Bueno encontre estos lasers y los tengo configurados bien pero tengo dos problemas que no he podido solucionar por tiempo haber si me pueden ayudar.
#1 Problema: Cuando alguien de el mismo equipo del laser se interpone en el beam de este lo bloquea y no mata al zombie del otro equipo.
Bueno aca el laser hace daño hasta donde se pone el humano y al zombie no lo mata.(ham_killed en vez de takedamage)
2# Problema: Los lasermines que no les afecte el daño de un jugador del mismo equipo ( que solo pueda romperlo el dueño y los zombies) o solo los zombies
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <fakemeta>
#include <xs>
#include <zombieplague.inc>
#if defined UL_MONEY_SUPPORT
#include <money_ul>
#endif
#if AMXX_VERSION_NUM < 180
#assert AMX Mod X v1.8.0 or greater library required!
#endif
#define PLUGIN "Laser/Tripmine Entity"
#define VERSION "2.3"
#define AUTHOR "SandStriker"
#define RemoveEntity(%1) engfunc(EngFunc_RemoveEntity,%1)
//#define ACCESSLEVEL ADMIN_LEVEL_H
#define TASK_PLANT 30100
#define TASK_RESET 15500
#define TASK_RELEASE 15900
#define Lasermine_TEAM pev_iuser1//EV_INT_iuser1
#define Lasermine_OWNER pev_iuser2 //EV_INT_iuser3
#define Lasermine_STEP pev_iuser3
#define Lasermine_HITING pev_iuser4
#define Lasermine_COUNT pev_fuser1
#define Lasermine_POWERUP pev_fuser2
#define Lasermine_BEAMTHINK pev_fuser3
#define Lasermine_BEAMENDPOINT pev_vuser1
#define MAX_MINES 10
#define MODE_Lasermine 0
#define OFFSET_TEAM 114
#define OFFSET_MONEY 115
#define OFFSET_DEATH 444
#define cs_get_user_team(%1) CsTeams:get_offset_value(%1,OFFSET_TEAM)
#define cs_get_user_deaths(%1) get_offset_value(%1,OFFSET_DEATH)
#define cs_get_user_money(%1) get_offset_value(%1,OFFSET_MONEY)
#define cs_set_user_money(%1,%2) set_offset_value(%1,OFFSET_MONEY,%2)
////////////// Define ZP EXTRA! //////////////////////
new const g_item_name[] = { "Mina Laser" }
const g_item_lmines = 25
new g_itemid_lminas
new g_msgSayText
//new id
//new proban;
//////////////////////////////////////////////////////
enum CsTeams {
CS_TEAM_UNASSIGNED = 0,
CS_TEAM_T = 1,
CS_TEAM_CT = 2,
CS_TEAM_SPECTATOR = 3
};
enum tripmine_e {
TRIPMINE_IDLE1 = 0,
TRIPMINE_IDLE2,
TRIPMINE_ARM1,
TRIPMINE_ARM2,
TRIPMINE_FIDGET,
TRIPMINE_HOLSTER,
TRIPMINE_DRAW,
TRIPMINE_WORLD,
TRIPMINE_GROUND,
};
enum
{
POWERUP_THINK,
BEAMBREAK_THINK,
EXPLOSE_THINK
};
enum
{
POWERUP_SOUND,
ACTIVATE_SOUND,
STOP_SOUND
};
new const
ENT_MODELS[] = "models/v_tripmine.mdl",
ENT_SOUND1[] = "weapons/mine_deploy.wav",
ENT_SOUND2[] = "weapons/mine_charge.wav",
ENT_SOUND3[] = "weapons/mine_activate.wav",
ENT_SOUND5[] = "items/gunpickup2.wav",
ENT_SOUND6[] = "debris/bustglass1.wav",
ENT_SOUND7[] = "debris/bustglass2.wav",
ENT_SPRITE1[] = "sprites/laserbeam.spr",
ENT_SPRITE2[] = "sprites/zerogxplode.spr";
new const
ENT_CLASS_NAME[] = "Lasermine",
//ENT_CLASS_NAME2[] = "info_target",
ENT_CLASS_NAME3[] = "func_breakable";
new const
CHATTAG[] = "/g[ZP Galaxy]/y",
//STR_MINEDETNATED[] = "Tu Mina Laser detono.",
//STR_MINEDETNATED2[] = "Detonaste tu Mina Laser.",
STR_NOTACTIVE[] = "Lasermines are not currently active.",
STR_DONTHAVEMINE[] = "No tienes Minas Laser.",
//STR_CANTDEPLOY[] = "No puedes hacer esto!",
STR_MAXDEPLOY[] = "Maximo de Minas Laser alcanzado.",
STR_MANYPPL[] = "Muchas Minas Laser...",
STR_PLANTWALL[] = "Planta la Mina Laser en la pared!.",
STR_CBT[] = "No puedes hacer esto eres un zombie!.",
STR_CANTBUY[] = "Can't buying this server.",
STR_HAVEMAX[] = "Maximo de minas laser alcanzado.",
STR_NOMONEY[] = "You don't have enough money to buy a Lasermine! ($",
STR_NEEDED[] = "needed)",
STR_DELAY[] = "Espera a que salga el primer zombie.",
//STR_SECONDS[] = "seconds.",
STR_BOUGHT[] = "Haz Comprado Un Laser/ctr -->Para Ponerlo Manten Apretada/g La Letra/ctr P/y y Para Sacarlos Apreta La/g Letra C",
STR_BOUGHT2[] = "Haz Comprado Un Laser/ctr -->Para Ponerlo Manten Apretada/g La Letra/ctr P/y y Para Sacarlos Apreta La/g Letra C",
STR_BOUGHT3[] = "Haz Comprado Un Laser/ctr -->Para Ponerlo Manten Apretada/g La Letra/ctr P/y y Para Sacarlos Apreta La/g Letra C",
//STR_STATE[] = "Minas Laser:",
STR_NOACCESS[] = "No tienes acceso a este comando.";
new g_EntMine;
new beam, boom
new
g_LENABLE,g_LFMONEY,g_LAMMO,g_LDMG,
g_LTMAX,g_LCOST,g_LHEALTH,g_LMODE,g_LRADIUS,g_LRDMG,g_LFF,g_LCBT,g_BINDMODE;
new
/*g_LDELAY*, g_LTHINK,*/g_LVISIBLE,
g_LSTAMMO,g_LACCESS,g_LGLOW,g_LDMGMODE,g_LCLMODE,g_LCBRIGHT,g_LDSEC,g_LCMDMODE,g_LBUYMODE;
new g_dcount[33],/*g_nowtime,*/g_MaxPL
new bool:g_settinglaser[33]
new g_msgDeathMsg,g_msgScoreInfo,g_msgDamage,g_msgMoney;
new Float:plspeed[33]
new plsetting[33]
new g_havemine[33];
new g_deployed[33];
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR);
register_plugin("[ZP Galaxy] Extra: Lasermines", "1.4", "LARP")
g_itemid_lminas = zp_register_extra_item(g_item_name, g_item_lmines, ZP_TEAM_HUMAN, 0)
// Add your code here...
