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Stripper:Source (Updated 2011-04-15)


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Pcsl
SourceMod Donor
Join Date: Jun 2013
Old 08-22-2014 , 08:27   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1291

This is really weird. The same filter doesn't if I add it to the map cfg specific file inside the maps folder.
However if I add the same filter to the global_filter, it works...
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BReeZ
AlliedModders Donor
Join Date: Feb 2013
Location: Denmark
Old 08-27-2014 , 11:47   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1292

Hello, the stripper2 causes some of my clients to crash. I believe it's due to a sprite that i created, but i am not sure. I also added 2 awp's and removed a wall.

add:
{
"origin" "778.159546 -2676.124023 -411.238037"
P
"targetname" "as3"
"_minlight" "0.0"
"rendercolor" "255 255 255"
"renderamt" "255"
"spawnflags" "1"
"ammo" "999"
"angles" "0 0 0"
"classname" "weapon_awp"
}
add:
{
"origin" "-276.664886 -2676.124023 -411.238037"
P
"targetname" "as3"
"_minlight" "0.0"
"rendercolor" "255 255 255"
"renderamt" "255"
"spawnflags" "1"
"ammo" "999"
"angles" "0 0 0"
"classname" "weapon_awp"
}
add:
{
"origin" "293.001312 -1351.946655 4184.661133"
"GlowProxySize" "1"
"framerate" "10.0"
"scale" "1.0"
"model" "materials/sprites/furious/furiousxdreamsprite.vmt"
"rendercolor" "118 147 163"
"renderamt" "140"
"rendermode" "5"
"renderfx" "0"
"classname" "env_sprite"
}
//add:
//{
//"origin" "-6.327070 -330 120"
//P
//"targetname" "as3"
//"_minlight" "0.0"
//"rendercolor" "255 255 255"
//"renderamt" "255"
//"spawnflags" "1"
//"ammo" "999"
//"angles" "0 90 0"
//"classname" "weapon_m3"
//}


Første væg til jailknap
filter:
{
"model" "*88"
}



This is my map.cfg file.

Sorry if i could not provide with more intel.
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extremeg
Senior Member
Join Date: Dec 2012
Old 08-30-2014 , 17:57   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1293

Hei, can some one help me with that. my steam is = cRUSHER
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pubhero
Veteran Member
Join Date: Aug 2012
Location: Central Europe
Old 08-31-2014 , 06:06   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1294

Hi, banjomus99
First. Remove the "P" character from the cfg file.
Second step: You defined too many irrelevant information for the stripper. Try this for the awp:

Code:
add:
{
    "classname" "weapon_awp"
    "origin" "778.159546 -2676.124023 -411.238037"
    "angles" "0 0 0"
    "spawnflags" "1"
    "ammo" "999"
}
{
    "classname" "weapon_awp"
    "origin" "-276.664886 -2676.124023 -411.238037"
    "angles" "0 0 0"
    "spawnflags" "1"
    "ammo" "999"
}
Code:
"model" "materials/sprites/furious/furiousxdreamsprite.vmt"
The .vmt not needed. Just "model" "materials/sprites/furious/furiousxdreamsprite"

And try this:
Code:
}
...
//add:
//{
//"origin" "-6.327070 -330 120"
//"targetname" "as3"
//"_minlight" "0.0"
//"rendercolor" "255 255 255"
//"renderamt" "255"
//"spawnflags" "1"
//"ammo" "999"
//"angles" "0 90 0"
//"classname" "weapon_m3"
//}

filter:
{
"model" "*88"
}
You added that vmt and vtf files for the download table? If i know well, these files not are parts in the original game.What sv_pure mode you use? The player who crashed on your server, what cl_allowupload and cl_allowdownload use?

Last edited by pubhero; 08-31-2014 at 06:26.
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h4sard
Junior Member
Join Date: Aug 2013
Old 08-31-2014 , 14:55   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1295

Hi, i notice something,
when stripper is loaded on a server, game_text entity stop work correctly.

like:
that's why i normally get:
https://www.dropbox.com/s/ga6rl7r3xr...ipper.jpg?dl=0

and that's what i have when stripper is loaded:
https://www.dropbox.com/s/i82ndxpai7...ipper.jpg?dl=0

I'm sure problem come from stripper cause i try many time without sourcemod or metamod or stripper and game_text work only when stripper isnt loaded.

any help with that ?

Edit:
By correctly i mean, you can use it with 1 line but if you do multiline like on my screenshot stripper dont like that and nothing appear :/

Last edited by h4sard; 08-31-2014 at 15:54. Reason: More precision
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extremeg
Senior Member
Join Date: Dec 2012
Old 08-31-2014 , 15:45   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1296

Pls can help me some one how i must setup stripper source to they filter out stuff on normal broken maps.
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Marverlous
Senior Member
Join Date: May 2013
Old 09-10-2014 , 22:12   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1297

hello, after i updated to the latest version of metamod, can't seem get Stripper to run even with hg81 for linux. Keep giving me this error: "Unable to load plugin "addons/stripper/bin/stripper_mm"

EDIT: NEVER MIND IT WAS A SOURCEMOD'S PROBLEM
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Last edited by Marverlous; 09-10-2014 at 22:21.
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RedDevil6193
Member
Join Date: Apr 2013
Old 09-11-2014 , 22:15   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1298

21:14:25 Failed to load plugin addons/stripper/bin/stripper_mm (Failed to get API).
I tried the latest stripper snapshot,
I dont know if this needs update or i m doing something wrong.

Last edited by RedDevil6193; 09-11-2014 at 22:38.
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sharivan
Junior Member
Join Date: Feb 2013
Location: Brazil
Old 09-12-2014 , 00:08   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1299

Quote:
Originally Posted by RedDevil6193 View Post
21:14:25 Failed to load plugin addons/stripper/bin/stripper_mm (Failed to get API).
I tried the latest stripper snapshot,
I dont know if this needs update or i m doing something wrong.
The lasted snapshot for linux is stripper-1.2.2-hg81-linux.tar.gz but is not working too since the last csgo update (2014-09-10). We need to wait Bailopan release a new snapshot;
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PresidentEvil
AlliedModders Donor
Join Date: Jun 2012
Old 09-12-2014 , 00:14   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1300

definitely need this fixed badly
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