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[CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>


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lemonh49
New Member
Join Date: Oct 2016
Old 12-30-2018 , 16:33   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1581

Quote:
Originally Posted by Lukasz922 View Post
Hi,
I have a problem with changing sides because some players have a result console and only what helps to restart the game

Is this a bug panorama or WarMod ??
Please to replay
Hi all,
I have the same issue, can you tell if you solve it ?

Can anyone help me ?

Thank you !!
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HansMeiser
New Member
Join Date: Jan 2019
Old 01-09-2019 , 05:51   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1582

Hi,

for some reason the Damage Output doesn't work for me. It just says "Damage Output:" and then nothing else.

All other features seem to work (money, ready etc.)

Any suggestions what to look out for?

cheers
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Lukasz922
Junior Member
Join Date: May 2018
Old 01-14-2019 , 09:22   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1583

Hello,
I Have idea to fix problems scoreboard after changing sides
I reading the problem is the time that is needed for changing pages maybe you need to increase it ??


Or increase the time after fishing with warmoda ??
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Smugler
New Member
Join Date: Jan 2019
Old 01-15-2019 , 10:26   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1584

Quote:
Originally Posted by Lukasz922 View Post
Hello,
I Have idea to fix problems scoreboard after changing sides
I reading the problem is the time that is needed for changing pages maybe you need to increase it ??


Or increase the time after fishing with warmoda ??
Hey,

I have the same problem.
It seems that scoreboard doesnt show at right moment.
It should be visible just after T or CT win and game is paused but somehow it's visible at begining of 16th round. Any ideas? Any fix for this?

Mod itself works great - just this one bug ruin game

Regards
Smugg

EDIT: oh - meybe there is a way to disable this scoreboard at all? i mean this one that pop up from automatic - not this one from TAB. Any ideas?

Last edited by Smugler; 01-15-2019 at 11:31.
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Smugler
New Member
Join Date: Jan 2019
Old 01-15-2019 , 14:35   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1585

Quote:
Originally Posted by Smugler View Post
Hey,

I have the same problem.
It seems that scoreboard doesnt show at right moment.
It should be visible just after T or CT win and game is paused but somehow it's visible at begining of 16th round. Any ideas? Any fix for this?

Mod itself works great - just this one bug ruin game

Regards
Smugg

EDIT: oh - meybe there is a way to disable this scoreboard at all? i mean this one that pop up from automatic - not this one from TAB. Any ideas?

I found solution! =)

Just change "mp_win_panel_display_time 15" to "mp_win_panel_display_time 0"
DIR: /csgo/cfg/gamemode_competitive_server.cfg

Let me know if it helps.
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Lukasz922
Junior Member
Join Date: May 2018
Old 01-15-2019 , 15:39   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1586

Quote:
Originally Posted by Smugler View Post
I found solution! =)

Just change "mp_win_panel_display_time 15" to "mp_win_panel_display_time 0"
DIR: /csgo/cfg/gamemode_competitive_server.cfg

Let me know if it helps.
Hmm Thanks Sugestion i try tested in lan. Maybe tested in home . Check and write
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Smugler
New Member
Join Date: Jan 2019
Old 01-16-2019 , 09:26   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1587

Hello again folks!

I have small (but pain-in-a**) problem with mod.
So: After 10 player join in game and set ready - knife round doesnt start automaticly.

Here's global.cfg:

Spoiler


However here's console:
Spoiler


Any clues? Each time i have to set it by command !knife to start a match.

Regards
Smugler

Last edited by Smugler; 01-16-2019 at 09:29.
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vegeta1241
AlliedModders Donor
Join Date: Apr 2017
Location: Switzerland
Old 01-18-2019 , 20:39   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1588

Quote:
Originally Posted by HansMeiser View Post
Hi,

for some reason the Damage Output doesn't work for me. It just says "Damage Output:" and then nothing else.

All other features seem to work (money, ready etc.)

Any suggestions what to look out for?

cheers
Same problem
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paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 01-19-2019 , 09:01   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1589

Quote:
Originally Posted by vegeta1241 View Post
Same problem
Try changing the following commands:
Code:
//Damage Printer
wm_damageprint_auto_color		"1"	//Whether colors are automatically inserted for damage values, changing depending on if the damage resulted in a kill
wm_damageprint_enabled			"1"	//Whether to enabled damage print to client on round end
wm_damageprint_format			"--> ({DMG_TO} dmg / {HITS_TO} hits) to ({DMG_FROM} dmg / {HITS_FROM} hits) from {NAME} ({HEALTH} HP)"	//Format of the damage output string. Avaliable tags are in the default, color tags such as {LIGHT_RED} and {GREEN} also work.
It is located in the folder csgo\cfg\warmod file ruleset_global.cfg.
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paulo_crash
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Join Date: May 2016
Location: Brazil
Old 01-23-2019 , 15:17   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1590

Doubt, would anyone know if WarMod updated the money settings for the CSGO update it had, in case the values ​​of how they earn the money after each round had the right change?

What would I have to change in the money settings to leave the official MM equal in case?
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