register_clcmd("say /lm","buy_lmines");
register_clcmd("say_team /lm","buy_lmines");
register_clcmd("say_team lm","buy_lmines");
register_clcmd("say lm","buy_lmines");
register_clcmd("say lasermine","buy_lmines");
register_clcmd("say_team lasermine","buy_lmines");
register_clcmd("+setlaser","CreateLasermine_Progress_b");
register_clcmd("-setlaser","StopCreateLasermine");
register_clcmd("+dellaser","ReturnLasermine_Progress");
register_clcmd("-dellaser","StopReturnLasermine");
//register_clcmd("say","say_Lasermine");
g_msgSayText = get_user_msgid("SayText")
g_LENABLE = register_cvar("zp_ltmnoexplo","1");
g_BINDMODE = register_cvar("zp_ltmnoexplo_bind","0"); //Auto bind P Key!
g_LACCESS = register_cvar("zp_ltmnoexplo_acs","0"); //0 all, 1 admin
g_LMODE = register_cvar("zp_ltmnoexplo_mode","0"); //0 Lasermine, 1 tripmine
g_LAMMO = register_cvar("zp_ltmnoexplo_ammo","99999");
g_LDMG = register_cvar("zp_ltmnoexplo_dmg","50000"); //laser hit dmg
g_LCOST = register_cvar("zp_ltmnoexplo_cost","0");
g_LFMONEY = register_cvar("zp_ltmnoexplo_fragmoney","0");
g_LHEALTH = register_cvar("zp_ltmnoexplo_health","700");
g_LTMAX = register_cvar("zp_ltmnoexplo_teammax","22");
g_LRADIUS = register_cvar("zp_ltmnoexplo_radius","1000");
g_LRDMG = register_cvar("zp_ltmnoexplo_rdmg","1500"); //radius damage
g_LFF = register_cvar("zp_ltmnoexplo_ff","0");
g_LCBT = register_cvar("zp_ltmnoexplo_team","ALL"); //NO MODIFY!!
g_LBUYMODE = register_cvar("zp_ltmnoexplo_buymode","1");
/******************** NONONONO!!! **************************/
//g_LDELAY = register_cvar("zp_delay",""); //NO CHANGE!!!
/******************** NONONONO!!! **************************/
//g_LTHINK = register_cvar("amx_ltm_think","0.01")
g_LVISIBLE = register_cvar("zp_ltmnoexplo_line","1");
g_LGLOW = register_cvar("zp_ltmnoexplo_glow","1");
g_LCBRIGHT = register_cvar("zp_ltmnoexplo_bright","255"); //laser line brightness.
g_LCLMODE = register_cvar("zp_ltmnoexplo_color","0"); //0 is team color,1 is green
g_LDMGMODE = register_cvar("zp_ltmnoexplo_ldmgmode","0"); //0 - frame dmg, 1 - once dmg, 2 - 1 second dmg
g_LDSEC = register_cvar("zp_ltmnoexplo_ldmgseconds","1"); //mode 2 only, damage / seconds. default 1 (sec)
g_LSTAMMO = register_cvar("zp_ltmnoexplo_startammo","1");
g_LCMDMODE = register_cvar("zp_ltmnoexplo_cmdmode","0"); //0 is +USE key, 1 is bind, 2 is each.
//g_ACT = register_cvar("zp_ltmnoexplo_act","0");
register_event("DeathMsg", "DeathEvent", "a");
register_event("CurWeapon", "standing", "be", "1=1");
register_event("ResetHUD", "delaycount", "a");
register_event("ResetHUD", "newround", "b");
register_event("Damage","CutDeploy_onDamage","b");
g_msgDeathMsg = get_user_msgid("DeathMsg");
g_msgScoreInfo = get_user_msgid("ScoreInfo");
g_msgDamage = get_user_msgid("Damage");
//g_msgStatusText = get_user_msgid("StatusText");
g_msgMoney = get_user_msgid("Money");
// -- Forward.
register_forward(FM_Think, "ltm_Think" );
register_forward(FM_PlayerPostThink, "ltm_PostThink" );
register_forward(FM_PlayerPreThink, "ltm_PreThink");
}
public plugin_precache()
{
precache_sound(ENT_SOUND1);
precache_sound(ENT_SOUND2);
precache_sound(ENT_SOUND3);
precache_sound(ENT_SOUND5);
precache_sound(ENT_SOUND6);
precache_sound(ENT_SOUND7);
precache_model(ENT_MODELS);
beam = precache_model(ENT_SPRITE1);
boom = precache_model(ENT_SPRITE2);
return PLUGIN_CONTINUE;
}
public plugin_modules()
{
require_module("fakemeta");
require_module("cstrike");
//require_module("fun")
}
public plugin_cfg()
{
g_EntMine = engfunc(EngFunc_AllocString,ENT_CLASS_NAME3);
arrayset(g_havemine,0,sizeof(g_havemine));
arrayset(g_deployed,0,sizeof(g_deployed));
g_MaxPL = get_maxplayers();
new file[64]; get_localinfo("amxx_configsdir",file,63);
format(file, 63, "%s/ltm_cvars.cfg", file);
if(file_exists(file)) server_cmd("exec %s", file), server_exec();
}
public delaycount(id)
{
g_dcount[id] = floatround(get_gametime());
}
/*bool:CheckTime(id)
{
g_nowtime = floatround(get_gametime()) - g_dcount[id];
if(g_nowtime >= get_pcvar_num(g_LDELAY)+ 5) //Check time of ZP_DELAY
return true;
return false;
}*/
public CreateLasermine_Progress_b(id)
{
/*if (!CheckTime(id))
{
client_printcolor(id, "%s %s",CHATTAG,STR_DELAY);
return false;
}*/
if (!zp_has_round_started())
{
client_printcolor(id, "%s %s",CHATTAG,STR_DELAY);
return false;
}
if (!zp_get_user_zombie(id)){
if(get_pcvar_num(g_LCMDMODE) != 0)
CreateLasermine_Progress(id);
return false;
}
return PLUGIN_HANDLED;
//client_printcolor(id, "/g[ZP Galaxy]/y Eres un zombie no puedes usar este comando.");
}
public CreateLasermine_Progress(id)
{
if (!CreateCheck(id))
return PLUGIN_HANDLED;
g_settinglaser[id] = true;
message_begin( MSG_ONE, 108, {0,0,0}, id );
write_byte(1);
write_byte(0);
message_end();
set_task(1.2, "Spawn", (TASK_PLANT + id));
return PLUGIN_HANDLED;
}
public ReturnLasermine_Progress(id)
{
if (!ReturnCheck(id))
return PLUGIN_HANDLED;
g_settinglaser[id] = true;
message_begin( MSG_ONE, 108, {0,0,0}, id );
write_byte(1);
write_byte(0);
message_end();
set_task(1.2, "ReturnMine", (TASK_RELEASE + id));
return PLUGIN_HANDLED;
}
public StopCreateLasermine(id)
{
DeleteTask(id);
message_begin(MSG_ONE, 108, {0,0,0}, id);
write_byte(0);
write_byte(0);
message_end();
return PLUGIN_HANDLED;
}
public StopReturnLasermine(id)
{
DeleteTask(id);
message_begin(MSG_ONE, 108, {0,0,0}, id);
write_byte(0);
write_byte(0);
message_end();
return PLUGIN_HANDLED;
}
public ReturnMine(id)
{
id -= TASK_RELEASE;
new tgt,body,Float:vo[3],Float:to[3];
get_user_aiming(id,tgt,body);
if(!pev_valid(tgt)) return;
pev(id,pev_origin,vo);
pev(tgt,pev_origin,to);
if(get_distance_f(vo,to) > 70.0) return;
new EntityName[32];
