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[CS:GO] DUELS: The Deathmatch Replacer BETA


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Aymeric VII
BANNED
Join Date: Jun 2016
Location: Hiding under my sheets
Old 05-09-2017 , 04:07   Re: [CS:GO] DUELS: The Deathmatch Replacer BETA
Reply With Quote #21

Quote:
Originally Posted by sneaK View Post
Before you come off sounding like an entitled ass, you may or may not have realized the workshop collection is operated by the service Boomeo, and not Boomix.

The train map just publicly appeared within the past 12-24 hours.
k and? Takes you 24 hours to upload a spawn tools file. lmao NICE
But thanks princess ill note this down in my handy mandy note book.

Last edited by Aymeric VII; 05-09-2017 at 04:08.
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Ejziponken
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Join Date: Apr 2008
Old 05-09-2017 , 05:06   Re: [CS:GO] DUELS: The Deathmatch Replacer BETA
Reply With Quote #22

Quote:
Originally Posted by Aymeric VII View Post
k and? Takes you 24 hours to upload a spawn tools file. lmao NICE
But thanks princess ill note this down in my handy mandy note book.
Ive made the spawn files included in spawntools. Boomeo just released a new map train and it does include their own spawns but there is no custom spawns made with spawntools7 and there might not be. Depends on how good the spawns are on the map.

You can run train without spawntools spawn files or you can make your own spawns with the tool.

Last edited by Ejziponken; 05-09-2017 at 05:11.
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schwarz
Senior Member
Join Date: Nov 2011
Location: under your bed
Old 05-09-2017 , 09:22   Re: [CS:GO] DUELS: The Deathmatch Replacer BETA
Reply With Quote #23

Hello

well thanks for this plugin , very great! i've created new server with this mod . i found bug:

- when move to spec (anti afk or not) , i ll select again team for join to play but it won't respawn .. need wait 1 min for respawing! if you can to fix it respawn instant when re-join any teams

- bug cl_teamid_overhead_always "1" (when 1v1 is same team)

Code:
- stuck few spawnpoints :
https://www.youtube.com/watch?v=Cuf2d8BtrLQ

thanks
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Last edited by schwarz; 05-09-2017 at 10:10.
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Jay7689
Junior Member
Join Date: Sep 2011
Old 05-09-2017 , 12:49   Re: [CS:GO] DUELS: The Deathmatch Replacer BETA
Reply With Quote #24

Quote:
Originally Posted by schwarz View Post

- stuck few spawnpoints :
https://www.youtube.com/watch?v=Cuf2d8BtrLQ

thanks
In that video, is a player in spectate? If yes, then that player must be spectating you and hence when you knife, you knife that spectate player and so you're stuck. It's not the spawnpoints, its a general bug...
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schwarz
Senior Member
Join Date: Nov 2011
Location: under your bed
Old 05-09-2017 , 13:52   Re: [CS:GO] DUELS: The Deathmatch Replacer BETA
Reply With Quote #25

Quote:
Originally Posted by Jay7689 View Post
In that video, is a player in spectate? If yes, then that player must be spectating you and hence when you knife, you knife that spectate player and so you're stuck. It's not the spawnpoints, its a general bug...
ok right .

well i suggest thing : when enable awp , every time i get awp with player get awp .

better make it random like same 1v1 arena ?


other things : i added cvar useful for this plugin .

sv_teamid_overhead_always_prohibit 1
sv_show_team_equipment_prohibit 1

thanks again!
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Last edited by schwarz; 05-09-2017 at 13:57.
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HIRAMEte0r
Member
Join Date: Oct 2013
Location: Japan
Old 05-10-2017 , 09:36   Re: [CS:GO] DUELS: The Deathmatch Replacer BETA
Reply With Quote #26

Sometimes 3 or 4 players spawn at the same area.
Has someone already reported this?

I don't know how.
But it probably happens when server is full (16 players)

Last edited by HIRAMEte0r; 05-10-2017 at 09:40.
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boomix
Senior Member
Join Date: May 2015
Location: Latvia
Old 05-10-2017 , 10:18   Re: [CS:GO] DUELS: The Deathmatch Replacer BETA
Reply With Quote #27

Quote:
Originally Posted by HIRAMEte0r View Post
Sometimes 3 or 4 players spawn at the same area.
Has someone already reported this?

I don't know how.
But it probably happens when server is full (16 players)
Fixed this bug already, so I hope I will do everything else that I want to do and publish update today.
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HIRAMEte0r
Member
Join Date: Oct 2013
Location: Japan
Old 05-10-2017 , 10:55   Re: [CS:GO] DUELS: The Deathmatch Replacer BETA
Reply With Quote #28

Quote:
Originally Posted by boomix View Post
Fixed this bug already, so I hope I will do everything else that I want to do and publish update today.
Thank you so much!!
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boomix
Senior Member
Join Date: May 2015
Location: Latvia
Old 05-10-2017 , 14:57   Re: [CS:GO] DUELS: The Deathmatch Replacer BETA
Reply With Quote #29

DUELS 1.1
Quote:
1. Possible fix for mapchange problems (if there were any)
2. Fixed lobby bug with 2v1
3. Fixed that it shows wallbangs on killfeed
4. Fixed that prefix was not changing
5. Possible fix for spectator bug
6. forced sv_teamid_overhead_always_prohibit 1 and sv_show_team_equipment_prohibit 1
7. Created flashbang round
8. Added cvar sm_custom_duel_chance with what you can change possibility to get custom round if both players have enabled it.
9. Changed sv_infinite_ammo 0 to not dublicate flashes
10. Created !lobby command to go back to lobby if something goes wrong or if you want to go fast afk
11. EDIT: added project to github https://github.com/boomix/csgo-duels
__________________

Last edited by boomix; 05-10-2017 at 18:01.
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luckykevin
Member
Join Date: Feb 2017
Old 05-10-2017 , 20:54   Re: [CS:GO] DUELS: The Deathmatch Replacer BETA
Reply With Quote #30

duels_train was just released. Will you update spawntools with spawns?

Thanks!
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