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CSGO defusekit bug?


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chasgames
Junior Member
Join Date: Sep 2009
Old 08-22-2012 , 17:38   CSGO defusekit bug?
Reply With Quote #1

After about an hour, I get huge amounts of defuse kits layed in piles around the map.

This causes server lag. I've turned off defuse kits, and stopped bots from using them.

Any Ideas?

Last edited by chasgames; 08-22-2012 at 17:39.
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chasgames
Junior Member
Join Date: Sep 2009
Old 08-22-2012 , 18:11   Re: CSGO defusekit bug?
Reply With Quote #2

Ok i think its because of the game mode - classic casual

and they only drop on Bots.

"For example, a classic casual game gives defuse kits to CTs automatically, while in a classic competitive game they are purchasable like in previous versions of CS."
https://developer.valvesoftware.com/...icated_Servers

A few more bot bugs:
mp_restartgame 1 - gets rid of the bots?
bots don't rejoin after player leaves below the bot_balance in cssdm

Last edited by chasgames; 08-22-2012 at 18:13.
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 08-22-2012 , 18:21   Re: CSGO defusekit bug?
Reply With Quote #3

Quote:
Originally Posted by chasgames View Post
Ok i think its because of the game mode - classic casual

and they only drop on Bots.

"For example, a classic casual game gives defuse kits to CTs automatically, while in a classic competitive game they are purchasable like in previous versions of CS."
https://developer.valvesoftware.com/...icated_Servers

A few more bot bugs:
mp_restartgame 1 - gets rid of the bots?
bots don't rejoin after player leaves below the bot_balance in cssdm
I have to test the bots more, they are rather weird... I ran into the same problem of them just not coming back.

As for the defuse kits just disable it in the cssdm equipment config.
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chasgames
Junior Member
Join Date: Sep 2009
Old 08-23-2012 , 04:13   Re: CSGO defusekit bug?
Reply With Quote #4

Thanks for the reply, but I've done this I believe:


// Whether to give defusekits to CTs
"defusekits" "no"

"BotItems"
{
"health" "100"
"armor" "100"
"helmet" "yes"
"decoy" "yes"
}

Happens on Bot's only
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 08-23-2012 , 10:49   Re: CSGO defusekit bug?
Reply With Quote #5

Quote:
Originally Posted by chasgames View Post
Thanks for the reply, but I've done this I believe:


// Whether to give defusekits to CTs
"defusekits" "no"

"BotItems"
{
"health" "100"
"armor" "100"
"helmet" "yes"
"decoy" "yes"
}

Happens on Bot's only
This is how BotItems is in the config (by default)

Code:
	"BotItems"
	{
		"weapon"		"ak47"
		"weapon"		"m4a1"
		"weapon"		"awp"
		"weapon"		"galilar"
		"weapon"		"galil"
		"weapon"		"aug"
		"weapon"		"deagle"
		"health"		"100"
		"armor"			"100"
		"helmet"		"yes"
		"flashbangs"	"0"
		"smokegrenade"	"no"
		"hegrenade"		"no"
		"defusekits"	"yes"
		"decoy"		"no"
		"taser"		"yes"
	}
So you can add "defusekits" "no" to your BotItems section.
Dr!fter is offline
chasgames
Junior Member
Join Date: Sep 2009
Old 08-24-2012 , 04:40   Re: CSGO defusekit bug?
Reply With Quote #6

Thanks Drifter , figured it out when re-installing last night... my bad.

any news on mp_restartgame with bots? I'm temporarily using timelimit instead of maxrounds so the round should never restart
chasgames is offline
Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 08-28-2012 , 14:33   Re: CSGO defusekit bug?
Reply With Quote #7

Quote:
Originally Posted by chasgames View Post
Thanks Drifter , figured it out when re-installing last night... my bad.

any news on mp_restartgame with bots? I'm temporarily using timelimit instead of maxrounds so the round should never restart
Is this still happening (bots no coming back) I tested this a little bit and it seemed fine (idk if an update fixed it or what... since i had the same issues).
Dr!fter is offline
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