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[L4D2] Scout,Awp,Sg552,Mp5


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xbatista
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Join Date: Mar 2008
Location: Lithuania
Old 05-05-2010 , 06:52   [L4D2] Scout,Awp,Sg552,Mp5
Reply With Quote #1

Giving this guns in some maps, they just don't damage enemy, how to fix it?
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nakashimakun
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Join Date: Feb 2010
Location: England
Old 05-05-2010 , 09:39   Re: [L4D2] Scout,Awp,Sg552,Mp5
Reply With Quote #2

Look at the weapon unlock script that precatches the weapons and also puts them in the random cycle of the game. But you could just use the precatches it has. Because in the non-german versions its not auto precatched.

http://forums.alliedmods.net/showthread.php?t=114296

Maybe that'll help you a little bit.

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xbatista
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Old 05-05-2010 , 10:43   Re: [L4D2] Scout,Awp,Sg552,Mp5
Reply With Quote #3

I precached it, nothing good, still same
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andrepires68
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Join Date: Feb 2010
Location: Portugal
Old 05-06-2010 , 13:49   Re: [L4D2] Scout,Awp,Sg552,Mp5
Reply With Quote #4

have you tryed the weapon unlock plugin?
Tipe it on google.
Its a alliedmodders plugin
wait never mind i got the link here
https://forums.alliedmods.net/showthread.php?p=1041458
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xbatista
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Old 05-06-2010 , 14:14   Re: [L4D2] Scout,Awp,Sg552,Mp5
Reply With Quote #5

I took code from that plugin, no effect, still won't damage zombies
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xbatista
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Old 05-10-2010 , 13:48   Re: [L4D2] Scout,Awp,Sg552,Mp5
Reply With Quote #6

Someone?
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nakashimakun
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Old 05-11-2010 , 00:42   Re: [L4D2] Scout,Awp,Sg552,Mp5
Reply With Quote #7

Well the weapon unlock script actually spawns them and then removes them and puts them into the random cycle afterwards so they work I think. Anyways.
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dirka_dirka
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Join Date: Nov 2009
Old 05-11-2010 , 15:30   Re: [L4D2] Scout,Awp,Sg552,Mp5
Reply With Quote #8

spawn one, then do a changelevel..

stripper can also be used to put one in the map ahead of time
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