Quote:
Originally Posted by DotNetJunkie
I'm trying to get a door to open that I'm looking at in game
similar to the way people used force_use and force_touch in AMXX or Metamod
and so far I can't figure it out.
I've tried playing around with using CBaseEntity::Touch and CBaseEntity::Use
(using either offsets or signature scanning of course :S) and so far I can't get them to open a door.
Anyone got any ideas?
Thanks!
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If they're facing it, can't you just ClientCommand "+use; wait; -use"?
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