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[Solved] what to use ? fun or fakemeta or engine


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swapped
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Old 04-24-2014 , 00:55   [Solved] what to use ? fun or fakemeta or engine
Reply With Quote #1

Hello alliedmods member, im back with a new question .

if i wanna give health/armor/speed/gravity on a player what module i should use ?

Fun , Fakemeta_Util , Engine ??

Last edited by swapped; 04-24-2014 at 08:05.
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ironskillz1
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Join Date: Jul 2012
Location: Sweden
Old 04-24-2014 , 01:42   Re: what to use ? fun or fakemeta
Reply With Quote #2

I think fun is the best include for that.

Someone correct me if im wrong
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fysiks
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Old 04-24-2014 , 03:30   Re: what to use ? fun or fakemeta
Reply With Quote #3

If it's possible with fun, use fun.
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swapped
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Old 04-24-2014 , 06:35   Re: what to use ? fun or fakemeta
Reply With Quote #4

Quote:
Originally Posted by fysiks View Post
If it's possible with fun, use fun.

I know it`s posiibile i just wanna know the best method.

Thank fysiks and thank you ironskillz1

PS: Can u explain me "why?" , thanks !

Last edited by swapped; 04-24-2014 at 06:35.
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ironskillz1
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Old 04-24-2014 , 07:33   Re: what to use ? fun or fakemeta
Reply With Quote #5

Quote:
Originally Posted by swapped View Post
I know it`s posiibile i just wanna know the best method.

Thank fysiks and thank you ironskillz1

PS: Can u explain me "why?" , thanks !
Fun is the fastest of them and is more efficiently
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Arkshine
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Join Date: Oct 2005
Old 04-24-2014 , 07:43   Re: what to use ? fun or fakemeta
Reply With Quote #6

Just faster, not less efficient.

With fakemeta, pev() has more code to deal because it's global and handles all pev_ constants.
With fun, it does the stuff directly.

Difference is trivial, though.

But yes, unless you have some reasons, you should use fun, because slightly faster and native name is probably more easy to read/use.
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Last edited by Arkshine; 04-24-2014 at 12:19.
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swapped
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Old 04-24-2014 , 08:05   Re: what to use ? fun or fakemeta
Reply With Quote #7

thanks all

Last edited by swapped; 04-24-2014 at 08:06.
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WildCard65
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Old 04-24-2014 , 11:45   Re: what to use ? fun or fakemeta
Reply With Quote #8

Quote:
Originally Posted by Arkshine View Post
fakemeta
Define "fakemeta"
Edit: Oh Arkshine why you got to hide your mistake by editting my reply to change above xD Last edited by Arkshine; Today at 12:19 PM.
Original:
Quote:
Originally Posted by Arkshine View Post
falemeta
Define "falemeta"

Last edited by WildCard65; 04-24-2014 at 13:30.
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Arkshine
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Join Date: Oct 2005
Old 04-24-2014 , 12:20   Re: [Solved] what to use ? fun or fakemeta or engine
Reply With Quote #9

An AMX Mod X module.
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Last edited by Arkshine; 04-24-2014 at 12:20.
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