pev(tgt, pev_classname, EntityName, 31);
if(!equal(EntityName, ENT_CLASS_NAME)) return;
if(pev(tgt,Lasermine_OWNER) != id) return;
RemoveEntity(tgt);
g_havemine[id] ++;
g_deployed[id] --;
emit_sound(id, CHAN_ITEM, ENT_SOUND5, VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
//ShowAmmo(id)
return;
}
public Spawn( id )
{
id -= TASK_PLANT
// motor
new i_Ent = engfunc(EngFunc_CreateNamedEntity,g_EntMine);
if(!i_Ent)
{
client_printcolor(id,"/g[ZP Galaxy]/y Can't Create Entity");
return PLUGIN_HANDLED_MAIN;
}
set_pev(i_Ent,pev_classname,ENT_CLASS_NAME);
engfunc(EngFunc_SetModel,i_Ent,ENT_MODELS);
set_pev(i_Ent,pev_solid,SOLID_NOT);
set_pev(i_Ent,pev_movetype,MOVETYPE_FLY);
set_pev(i_Ent,pev_frame,0);
set_pev(i_Ent,pev_body,3);
set_pev(i_Ent,pev_sequence,TRIPMINE_WORLD);
set_pev(i_Ent,pev_framerate,0);
set_pev(i_Ent,pev_takedamage,DAMAGE_YES);
set_pev(i_Ent,pev_dmg,100.0);
set_user_health(i_Ent,get_pcvar_num(g_LHEALTH));
new Float:vOrigin[3];
new Float:vNewOrigin[3],Float:vNormal[3],Float:vTraceDirection[3],
Float:vTraceEnd[3],Float:vEntAngles[3];
pev( id, pev_origin, vOrigin );
velocity_by_aim( id, 128, vTraceDirection );
xs_vec_add( vTraceDirection, vOrigin, vTraceEnd );
engfunc( EngFunc_TraceLine, vOrigin, vTraceEnd, DONT_IGNORE_MONSTERS, id, 0 );
new Float:fFraction;
get_tr2( 0, TR_flFraction, fFraction );
// -- We hit something!
if ( fFraction < 1.0 )
{
// -- Save results to be used later.
get_tr2( 0, TR_vecEndPos, vTraceEnd );
get_tr2( 0, TR_vecPlaneNormal, vNormal );
}
xs_vec_mul_scalar( vNormal, 8.0, vNormal );
xs_vec_add( vTraceEnd, vNormal, vNewOrigin );
engfunc(EngFunc_SetSize, i_Ent, Float:{ -4.0, -4.0, -4.0 }, Float:{ 4.0, 4.0, 4.0 } );
engfunc(EngFunc_SetOrigin, i_Ent, vNewOrigin );
// -- Rotate tripmine.
vector_to_angle(vNormal,vEntAngles );
set_pev(i_Ent,pev_angles,vEntAngles );
// -- Calculate laser end origin.
new Float:vBeamEnd[3], Float:vTracedBeamEnd[3];
xs_vec_mul_scalar(vNormal, 8192.0, vNormal );
xs_vec_add( vNewOrigin, vNormal, vBeamEnd );
engfunc( EngFunc_TraceLine, vNewOrigin, vBeamEnd, IGNORE_MONSTERS, -1, 0 );
get_tr2( 0, TR_vecPlaneNormal, vNormal );
get_tr2( 0, TR_vecEndPos, vTracedBeamEnd );
// -- Save results to be used later.
set_pev(i_Ent, Lasermine_OWNER, id );
set_pev(i_Ent,Lasermine_BEAMENDPOINT,vTracedBeamEnd);
set_pev(i_Ent,Lasermine_TEAM,2);
new Float:fCurrTime = get_gametime();
set_pev(i_Ent,Lasermine_POWERUP, fCurrTime + 2.5 );
set_pev(i_Ent,Lasermine_STEP,POWERUP_THINK);
set_pev(i_Ent,pev_nextthink, fCurrTime + 0.2 );
PlaySound(i_Ent,POWERUP_SOUND );
g_deployed[id]++;
g_havemine[id]--;
DeleteTask(id);
//ShowAmmo(id);
client_printcolor(id, "/g[ZP Galaxy]/y Mina laser plantada, te quedan %i Minas laser", g_havemine[id])
return 1;
}
stock TeamDeployedCount(id)
{
//new tid[32];
static i;
static CsTeams:t;t = cs_get_user_team(id);
static cnt;cnt=0;
for(i = 1;i <= g_MaxPL;i++)
{
if(is_user_connected(i))
if(t == cs_get_user_team(i))
cnt += g_deployed[i];
}
return cnt;
}
bool:CheckCanTeam(id)
{
new arg[5],CsTeam:num;
get_pcvar_string(g_LCBT,arg,3);
if(equali(arg,"T"))
{
num = CsTeam:CS_TEAM_T;
}
else if(equali(arg,"CT"))
{
num = CsTeam:CS_TEAM_CT;
}
else if(equali(arg,"ALL"))
{
num = CsTeam:CS_TEAM_UNASSIGNED;
}
else
{
num = CsTeam:CS_TEAM_UNASSIGNED;
}
if(num != CsTeam:CS_TEAM_UNASSIGNED && num != CsTeam:cs_get_user_team(id))
return false;
return true;
}
bool:CanCheck(id,mode)
{
if( !get_pcvar_num( g_LENABLE ) )
{
client_printcolor(id, "%s %s",CHATTAG,STR_NOTACTIVE);
return false;
}
if( get_pcvar_num(g_LACCESS) != 0)
if(!(get_user_flags(id) & ADMIN_IMMUNITY))
{
client_printcolor(id, "%s %s",CHATTAG,STR_NOACCESS);
return false;
}
if(!pev_user_alive(id)) return false;
if (!CheckCanTeam(id))
{
client_printcolor(id, "%s %s",CHATTAG,STR_CBT);
return false;
}
if( mode == 0)
{
if(g_havemine[id] <= 0)
{
client_printcolor(id, "%s %s",CHATTAG,STR_DONTHAVEMINE);
return false;
}
}
if (mode == 1)
{
if (get_pcvar_num(g_LBUYMODE) == 0)
{
client_printcolor(id, "%s %s",CHATTAG,STR_CANTBUY);
return false;
}
if (g_havemine[id] >= get_pcvar_num(g_LAMMO))
{
client_printcolor(id, "%s %s",CHATTAG,STR_HAVEMAX);
return false;
}
if (cs_get_user_money(id) < get_pcvar_num(g_LCOST))
{
client_printcolor(id, "%s %s%d %s",CHATTAG, STR_NOMONEY,get_pcvar_num(g_LCOST),STR_NEEDED);
return false;
}
}
/*if(!CheckTime(id))
{
client_printcolor(id, "%s %s %d %s",CHATTAG,STR_DELAY);
return false;
}*/
return true;
}
bool:ReturnCheck( id )
{
if(!CanCheck(id,-1)) return false;
if(g_havemine[id] + 1 > get_pcvar_num(g_LAMMO)) return false;
new tgt,body,Float:vo[3],Float:to[3];
get_user_aiming(id,tgt,body);
if(!pev_valid(tgt)) return false;
pev(id,pev_origin,vo);
pev(tgt,pev_origin,to);
if(get_distance_f(vo,to) > 70.0) return false;
new EntityName[32];
pev(tgt, pev_classname, EntityName, 31);
if(!equal(EntityName, ENT_CLASS_NAME)) return false;
if(pev(tgt,Lasermine_OWNER) != id) return false;
return true;
}
bool:CreateCheck( id )
{
if (!CanCheck(id,0)) return false;
if (g_deployed[id] >= get_pcvar_num(g_LAMMO))
{
client_printcolor(id, "%s %s",CHATTAG,STR_MAXDEPLOY);
return false;
}
//client_printcolor(id,"[Lasermine] your team deployed %d",TeamDeployedCount(id))
if(TeamDeployedCount(id) >= get_pcvar_num(g_LTMAX))
{
client_printcolor(id, "%s %s",CHATTAG,STR_MANYPPL);
return false;
}
new Float:vTraceDirection[3], Float:vTraceEnd[3],Float:vOrigin[3];
pev( id, pev_origin, vOrigin );
velocity_by_aim( id, 128, vTraceDirection );
xs_vec_add( vTraceDirection, vOrigin, vTraceEnd );
engfunc( EngFunc_TraceLine, vOrigin, vTraceEnd, DONT_IGNORE_MONSTERS, id, 0 );
new Float:fFraction,Float:vTraceNormal[3];
get_tr2( 0, TR_flFraction, fFraction );
// -- We hit something!
