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[TF2] Advanced Infinite Ammo


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Tylerst
Veteran Member
Join Date: Oct 2010
Old 07-03-2014 , 01:03   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #341

Quote:
Originally Posted by Horsedick View Post
ok so basically this version should force focus for the heatmaker to be unlimited soon as its activated yes or no?
Yes, it should be as follows:

1. Activate AIA

2. Activate focus normally with reload once(Note that the plugin only fills the bar if it's empty, so if AIA is activated when you have a bit of the focus bar filled, it won't fill it)

3. The plugin uses AddCondition in OnConditionRemoved to reapply focus as soon as it's removed.

Last edited by Tylerst; 07-03-2014 at 01:03.
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Horsedick
AlliedModders Donor
Join Date: Sep 2011
Old 07-03-2014 , 23:17   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #342

Well I tried it and the scope is still going in and out after shooting (has infinite ammo) but scope goes in and out as it reloads and the focus meter won't stay full even if you build it. I'm running exactly everything as you sat it but that is what it is and isn't doing. Now I'm not sure if that is how it is by design though but ohh well I don't want to keep on about it.
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Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 08-08-2014 , 22:41   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #343

This plugin is not enabling infinite ammo for all players on my sniper server.

The sm_aia @all 1 at the bottom of my config doesn't really do anything because that command only executes once when the map starts, so people who join after that don't get infinite ammo.

/aia @all 1 command still does work, but I don't want to have to use that command all the time just to give people infinite ammo.

Code:
// This file was auto-generated by SourceMod (v1.5.3-dev+3951)
// ConVars for plugin "AdvancedInfiniteAmmo.smx"


// Advanced Infinite Ammo will work for admins only, 1 = Completely Admin Only, 2 = Admin Only but the commands will work on non-admins
// -
// Default: "0"
sm_aia_adminonly 2

// Advanced Infinite Ammo for everyone
// -
// Default: "0"
sm_aia_all 1

// Sets how to give ammo, 0 = Infinite Clip and Ammo(default behavior), 1 = Infinite Ammo but must still reload clip
// -
// Default: "0"
sm_aia_ammoonly 1

// Advanced Infinite Ammo will work for bots
// -
// Default: "1"
sm_aia_bots 1

// Show Advanced Infinite Ammo changes in chat
// -
// Default: "1"
sm_aia_chat 0

// Weapons indexes to not give infinite ammo, separated by semicolons
// -
// Default: ""
sm_aia_disabledweapons "44;648"

// Whether to add non-ammo related things such as infinite Ubercharge, shield charge, rage, bonk, etc
// -
// Default: "1"
sm_aia_extrastuff 0

// Log Advanced Infinite Ammo commands
// -
// Default: "1"
sm_aia_log 0

// Advanced Infinite Ammo for everyone on round win
// -
// Default: "1"
sm_aia_roundwin 1

// Advanced Infinite Ammo for everyone during waiting for players phase
// -
// Default: "1"
sm_aia_waitingforplayers 1

sm_aia @all 1
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Tylerst
Veteran Member
Join Date: Oct 2010
Old 08-08-2014 , 22:55   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #344

Quote:
Originally Posted by Chdata View Post
This plugin is not enabling infinite ammo for all players on my sniper server.

The sm_aia @all 1 at the bottom of my config doesn't really do anything because that command only executes once when the map starts, so people who join after that don't get infinite ammo.

/aia @all 1 command still does work, but I don't want to have to use that command all the time just to give people infinite ammo.

