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[L4D2] LAST BOSS


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disawar1
AlliedModders Donor
Join Date: Aug 2011
Location: Russian
Old 01-06-2012 , 05:59   Re: [L4D2] LAST BOSS
Reply With Quote #121

Quote:
Originally Posted by chu1720 View Post
L 07/26/2010 - 233:45: [SM] Native "GetEntDataVector" reported: Entity 4 (4) is invalid
L 07/26/2010 - 233:45: [SM] Displaying call stack trace for plugin "l4d2_lastboss.smx":
L 07/26/2010 - 233:45: [SM] [0] Line 893, l4d2_lastboss.sp::AddVelocity()
L 07/26/2010 - 233:45: [SM] [1] Line 758, l4d2_lastboss.sp::JumpingTimer()

I use it in my versus 8v8 server, but i have this error.
Quote:
Originally Posted by Mr. Man View Post
To follow up on the tank death animation repeating, it sometimes interfere with finale missions where the bug makes the finale round never-ending (because the 2nd tank never comes).
Quote:
Originally Posted by Zbeer
I'm having errors with extended version:
Code:
L 04/19/2011 - 02:41:27: [SM] [0] Line 526, l4d2_lastboss_extend.sp::JumpingTimer()
L 04/19/2011 - 02:41:28: [SM] Native "GetEntProp" reported: Entity 5 (5) is invalid
Any help?
wtf when player joins in my server he jumps and he can not stop lol, i can put here my week logs and and you'll be shocked

When I opened the source...
what I can tell Ztar u must support your plugin, and do not rush to release, this plugin is horrible it is not optimized, it does not check IsClientInGame, IsValidEntity etc... THIRD Boss create Particle Smoke every 0.8sec i have 12fps, it is BAD kill the timer like you doing, plugin not delete entnity! so when entnity exceeds the limit SERVER CRASHES, it should be in the trash.
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kaybeebiscuits
Junior Member
Join Date: Jan 2011
Old 01-06-2012 , 07:14   Re: [L4D2] LAST BOSS
Reply With Quote #122

I cannot believe that such a marvelous plugin got relegated into the dust of the unapproved archives.

I have used many versions of sourcemod (1.4.0, 1.4.1, and earlier 1.3xx and 1.2xx versions) and metamod [both Windows], and it was not causing any bugs at all in spite of tampering with its settings ad nauseam.

I have even used super infected and multi-tank plugins, and these 2 have yet to conflict with the last boss plugin. None of the 25+ plugins on my server have clashed or caused issue with last boss ... for more than a year!

I don't know about others out there, but it is just in my own opinion that this plugin is still safe, and most importantly, very fun to use.
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RAPTORMOOSE
Member
Join Date: Sep 2011
Location: California
Old 01-09-2012 , 14:28   Re: [L4D2] LAST BOSS
Reply With Quote #123

Quote:
Originally Posted by disawar1 View Post
wtf when player joins in my server he jumps and he can not stop lol, i can put here my week logs and and you'll be shocked

When I opened the source...
what I can tell Ztar u must support your plugin, and do not rush to release, this plugin is horrible it is not optimized, it does not check IsClientInGame, IsValidEntity etc... THIRD Boss create Particle Smoke every 0.8sec i have 12fps, it is BAD kill the timer like you doing, plugin not delete entnity! so when entnity exceeds the limit SERVER CRASHES, it should be in the trash.
Well, I lag down to like, 3-8 FPS, but I don't crash on my server...
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95trane
Member
Join Date: Feb 2010
Old 02-19-2012 , 18:02   Re: [L4D2] LAST BOSS
Reply With Quote #124

I have a problem with incorporating this mod into my tank rush server. I've seen servers that were able to have tank rush as well as a last boss without making the finales go on forever. I can see why these two plugins don't go very well together, but does anyone know of a way to make these 2 plugins play nicely with each other?
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disawar1
AlliedModders Donor
Join Date: Aug 2011
Location: Russian
Old 02-28-2012 , 18:41   Re: [L4D2] LAST BOSS
Reply With Quote #125

Plugin:Reason for Unapproving: Many issues, author inactive.
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Last edited by disawar1; 05-18-2012 at 03:56.
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Danny_l4d
Senior Member
Join Date: Feb 2010
Old 02-29-2012 , 09:39   Re: [L4D2] LAST BOSS
Reply With Quote #126

Plugins works fine for me... I don't care about that log file... and I am using it for l4d1.. till now it works the way I want to.
no lags or other problems..
and if it crashes your server you should check it out.. I have seen this plugin on many servers with no problems
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trollhater
Member
Join Date: Jul 2011
Old 03-03-2012 , 16:23   Re: [L4D2] LAST BOSS
Reply With Quote #127

Working fine on my 3 L4D2 servers as well.
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Mrnobody
Junior Member
Join Date: Apr 2012
Old 04-24-2012 , 19:30   Re: [L4D2] LAST BOSS
Reply With Quote #128

didn't have any issue on my local server so far. Being using it for almost a year.
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boypro2007vn
Junior Member
Join Date: Jun 2012
Old 08-15-2012 , 00:24   Re: [L4D2] LAST BOSS
Reply With Quote #129

I use this in l4d2 and sourcemod 1.3.2 but the plugin doesnt work
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Dscheng
Member
Join Date: Sep 2013
Old 01-06-2014 , 04:03   Re: [L4D2] LAST BOSS
Reply With Quote #130

This plugin indeed very good, anyone know how to spawn 2 last boss tank at the same time?
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