if ( fFraction < 1.0 )
{
// -- Save results to be used later.
get_tr2( 0, TR_vecEndPos, vTraceEnd );
get_tr2( 0, TR_vecPlaneNormal, vTraceNormal );
//get_tr2( 0, TR_pHit );
return true;
}
client_printcolor(id, "%s %s",CHATTAG,STR_PLANTWALL)
DeleteTask(id);
// -- Did not touched something. (not solid)
return false;
}
public ltm_Think( i_Ent )
{
if ( !pev_valid( i_Ent ) )
return FMRES_IGNORED;
new EntityName[32];
pev( i_Ent, pev_classname, EntityName, 31);
if(!get_pcvar_num(g_LENABLE)) return FMRES_IGNORED;
// -- Entity is not a tripmine, ignoring the next...
if ( !equal( EntityName, ENT_CLASS_NAME ) )
return FMRES_IGNORED;
static Float:fCurrTime;
fCurrTime = get_gametime();
switch( pev( i_Ent, Lasermine_STEP ) )
{
case POWERUP_THINK :
{
new Float:fPowerupTime;
pev( i_Ent, Lasermine_POWERUP, fPowerupTime );
if( fCurrTime > fPowerupTime )
{
set_pev( i_Ent, pev_solid, SOLID_BBOX );
set_pev( i_Ent, Lasermine_STEP, BEAMBREAK_THINK );
PlaySound( i_Ent, ACTIVATE_SOUND );
}
if(get_pcvar_num(g_LGLOW)!=0)
{
if(get_pcvar_num(g_LCLMODE)==0)
{
switch (pev(i_Ent,Lasermine_TEAM))
{
case CS_TEAM_T: set_rendering(i_Ent,kRenderFxGlowShell,255,0,0,kRenderNormal,5);
case CS_TEAM_CT:set_rendering(i_Ent,kRenderFxGlowShell,0,255,255,kRenderNormal,5);
}
}else
{
set_rendering(i_Ent,kRenderFxGlowShell,0,128,255,kRenderNormal,5);
}
}
set_pev( i_Ent, pev_nextthink, fCurrTime + 0.1 );
}
case BEAMBREAK_THINK :
{
static Float:vEnd[3],Float:vOrigin[3];
pev( i_Ent, pev_origin, vOrigin );
pev( i_Ent, Lasermine_BEAMENDPOINT, vEnd );
static iHit, Float:fFraction;
engfunc( EngFunc_TraceLine, vOrigin, vEnd, DONT_IGNORE_MONSTERS, i_Ent, 0 );
get_tr2( 0, TR_flFraction, fFraction );
iHit = get_tr2( 0, TR_pHit );
// -- Something has passed the laser.
if ( fFraction < 1.0 )
{
// -- Ignoring others tripmines entity.
if(pev_valid(iHit))
{
pev( iHit, pev_classname, EntityName, 31 );
if( !equal( EntityName, ENT_CLASS_NAME ) )
{
set_pev( i_Ent, pev_enemy, iHit );
if(get_pcvar_num(g_LMODE) == MODE_Lasermine)
CreateLaserDamage(i_Ent,iHit);
else
if(get_pcvar_num(g_LFF) || CsTeams:pev(i_Ent,Lasermine_TEAM) != cs_get_user_team(iHit))
set_pev( i_Ent, Lasermine_STEP, EXPLOSE_THINK );
set_pev( i_Ent, pev_nextthink, fCurrTime + random_float( 0.1, 0.3 ) );
}
}
}
if(get_pcvar_num(g_LDMGMODE)!=0)
if(pev(i_Ent,Lasermine_HITING) != iHit)
set_pev(i_Ent,Lasermine_HITING,iHit);
// -- Tripmine is still there.
