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[WEAPON MOD]Ultimate AWP


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Kia
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Old 03-29-2014 , 10:52   Re: [WEAPON MOD]Ultimate AWP
Reply With Quote #11

That's about repeated strings.
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Old 03-29-2014 , 10:53   Re: [WEAPON MOD]Ultimate AWP
Reply With Quote #12

Quote:
Originally Posted by Kia View Post
That's about repeated strings.
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Kia
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Old 03-29-2014 , 10:54   Re: [WEAPON MOD]Ultimate AWP
Reply With Quote #13

Quote:
Originally Posted by swapped View Post
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Quote:
Originally Posted by Bugsy View Post
I don't think there is a difference besides the define having no type (tag checking in Pawn) checking and potential order-of-operations issues (which parenthesis can likely fix). There is plenty of discussion on the net regarding this.
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ezio_auditore
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Old 03-30-2014 , 00:14   Re: [WEAPON MOD]Ultimate AWP
Reply With Quote #14

as connor said....

const m_LastHitGroup = 75
would be better than
#define m_LastHitGroup 75
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Old 03-30-2014 , 13:24   Re: [WEAPON MOD]Ultimate AWP
Reply With Quote #15

Quote:
Originally Posted by ezio_auditore View Post
as connor said....

const m_LastHitGroup = 75
would be better than
#define m_LastHitGroup 75
then replace it

and replace client_connect with client_putinserver, how the client see your messaGe if they is still connect and arrange your topic

Last edited by swapped; 03-30-2014 at 13:52.
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ezio_auditore
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Old 03-30-2014 , 14:46   Re: [WEAPON MOD]Ultimate AWP
Reply With Quote #16

well that doesn't matter actually...
the main thing i want to do is loop b/w those two functions
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