43   Re: SV_ReadClientMessage: unknown command char (255)
#5

si no me equivoco le estas mandando un msj o algo al usuario que tiene un caracter invalido
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Neeeeeeeeeel.-
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Old 12-21-2012 , 14:16   Re: SV_ReadClientMessage: unknown command char (255)
#6

Fijate de no tener en algun model/sonido/sprite algun acento, ñ o algún caracter especial. Me pasó una vez y era eso.
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RauliTop97
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Old 12-21-2012 , 14:45   Re: SV_ReadClientMessage: unknown command char (255)
#7

Quote:
Originally Posted by GalaxyA View Post
Raulitop se quien eres, se que quieres que me den ban y vas a sacar cualquier escusa por hacerlo, ademas si supieras leer ingles... Yo hay leo algo totalmente distinto a lo que pasa por tu cabeza de pollo
A ver listo, quien soy?

En el mismo thread una pagina mas adelante primer post:
http://forums.alliedmods.net/showthr...=177014&page=2

Que quiero que te den ban? Jajajaja por? Te conozco a caso?

A ver que es lo que pasa por tu cabeza de pollo...

Last edited by RauliTop97; 12-21-2012 at 14:56.
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meTaLiCroSS
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Old 12-21-2012 , 14:56   Re: SV_ReadClientMessage: unknown command char (255)
#8

Y mi aporte a esto es:

Code:
char __cdecl SV_ExecuteClientMessage(int a1) {   int v1; // edx@1   long double v2; // fst6@1   int v3; // eax@6   void *v4; // eax@7   signed int v5; // eax@10   v1 = *(_DWORD *)(a1 + 13440) + 6160 * (SV_UPDATE_MASK & *(_DWORD *)(a1 + 84));   v2 = *(double *)&realtime - *(double *)v1 - *(double *)(a1 + 13424);   g_balreadymoved = 0;   *(float *)(v1 + 8) = v2;   if ( *(double *)v1 == 0.0 )     *(_DWORD *)(v1 + 8) = 0;   if ( *(double *)&realtime - *(double *)(a1 + 13408) < 2.0 && *(float *)(v1 + 8) > 0.0 )     *(_DWORD *)(v1 + 8) = 0;   *(float *)(a1 + 9356) = SV_CalcClientTime(a1);   v3 = *(_DWORD *)(a1 + 19076);   host_client = a1;   sv_player = v3;   *(_DWORD *)(a1 + 9268) = -1;   pmove = (int)g_svmove;   while ( 1 )   {     if ( msg_badread )     {       LOBYTE(v5) = (unsigned int)Con_Printf("SV_ReadClientMessage: badread\n");       return v5;     }     v5 = MSG_ReadByte();     if ( v5 == -1 )       return v5;     if ( (unsigned int)v5 > 0xB )       break;     v4 = sv_clcfuncs[3 * v5 + 2];     if ( v4 )       ((void (__cdecl *)(int))v4)(a1);   }   Con_Printf("SV_ReadClientMessage: unknown command char (%d)\n", v5);   LOBYTE(v5) = SV_DropClient(a1, 0, "Bad command character in client command");   return v5; }
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Old 12-21-2012 , 15:00   Re: SV_ReadClientMessage: unknown command char (255)
#9

que es eso metal wtf
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meTaLiCroSS
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Old 12-21-2012 , 15:04   Re: SV_ReadClientMessage: unknown command char (255)
#10

Quote:
Originally Posted by Roccoxx View Post
que es eso metal wtf
Una decompilacion parcial que tengo del motor del juego, brrrp

http://forums.alliedmods.net/showthr...dClientMessage
http://forums.alliedmods.net/showthr...dClientMessage
http://forums.alliedmods.net/showthr...dClientMessage
http://forums.alliedmods.net/showthr...ge#post1639209

Investigue, averigue, yo al menos ya puedo ver ciertas cosas a priorizar, no sean cavernicolas, y APRENDAN INGLES ._.
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