if ( pev_valid( i_Ent ))
{
static Float:fHealth;
pev( i_Ent, pev_health, fHealth );
if( fHealth <= 0.0 || (pev(i_Ent,pev_flags) & FL_KILLME))
{
set_pev( i_Ent, Lasermine_STEP, EXPLOSE_THINK );
set_pev( i_Ent, pev_nextthink, fCurrTime + random_float( 0.1, 0.3 ) );
}
static Float:fBeamthink;
pev( i_Ent, Lasermine_BEAMTHINK, fBeamthink );
if( fBeamthink < fCurrTime && get_pcvar_num(g_LVISIBLE))
{
DrawLaser(i_Ent, vOrigin, vEnd );
set_pev( i_Ent, Lasermine_BEAMTHINK, fCurrTime + 0.1 );
}
set_pev( i_Ent, pev_nextthink, fCurrTime + 0.01 );
}
}
case EXPLOSE_THINK :
{
// -- Stopping entity to think
set_pev( i_Ent, pev_nextthink, 0.0 );
PlaySound( i_Ent, STOP_SOUND );
g_deployed[pev(i_Ent,Lasermine_OWNER)]--;
CreateExplosion( i_Ent );
CreateDamage(i_Ent,get_pcvar_float(g_LRDMG),get_pcvar_float(g_LRADIUS))
RemoveEntity ( i_Ent );
}
}
return FMRES_IGNORED;
}
PlaySound( i_Ent, i_SoundType )
{
switch ( i_SoundType )
{
case POWERUP_SOUND :
{
emit_sound( i_Ent, CHAN_VOICE, ENT_SOUND1, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );
emit_sound( i_Ent, CHAN_BODY , ENT_SOUND2, 0.2, ATTN_NORM, 0, PITCH_NORM );
}
case ACTIVATE_SOUND :
{
emit_sound( i_Ent, CHAN_VOICE, ENT_SOUND3, 0.5, ATTN_NORM, 1, 75 );
}
case STOP_SOUND :
{
emit_sound( i_Ent, CHAN_BODY , ENT_SOUND2, 0.2, ATTN_NORM, SND_STOP, PITCH_NORM );
emit_sound( i_Ent, CHAN_VOICE, ENT_SOUND3, 0.5, ATTN_NORM, SND_STOP, 75 );
}
}
}
DrawLaser(i_Ent, const Float:v_Origin[3], const Float:v_EndOrigin[3] )
{
new tcolor[3];
new teamid = pev(i_Ent, Lasermine_TEAM);
if(get_pcvar_num(g_LCLMODE) == 0)
{
switch(teamid){
case 1:{
tcolor[0] = 255;
tcolor[1] = 0;
tcolor[2] = 0;
}
case 2:{
tcolor[0] = 0;
tcolor[1] = 255;
tcolor[2] = 255;
}
}
}else
{
tcolor[0] = 0;
tcolor[1] = 128;
tcolor[2] = 255;
}
message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
write_byte(TE_BEAMPOINTS);
engfunc(EngFunc_WriteCoord,v_Origin[0]);
engfunc(EngFunc_WriteCoord,v_Origin[1]);
engfunc(EngFunc_WriteCoord,v_Origin[2]);
engfunc(EngFunc_WriteCoord,v_EndOrigin[0]); //Random
engfunc(EngFunc_WriteCoord,v_EndOrigin[1]); //Random
engfunc(EngFunc_WriteCoord,v_EndOrigin[2]); //Random
write_short(beam);
write_byte(0);
write_byte(0);
write_byte(1); //Life
write_byte(5); //Width
write_byte(0); //wave
write_byte(tcolor[0]); // r
write_byte(tcolor[1]); // g
write_byte(tcolor[2]); // b
write_byte(get_pcvar_num(g_LCBRIGHT));
write_byte(255);
message_end();
}
/*
CreateDamage(iCurrent,DmgMAX,Float:Radius)
{
new AtkID = pev(iCurrent,Lasermine_OWNER)// entity_get_int(iCurrent,Lasermine_OWNER)
new TeamID= pev(iCurrent,Lasermine_TEAM) //entity_get_int(iCurrent,Lasermine_INT_TEAM)
new Player = -1;
new Float:distance,dmg;
new Float:tOrigin[3];
new Float:vOrigin[3];
new iHitHP,iHitTeam;
pev(iCurrent,pev_origin,vOrigin);
while((Player = engfunc(EngFunc_FindEntityInSphere, Player, vOrigin, Radius)) != 0)
{
if(is_user_alive(Player))
{
pev(Player,pev_origin,tOrigin)
distance = get_distance_f(vOrigin, tOrigin)
dmg = floatround(DmgMAX - ((DmgMAX / Radius) * distance))
iHitHP = pev_user_health(Player) - dmg
iHitTeam = int:bio_get_user_team(Player)
if(iHitHP <= 0)
{
if(iHitTeam != TeamID)
{
cs_set_user_money(AtkID,cs_get_user_money(AtkID) + get_pcvar_num(g_LFMONEY))
set_score(AtkID,Player,1,iHitHP)
}else
{
if(get_pcvar_num(g_LFF))
{
cs_set_user_money(AtkID,cs_get_user_money(AtkID) - get_pcvar_num(g_LFMONEY))
set_score(AtkID,Player,-1,iHitHP)
}
}
}else
{
if(iHitTeam != TeamID || get_pcvar_num(g_LFF))
{
//set_pev(Player,pev_health,iHitHP)
set_user_health(Player, iHitHP)
message_begin(MSG_ONE_UNRELIABLE, g_msgDamage, {0,0,0}, Player)
write_byte(dmg)
write_byte(dmg)
write_long(DMG_BULLET)
engfunc(EngFunc_WriteCoord,vOrigin[0])
engfunc(EngFunc_WriteCoord,vOrigin[1])
engfunc(EngFunc_WriteCoord,vOrigin[2])
message_end()
}
}
}
Player = engfunc(EngFunc_FindEntityInSphere,Player,vOrigin,Radius)
}
return PLUGIN_CONTINUE
}
*/
CreateDamage(iCurrent,Float:DmgMAX,Float:Radius)
{
// Get given parameters
new Float:vecSrc[3];
pev(iCurrent, pev_origin, vecSrc);
new AtkID =pev(iCurrent,Lasermine_OWNER);
new TeamID=pev(iCurrent,Lasermine_TEAM);
new ent = -1;
new Float:tmpdmg = DmgMAX;
new Float:kickback = 0.0;
// Needed for doing some nice calculations :P
new Float:Tabsmin[3], Float:Tabsmax[3];
new Float:vecSpot[3];
new Float:Aabsmin[3], Float:Aabsmax[3];
new Float:vecSee[3];
new trRes;
new Float:flFraction;
new Float:vecEndPos[3];
new Float:distance;
new Float:origin[3], Float:vecPush[3];
new Float:invlen;
new Float:velocity[3];
new iHitHP,iHitTeam;
// Calculate falloff
new Float:falloff;
if (Radius > 0.0)
{
falloff = DmgMAX / Radius;
} else {
falloff = 1.0;
}
// Find monsters and players inside a specifiec radius
while((ent = engfunc(EngFunc_FindEntityInSphere, ent, vecSrc, Radius)) != 0)
{
if(!pev_valid(ent)) continue;
if(!(pev(ent, pev_flags) & (FL_CLIENT | FL_FAKECLIENT | FL_MONSTER)))
{
// Entity is not a player or monster, ignore it
continue;
}
if(!pev_user_alive(ent)) continue;
// Reset data
kickback = 0.0;
tmpdmg = DmgMAX;
// The following calculations are provided by Orangutanz, THANKS!