Code:
// This file was auto-generated by SourceMod (v1.5.3-dev+3951)
// ConVars for plugin "AdvancedInfiniteAmmo.smx"


// Advanced Infinite Ammo will work for admins only, 1 = Completely Admin Only, 2 = Admin Only but the commands will work on non-admins
// -
// Default: "0"
sm_aia_adminonly 2

// Advanced Infinite Ammo for everyone
// -
// Default: "0"
sm_aia_all 1

// Sets how to give ammo, 0 = Infinite Clip and Ammo(default behavior), 1 = Infinite Ammo but must still reload clip
// -
// Default: "0"
sm_aia_ammoonly 1

// Advanced Infinite Ammo will work for bots
// -
// Default: "1"
sm_aia_bots 1

// Show Advanced Infinite Ammo changes in chat
// -
// Default: "1"
sm_aia_chat 0

// Weapons indexes to not give infinite ammo, separated by semicolons
// -
// Default: ""
sm_aia_disabledweapons "44;648"

// Whether to add non-ammo related things such as infinite Ubercharge, shield charge, rage, bonk, etc
// -
// Default: "1"
sm_aia_extrastuff 0

// Log Advanced Infinite Ammo commands
// -
// Default: "1"
sm_aia_log 0

// Advanced Infinite Ammo for everyone on round win
// -
// Default: "1"
sm_aia_roundwin 1

// Advanced Infinite Ammo for everyone during waiting for players phase
// -
// Default: "1"
sm_aia_waitingforplayers 1

sm_aia @all 1
You have the sm_aia_adminonly cvar on in the config, so sm_aia_all would only give it to people with the proper flag.
If you set that to 0 the sm_aia_all cvar will give it to all players.
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Digitaltomato
New Member
Join Date: Apr 2014
Location: Chester, United Kingdom
Old 08-09-2014 , 14:07   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #345

Hello, I put this plugin on my server so the people that I am playing with can have some fun before the game starts (tournament mode).
I tried changing some of the cvars by adding them into the server.cfg like you would with any other plugin, but for some reason this does not seem to work, and the settings go back to default every time the map is changed. Has anyone else had this problem or is it just me?

(Sorry if this has been mentioned in the thread already, but I don't have time to read through all the pages at the moment )
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ddhoward
Veteran Member
Join Date: May 2012
Location: California
Old 08-09-2014 , 14:08   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #346

Quote:
Originally Posted by Digitaltomato View Post
Hello, I put this plugin on my server so the people that I am playing with can have some fun before the game starts (tournament mode).
I tried changing some of the cvars by adding them into the server.cfg like you would with any other plugin, but for some reason this does not seem to work, and the settings go back to default every time the map is changed. Has anyone else had this problem or is it just me?

(Sorry if this has been mentioned in the thread already, but I don't have time to read through all the pages at the moment )
tf/cfg/sourcemod/AdvancedInfiniteAmmo.cfg
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Digitaltomato
New Member
Join Date: Apr 2014
Location: Chester, United Kingdom
Old 08-09-2014 , 14:29   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #347

Goddammit, why didn't I check in there Thanks for the help. Just found that in the change-logs, you might want to add it to the post too Tylerst
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kot4404
Senior Member
Join Date: Mar 2013
Old 08-15-2014 , 07:26   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #348

I can't understand this cvar:
sm_aia_adminonly "0" - Advanced Infinite Ammo will work for admins only, 1 = Completely admin only, 2 = Admin only but the commands will work on non-admins

Last edited by kot4404; 08-15-2014 at 07:33.
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captaindeterprimary
AlliedModders Donor
Join Date: Sep 2012
Old 08-15-2014 , 13:06   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #349

Quote:
Originally Posted by kot4404 View Post
I can't understand this cvar:
sm_aia_adminonly "0" - Advanced Infinite Ammo will work for admins only, 1 = Completely admin only, 2 = Admin only but the commands will work on non-admins
0 means only admins can use the AIA command

1 means only admins can be effected by AIA

2 means players can use some of the commands

I don't know if this correct, it seems like a redundant cvar to me.
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Last edited by ; Today at 08:20 AM. Reason: Get rid of s
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kot4404
Senior Member
Join Date: Mar 2013
Old 08-16-2014 , 03:44   Re: [TF2] Advanced Infinite Ammo
Reply With Quote #350

Quote:
Originally Posted by vman315 View Post
0 means only admins can use the AIA command

1 means only admins can be effected by AIA

2 means players can use some of the commands

I don't know if this correct, it seems like a redundant cvar to me.
Thanks for translation but still not sure, because 2 sounds like admins can use it on players.
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