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Where to get tf2 super smash bros mod


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5000MangledCows
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Join Date: Jul 2014
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Old 04-23-2015 , 18:53   Re: Where to get tf2 super smash bros mod
Reply With Quote #21

This would be great if it was a plugin... it's a good gamemode but the servers I can join I have nearly 200 ping sometimes...
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Chdata
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Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 04-23-2015 , 20:14   Re: Where to get tf2 super smash bros mod
Reply With Quote #22

it probably just uses TeleportEntity during OnTakeDamage



which is kinda lame ... as I doubt the way anyone does it actually increases knockback in the direction the weapon naturally would if you were to do something like give the player knockback vulnerability - like when you bounce players with rockets.
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Last edited by Chdata; 04-23-2015 at 20:14.
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Robin955
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Join Date: Jun 2013
Old 04-23-2015 , 21:28   Re: Where to get tf2 super smash bros mod
Reply With Quote #23

Quote:
Originally Posted by napalm00 View Post
https://www.youtube.com/watch?v=oGhmF_rlniQ
Doesn't seem even difficult to make if this is the mod you're talking about, a few maps and some other small plugin stuff...
after looking at that video i got really excited.

that is really perfect. the more damage you take the higher you go just like in super smash bros.
thats beautifull.
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Robin955
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Join Date: Jun 2013
Old 04-23-2015 , 21:30   Re: Where to get tf2 super smash bros mod
Reply With Quote #24

Quote:
Originally Posted by Chdata View Post
it probably just uses TeleportEntity during OnTakeDamage



which is kinda lame ... as I doubt the way anyone does it actually increases knockback in the direction the weapon naturally would if you were to do something like give the player knockback vulnerability - like when you bounce players with rockets.
thought teleportentity would teleport not bounce. its same as the thc_rpg bouncybullets what he has done. so yeah actually this already exists in the thc_rpg plugin. just make it go upwards and fix on the health like he did. and there u go lol. and turning off falldmg.

even tho fixing on dmg taken to amount of bounce is a tricky one i guess.

Last edited by Robin955; 04-23-2015 at 21:30.
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El Diablo War3Evo
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Join Date: Jun 2013
Old 05-05-2015 , 13:22   Re: Where to get tf2 super smash bros mod
Reply With Quote #25

If I released an update that would allow the average person to "balance" the smash bros game via a configuration file, how many of you would help balance the game?
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Sigara
Member
Join Date: Apr 2014
Old 05-05-2015 , 18:08   Re: Where to get tf2 super smash bros mod
Reply With Quote #26

Quote:
Originally Posted by El Diablo War3Evo View Post
If I released an update that would allow the average person to "balance" the smash bros game via a configuration file, how many of you would help balance the game?
Well you can give it to me and I can get a bunch of people to give me feedback by playing it and I can use that info to help balance it.
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Last edited by Sigara; 05-05-2015 at 18:09.
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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 05-05-2015 , 19:08   Re: Where to get tf2 super smash bros mod
Reply With Quote #27

I've made a few versions of this mod, the basics are pretty simple. Takes the server ops a good while to balance out all of the weapons so that everything is fair though.
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El Diablo War3Evo
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Join Date: Jun 2013
Old 06-18-2015 , 18:55   Re: Where to get tf2 super smash bros mod
Reply With Quote #28

released a copy of War3Evo's version of Smash Bros here: https://forums.alliedmods.net/showthread.php?t=264551
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DJ Data
SourceMod Donor
Join Date: Dec 2012
Location: Switzerland
Old 06-18-2015 , 21:38   Re: Where to get tf2 super smash bros mod
Reply With Quote #29

You can code this gamemode yourself.
All it takes is a bit of math and adding the damage values up while multiplying the upwards velocity of TeleportEntity.
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El Diablo War3Evo
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Join Date: Jun 2013
Old 06-19-2015 , 15:12   Re: Where to get tf2 super smash bros mod
Reply With Quote #30

Quote:
Originally Posted by DJ Data View Post
You can code this gamemode yourself.
All it takes is a bit of math and adding the damage values up while multiplying the upwards velocity of TeleportEntity.
I guess you didn't read what I posted:

https://forums.alliedmods.net/showthread.php?t=264551
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