// We use absmin and absmax for the most accurate information
pev(ent, pev_absmin, Tabsmin);
pev(ent, pev_absmax, Tabsmax);
xs_vec_add(Tabsmin,Tabsmax,Tabsmin);
xs_vec_mul_scalar(Tabsmin,0.5,vecSpot);
pev(iCurrent, pev_absmin, Aabsmin);
pev(iCurrent, pev_absmax, Aabsmax);
xs_vec_add(Aabsmin,Aabsmax,Aabsmin);
xs_vec_mul_scalar(Aabsmin,0.5,vecSee);
engfunc(EngFunc_TraceLine, vecSee, vecSpot, 0, iCurrent, trRes);
get_tr2(trRes, TR_flFraction, flFraction);
// Explosion can 'see' this entity, so hurt them! (or impact through objects has been enabled xD)
if (flFraction >= 0.9 || get_tr2(trRes, TR_pHit) == ent)
{
// Work out the distance between impact and entity
get_tr2(trRes, TR_vecEndPos, vecEndPos);
distance = get_distance_f(vecSrc, vecEndPos) * falloff;
tmpdmg -= distance;
if(tmpdmg < 0.0)
tmpdmg = 0.0;
// Kickback Effect
if(kickback != 0.0)
{
xs_vec_sub(vecSpot,vecSee,origin);
invlen = 1.0/get_distance_f(vecSpot, vecSee);
xs_vec_mul_scalar(origin,invlen,vecPush);
pev(ent, pev_velocity, velocity)
xs_vec_mul_scalar(vecPush,tmpdmg,vecPush);
xs_vec_mul_scalar(vecPush,kickback,vecPush);
xs_vec_add(velocity,vecPush,velocity);
if(tmpdmg < 5.0)
{
xs_vec_mul_scalar(velocity,12.0,velocity);
} else {
xs_vec_mul_scalar(velocity,4.0,velocity);
}
if(velocity[0] != 0.0 || velocity[1] != 0.0 || velocity[2] != 0.0)
{
// There's some movement todo :)
set_pev(ent, pev_velocity, velocity)
}
}
iHitHP = pev_user_health(ent) - floatround(tmpdmg)
iHitTeam = int:cs_get_user_team(ent)
if(iHitHP <= 0)
{
if(iHitTeam != TeamID)
{
cs_set_user_money(AtkID,cs_get_user_money(AtkID) + get_pcvar_num(g_LFMONEY))
set_score(AtkID,ent,1,iHitHP)
}else
{
if(get_pcvar_num(g_LFF))
{
cs_set_user_money(AtkID,cs_get_user_money(AtkID) - get_pcvar_num(g_LFMONEY))
set_score(AtkID,ent,1,iHitHP)
}
}
}else
{
if(iHitTeam != TeamID || get_pcvar_num(g_LFF))
{
set_user_health(ent, iHitHP)
engfunc(EngFunc_MessageBegin,MSG_ONE_UNRELIABLE,g_msgDamage,{0.0,0.0,0.0},ent);
write_byte(floatround(tmpdmg))
write_byte(floatround(tmpdmg))
write_long(DMG_BULLET)
engfunc(EngFunc_WriteCoord,vecSrc[0])
engfunc(EngFunc_WriteCoord,vecSrc[1])
engfunc(EngFunc_WriteCoord,vecSrc[2])
message_end()
}
}
}
}
return
}
bool:pev_user_alive(ent)
{
new deadflag = pev(ent,pev_deadflag);
if(deadflag != DEAD_NO)
return false;
return true;
}
CreateExplosion(iCurrent)
{
new Float:vOrigin[3];
pev(iCurrent,pev_origin,vOrigin);
message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
write_byte(99); //99 = KillBeam
write_short(iCurrent);
message_end();
engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, vOrigin, 0);
write_byte(TE_EXPLOSION);
engfunc(EngFunc_WriteCoord,vOrigin[0]);
engfunc(EngFunc_WriteCoord,vOrigin[1]);
engfunc(EngFunc_WriteCoord,vOrigin[2]);
write_short(boom);
write_byte(35);
write_byte(15);
write_byte(0);
message_end();
//client_printcolor(0,"asdasdasd")
}
CreateLaserDamage(iCurrent,isHit)
{
if(isHit < 0 ) return PLUGIN_CONTINUE
switch(get_pcvar_num(g_LDMGMODE))
{
case 1:
{
if(pev(iCurrent,Lasermine_HITING) == isHit)
return PLUGIN_CONTINUE
}
case 2:
{
if(pev(iCurrent,Lasermine_HITING) == isHit)
{
static Float:cnt
static now,htime;now = floatround(get_gametime())
pev(iCurrent,Lasermine_COUNT,cnt)
htime = floatround(cnt)
if(now - htime < get_pcvar_num(g_LDSEC))
{
return PLUGIN_CONTINUE;
}else{
set_pev(iCurrent,Lasermine_COUNT,get_gametime())
}
}else
{
set_pev(iCurrent,Lasermine_COUNT,get_gametime())
}
}
}
new Float:vOrigin[3],Float:vEnd[3]
pev(iCurrent,pev_origin,vOrigin)
pev(iCurrent,pev_vuser1,vEnd)
new teamid = pev(iCurrent, Lasermine_TEAM)
new szClassName[32]
new Alive,God
new iHitTeam,iHitHP,id
new hitscore
szClassName[0] = '^0'
pev(isHit,pev_classname,szClassName,32)
if((pev(isHit, pev_flags) & (FL_CLIENT | FL_FAKECLIENT | FL_MONSTER)))
{
Alive = pev_user_alive(isHit)
God = get_user_godmode(isHit)
if(!Alive || God) return PLUGIN_CONTINUE
iHitTeam = int:cs_get_user_team(isHit)
iHitHP = pev_user_health(isHit) - get_pcvar_num(g_LDMG)
id = pev(iCurrent,Lasermine_OWNER)//, szNetName[32]
if(iHitHP <= 0)
{
if(iHitTeam != teamid)
{
hitscore = 1
cs_set_user_money(id,cs_get_user_money(id) + get_pcvar_num(g_LFMONEY))
set_score(id,isHit,hitscore,iHitHP)
}else
{
if(get_pcvar_num(g_LFF))
{
hitscore = -1
cs_set_user_money(id,cs_get_user_money(id) - get_pcvar_num(g_LFMONEY))
set_score(id,isHit,hitscore,iHitHP)
}
}
}else if(iHitTeam != teamid || get_pcvar_num(g_LFF))
{
if(!zp_get_user_nemesis(id) && !zp_get_user_assassin(id) && !zp_get_user_alien(id))
{
set_user_health(isHit,iHitHP)
}
set_pev(iCurrent,Lasermine_HITING,isHit);
engfunc(EngFunc_MessageBegin,MSG_ONE_UNRELIABLE,g_msgDamage,{0.0,0.0,0.0},isHit);
write_byte(get_pcvar_num(g_LDMG))
write_byte(get_pcvar_num(g_LDMG))
write_long(DMG_BULLET)
engfunc(EngFunc_WriteCoord,vOrigin[0])
engfunc(EngFunc_WriteCoord,vOrigin[1])
engfunc(EngFunc_WriteCoord,vOrigin[2])
message_end()
}
}else if(equal(szClassName, ENT_CLASS_NAME3))
{
new hl;
hl = pev_user_health(isHit);
if(!zp_get_user_nemesis(id) && !zp_get_user_assassin(id) && !zp_get_user_alien(id))
{
set_user_health(isHit,hl-get_pcvar_num(g_LDMG));
}
}
return PLUGIN_CONTINUE
}
stock pev_user_health(id)
{
new Float:health
pev(id,pev_health,health)
return floatround(health)
}
stock set_user_health(id,health)
{
health > 0 ? set_pev(id, pev_health, float(health)) : dllfunc(DLLFunc_ClientKill, id);
