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[TF2] Signature for CTFPlayer::RemoveObject


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PC Gamer
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Join Date: Mar 2014
Old 07-08-2021 , 00:58   [TF2] Signature for CTFPlayer::RemoveObject
Reply With Quote #1

Team,

Does anyone have the latest Windows signature for CTFPlayer::RemoveObject?

Since the last TF2 update the signature for it is no longer valid.

PHP Code:
    "CTFPlayer::RemoveObject"
    
{
        
"library"    "server"
        "windows"    "\x55\x8B\x2A\x8B\xD1\x56\x8B\xB2"
        "linux"        "@_ZN9CTFPlayer12RemoveObjectEP11CBaseObject"
    

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Psyk0tik
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Location: Homeless
Old 07-08-2021 , 05:47   Re: [TF2] Signature for CTFPlayer::RemoveObject
Reply With Quote #2

The signature is still valid.
PHP Code:
.text:104A5B10 55                                            push    ebp
.text:104A5B11 8B EC                                         mov     ebpesp
.text:104A5B13 8B D1                                         mov     edxecx
.text:104A5B15 56                                            push    esi
.text:104A5B16 8B B2 8C 21 00 00                             mov     esi, [edx+218Ch
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Old 07-08-2021 , 12:17   Re: [TF2] Signature for CTFPlayer::RemoveObject
Reply With Quote #3

I'm getting a "Failed To create SDKCall for CTFPlayer::RemoveObject signature" error when I use that signature after the last TF2 update.

The plugin I'm using was made by the talented Pelipoika.
Attached Files
File Type: sp Get Plugin or Get Source (buildingowner.sp - 93 views - 1.8 KB)
File Type: txt tf2.setbuilder.txt (5.5 KB, 30 views)
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PC Gamer
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Old 01-15-2023 , 21:36   [TF2] Signature for CTFPlayer::RemoveObject
Reply With Quote #4

Team,

Does anyone have the latest Windows signature for CTFPlayer::RemoveObject?

Since the last few TF2 updates the signature for it is no longer valid.

PHP Code:
    "CTFPlayer::RemoveObject"
    
{
        
"library"    "server"
        "windows"    "\x55\x8B\x2A\x8B\xD1\x56\x8B\xB2"
        "linux"      "@_ZN9CTFPlayer12RemoveObjectEP11CBaseObject"
    

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oqyh
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Join Date: May 2019
Location: United Arab Emirates
Old 01-16-2023 , 09:01   Re: [TF2] Signature for CTFPlayer::RemoveObject
Reply With Quote #5

PHP Code:
"CTFPlayer::RemoveObject"
{
        
"library"    "server"
        "windows"    "\x55\x8B\xEC\x56\x8B\xF1\x57\x8B\xBE\xBC\x22\x00\x00"
        "linux"        "@_ZN9CTFPlayer12RemoveObjectEP11CBaseObject"

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PC Gamer
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Old 01-16-2023 , 16:10   Re: [TF2] Signature for CTFPlayer::RemoveObject
Reply With Quote #6

Thank you for the response! Unfortunately that didn't work for my Windows server. Here's the error I received:
PHP Code:
L 01/16/2023 13:04:03: [SMException reportedFailed To create SDKCall for CTFPlayer::RemoveObject signature
L 01
/16/2023 13:04:03: [SMBlamingbuildingowner.smx
L 01
/16/2023 13:04:03: [SMCall stack trace:
L 01/16/2023 13:04:03: [SM]   [0SetFailState
L 01
/16/2023 13:04:03: [SM]   [1Line 23buildingowner.sp::OnPluginStart 
Attached Files
File Type: sp Get Plugin or Get Source (buildingowner.sp - 131 views - 1.8 KB)
File Type: txt buildingowner.txt (347 Bytes, 89 views)
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databomb
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Join Date: Jun 2009
Location: california
Old 01-17-2023 , 00:39   Re: [TF2] Signature for CTFPlayer::RemoveObject
Reply With Quote #7

Can you link the server.dll you're using? Also, in your SP file it'd be good to check the results of PrepSDKCall_SetFromConf and SetFailState if it's false to eliminate any type of formatting issues in the gamedata file.
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Old 01-17-2023 , 04:14   Re: [TF2] Signature for CTFPlayer::RemoveObject
Reply With Quote #8

I'm using Windows dedicated TF2 server. The plugin worked fine until recent TF2 updates.
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nosoop
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Join Date: Aug 2014
Old 01-26-2023 , 23:32   Re: [TF2] Signature for CTFPlayer::RemoveObject
Reply With Quote #9

I'm unable to reproduce the issue you're seeing on 7757534; that signature is correct.
The configuration listed contains some non-breaking spaces, so if you've copy/pasted the config, that would explain why you're having issues:

L 01/26/2023 - 20:28:07: [SM] Exception reported: Unable to open buildingowner: Line contained too many invalid tokens
L 01/26/2023 - 20:28:07: [SM] Blaming: buildingowner.smx
L 01/26/2023 - 20:28:07: [SM] Call stack trace:
L 01/26/2023 - 20:28:07: [SM] [0] LoadGameConfigFile
L 01/26/2023 - 20:28:07: [SM] [1] Line 18, /home/forums/content/files/2/4/7/2/4/5/199100.attach::OnPluginStart
L 01/26/2023 - 20:28:07: [SM] Unable to load plugin "buildingowner.smx": Error detected in plugin startup (see error logs)
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Last edited by nosoop; 01-27-2023 at 00:34.
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Old 01-27-2023 , 01:42   Re: [TF2] Signature for CTFPlayer::RemoveObject
Reply With Quote #10

Quote:
Originally Posted by nosoop View Post
The configuration listed contains some non-breaking spaces, so if you've copy/pasted the config, that would explain why you're having issues:
You are correct! Tried again and it worked! Thanks all!
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