}
stock get_user_godmode(index) {
new Float:val
pev(index, pev_takedamage, val)
return (val == DAMAGE_NO)
}
stock set_user_frags(index, frags)
{
set_pev(index, pev_frags, float(frags))
return 1
}
stock pev_user_frags(index)
{
new Float:frags;
pev(index,pev_frags,frags);
return floatround(frags);
}
set_score(id,target,hitscore,HP)
{
set_msg_block(get_user_msgid("DeathMsg"), BLOCK_SET)
ExecuteHamB(Ham_Killed, target, id, 2) // set last param to 2 if you want victim to gib
set_msg_block(get_user_msgid("DeathMsg"), BLOCK_NOT)
new idfrags = pev_user_frags(id) + hitscore// get_user_frags(id) + hitscore
set_user_frags(id,idfrags)
new tarfrags = pev_user_frags(target) + 1 //get_user_frags(target) + 1
set_user_frags(target,tarfrags)
new idteam = int:cs_get_user_team(id)
new iddeaths = cs_get_user_deaths(id)
message_begin(MSG_ALL, g_msgDeathMsg, {0, 0, 0} ,0)
write_byte(id)
write_byte(target)
write_byte(0)
write_string(ENT_CLASS_NAME)
message_end()
message_begin(MSG_ALL, g_msgScoreInfo)
write_byte(id)
write_short(idfrags)
write_short(iddeaths)
write_short(0)
write_short(idteam)
message_end()
set_msg_block(g_msgDeathMsg, BLOCK_ONCE)
set_user_health(target, HP)
return PLUGIN_HANDLED;
}
public BuyLasermine(id)
{
if( !CanCheck(id,1) ) return PLUGIN_CONTINUE
cs_set_user_money(id,cs_get_user_money(id) - get_pcvar_num(g_LCOST))
g_havemine[id]++;
//client_printcolor(id, "%s %s",CHATTAG,STR_BOUGHT)
emit_sound(id, CHAN_ITEM, ENT_SOUND5, VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
//ShowAmmo(id)
return PLUGIN_HANDLED
}
/*ShowAmmo(id)
{
new ammo[51]
formatex(ammo, 50, "%s %i/%i",STR_STATE, g_havemine[id],get_pcvar_num(g_LAMMO))
message_begin(MSG_ONE, g_msgStatusText, {0,0,0}, id)
write_byte(0)
write_string(ammo)
message_end()
set_hudmessage(0, 0, 255, 0.0, 0.27, 0, 6.0, 12.0)
show_hudmessage(id, "%s %i/%i",STR_STATE, g_havemine[id],get_pcvar_num(g_LAMMO))
}
*/
public showInfo(id)
{
}
public say_Lasermine(id){
new said[32]
read_argv(1,said,31);
if( !get_pcvar_num( g_LENABLE ) ){
// client_printcolor(id, "%s Lasermines are not currently active.",CHATTAG)
return PLUGIN_CONTINUE
}
if (equali(said,"/buy Lasermine")||equali(said,"/lm")){
BuyLasermine(id)
}else if (equali(said, "Lasermine") || equali(said, "/Lasermine")){
const SIZE = 1024
new msg[SIZE+1],len = 0;
len += formatex(msg[len], SIZE - len, "<html><body>")
len += formatex(msg[len], SIZE - len, "<p><b>Lasermine</b></p><br/><br/>")
len += formatex(msg[len], SIZE - len, "<p>You can be setting the mine on the wall.</p><br/>")
len += formatex(msg[len], SIZE - len, "<p>That laser will give what touched it damage.</p><br/><br/>")
len += formatex(msg[len], SIZE - len, "<p><b>Lasermine Commands</b></p><br/><br/>")
len += formatex(msg[len], SIZE - len, "<p><b>Say /buy Lasermine</b> or <b>Say /lm</b> //buying lasermine<br/>")
len += formatex(msg[len], SIZE - len, "<b>buy_Lasermine</b> //bind ^"F2^" buy_Lasermine : using F2 buying lasermine<br/>")
len += formatex(msg[len], SIZE - len, "<b>+setlaser</b> //bind mouse3 +setlaser : using mouse3 set Lasermine on wall<br/>")
len += formatex(msg[len], SIZE - len, "</body></html>")
show_motd(id, msg, "Lasermine Entity help")
return PLUGIN_CONTINUE
}
else if (containi(said, "laser") != -1) {
//showInfo(id)
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
public standing(id)
{
if (!g_settinglaser[id])
return PLUGIN_CONTINUE
set_pev(id, pev_maxspeed, 1.0)
// ShowAmmo(id)
return PLUGIN_CONTINUE
}
public ltm_PostThink(id)
{
if (!g_settinglaser[id] && plsetting[id]){
resetspeed(id)
}
else if (g_settinglaser[id] && !plsetting[id]) {
pev(id, pev_maxspeed,plspeed[id])
set_pev(id, pev_maxspeed, 1.0)
}
plsetting[id] = g_settinglaser[id]
return FMRES_IGNORED
}
public ltm_PreThink(id)
{
if (!pev_user_alive(id) || g_settinglaser[id] == true || is_user_bot(id) || get_pcvar_num(g_LCMDMODE) == 1)
return FMRES_IGNORED;
if(pev(id, pev_button ) & IN_USE && !(pev(id, pev_oldbuttons ) & IN_USE ))
CreateLasermine_Progress(id)
static iEntity, iBody, szClassName[33], szPlayerName[33], iPlayerID, Float: fHealth;
get_user_aiming( id, iEntity, iBody, 350 )
pev( iEntity, pev_classname, szClassName, 32 )
pev( iEntity, pev_health, fHealth )
if( equal( szClassName, ENT_CLASS_NAME ) )
{
iPlayerID = pev( iEntity, Lasermine_OWNER )
get_user_name( iPlayerID, szPlayerName, 32 )
set_hudmessage(0, 100, 200, -1.0, 0.60, 0, 0.01, 2.0, 0.01, 0.01, -1)
show_hudmessage(id, "%s^nVida Laser: %d", szPlayerName, fHealth)
}
return FMRES_IGNORED;
}
resetspeed(id)
{
set_pev(id, pev_maxspeed, plspeed[id])
}
public client_putinserver(id){
g_deployed[id] = 0;
g_havemine[id] = 0;
DeleteTask(id);
return PLUGIN_CONTINUE
}
public client_disconnect(id){
if(!get_pcvar_num( g_LENABLE ))
return PLUGIN_CONTINUE
DeleteTask(id);/*
if(!is_user_admin(id))
{
client_cmd(id, "bind p ^"^"")
client_cmd(id,"bind c radio3")
}*/
RemoveAllTripmines(id);
return PLUGIN_CONTINUE
}
public newround(id){
if(!get_pcvar_num( g_LENABLE ))
return PLUGIN_CONTINUE
pev(id, pev_maxspeed,plspeed[id])
DeleteTask(id);
RemoveAllTripmines(id);
delaycount(id);
SetStartAmmo(id);
g_havemine[id] = 0
return PLUGIN_CONTINUE
}
public DeathEvent(){
if(!get_pcvar_num( g_LENABLE ))
return PLUGIN_CONTINUE
new id = read_data(2)
if(is_user_connected(id)) DeleteTask(id);
return PLUGIN_CONTINUE
}
public RemoveAllTripmines( i_Owner )
{
new iEnt = g_MaxPL + 1;
new clsname[32];
while( ( iEnt = engfunc( EngFunc_FindEntityByString, iEnt, "classname", ENT_CLASS_NAME ) ) )
{
if ( i_Owner )
{
if( pev( iEnt, Lasermine_OWNER ) != i_Owner )
continue;
clsname[0] = '^0'
pev( iEnt, pev_classname, clsname, sizeof(clsname)-1 );
if ( equali( clsname, ENT_CLASS_NAME ) )
{
PlaySound( iEnt, STOP_SOUND );
RemoveEntity( iEnt );
}
}
else
set_pev( iEnt, pev_flags, FL_KILLME );
}
g_deployed[i_Owner]=0;
}
SetStartAmmo(id)
{
new stammo = get_pcvar_num(g_LSTAMMO);
if(stammo <= 0) return PLUGIN_CONTINUE;
g_havemine[id] = (g_havemine[id] <= stammo) ? stammo : g_havemine[id];
return PLUGIN_CONTINUE;
}
public CutDeploy_onDamage(id)
{
if(get_user_health(id) < 1)
DeleteTask(id);
}
DeleteTask(id)
{
if (task_exists((TASK_PLANT + id)))
{
remove_task((TASK_PLANT + id))
}
if (task_exists((TASK_RELEASE + id)))
{
remove_task((TASK_RELEASE + id))
}
g_settinglaser[id] = false
return PLUGIN_CONTINUE;
}
stock set_rendering(entity, fx = kRenderFxNone, r = 255, g = 255, b = 255, render = kRenderNormal, amount = 16)
{
static Float:RenderColor[3];
RenderColor[0] = float(r);
RenderColor[1] = float(g);
RenderColor[2] = float(b);
set_pev(entity, pev_renderfx, fx);
set_pev(entity, pev_rendercolor, RenderColor);
set_pev(entity, pev_rendermode, render);
set_pev(entity, pev_renderamt, float(amount));
return 1
}
// Gets offset data
get_offset_value(id, type)
{
new key = -1;
switch(type)
{
case OFFSET_TEAM: key = OFFSET_TEAM;
case OFFSET_MONEY:
{
#if defined UL_MONEY_SUPPORT
return cs_get_user_money_ul(id);
#else
key = OFFSET_MONEY;
#endif
}
case OFFSET_DEATH: key = OFFSET_DEATH;
}
if(key != -1)
{
if(is_amd64_server()) key += 25;
return get_pdata_int(id, key);
}
return -1;
}
// Sets offset data
set_offset_value(id, type, value)
{
new key = -1;
switch(type)
{
case OFFSET_TEAM: key = OFFSET_TEAM;
case OFFSET_MONEY:
{
#if defined UL_MONEY_SUPPORT
return cs_set_user_money_ul(id, value);
#else
key = OFFSET_MONEY;
// Send Money message to update player's HUD
message_begin(MSG_ONE_UNRELIABLE, g_msgMoney, {0,0,0}, id);
write_long(value);
write_byte(1); // Flash (difference between new and old money)
message_end();
#endif
}
case OFFSET_DEATH: key = OFFSET_DEATH;
}
if(key != -1)
{
if(is_amd64_server()) key += 25;
set_pdata_int(id, key, value);
}
return PLUGIN_CONTINUE;
}
public zp_extra_item_selected(player, itemid)
{
if (itemid == g_itemid_lminas)
{
cmd_bind(player)
BuyLasermine(player)
}
}
public cmd_bind(id)
{
//new Lcount
//Lcount = g_havemine[id]
if ( get_pcvar_num(g_LCMDMODE) == 1 )
{
if ( get_pcvar_num(g_BINDMODE) == 1 )
{
client_printcolor(id, "%s %s",CHATTAG,STR_BOUGHT3)
client_printcolor(id, "/g[ZP Galaxy]/y Tienes %i Minas Laser", g_havemine[id]+1)
if(!is_user_admin(id))
{
/* client_cmd(id,"bind p +setlaser")
client_cmd(id,"bind c -dellaser")*/
}
return PLUGIN_HANDLED
}
client_printcolor(id, "%s %s",CHATTAG,STR_BOUGHT)
client_printcolor(id, "/g[ZP Galaxy]/y Tienes %i Minas Laser", g_havemine[id]+1)
return PLUGIN_HANDLED
}
if ( get_pcvar_num(g_LCMDMODE) == 0 )
{
client_printcolor(id, "%s %s",CHATTAG,STR_BOUGHT2)
client_printcolor(id, "/g[ZP Galaxy]/y Tienes %i Minas Laser", g_havemine[id]+1)
return PLUGIN_HANDLED
}
return PLUGIN_CONTINUE
}
public buy_lmines(id)
{
if ( get_pcvar_num(g_LENABLE) == 0)
{
client_printcolor(id, "/g[ZP Galaxy]/y Disculpe Las Molestias, LaserMines Desactivadas Momentaneamente.")
return PLUGIN_HANDLED
}
new money = zp_get_user_ammo_packs(id)
new cost = g_item_lmines
if(!is_user_alive(id))
return PLUGIN_CONTINUE
if(!zp_has_round_started())
{
client_printcolor(id,"/g[ZP Galaxy]/y Para Comprar Laser Tienes Que Esperar Que Empieze La Ronda.")
return PLUGIN_CONTINUE
}
if (zp_is_survivor_round() || zp_is_wesker_round() || zp_is_synapsis_round() || zp_is_lnj_round()
|| zp_is_l4d_round() || zp_is_ninja_round() || zp_is_depre_round() || zp_is_alien_round()
|| zp_is_assassin_round() || zp_is_sniper_round() || zp_is_nemesis_round() || zp_is_swarm_round() || zp_is_plague_round())
{
client_printcolor(id,"/g[ZP Galaxy]/y No se Puede Colocar Laser En Este Modo, Solo En Multi-Infeccion e Infeccion Normal.")
return PLUGIN_CONTINUE
}
if (zp_get_user_zombie(id) || zp_get_user_survivor(id) || zp_get_user_depre(id) || zp_get_user_wesker(id) || zp_get_user_sniper(id)
|| zp_get_user_ninja(id))
{
client_printcolor(id,"/g[ZP Galaxy]/y Para Comprar Laser Debes Ser Humano.")
return PLUGIN_CONTINUE
}
if(money < cost)
{
client_printcolor(id, "/g[ZP Galaxy]/y Faltan ammo packs.", g_item_lmines)
return PLUGIN_CONTINUE
}
zp_set_user_ammo_packs(id, money - g_item_lmines)
cmd_bind(id)
BuyLasermine(id)
return PLUGIN_CONTINUE
}
stock client_printcolor(const id, const input[], any:...)
{
new iCount = 1, iPlayers[32]
static szMsg[191]
vformat(szMsg, charsmax(szMsg), input, 3)
replace_all(szMsg, 190, "/g", "^4") // green txt
replace_all(szMsg, 190, "/y", "^1") // orange txt
replace_all(szMsg, 190, "/ctr", "^3") // team txt
replace_all(szMsg, 190, "/w", "^0") // team txt
if(id) iPlayers[0] = id
else get_players(iPlayers, iCount, "ch")
for (new i = 0; i < iCount; i++)
{
if (is_user_connected(iPlayers[i]))
{
message_begin(MSG_ONE_UNRELIABLE, g_msgSayText, _, iPlayers[i])
write_byte(iPlayers[i])
write_string(szMsg)
message_end()
}
}
}
Si van a comentar: que mierda este laser o que mierda el code mejor no lo hagan