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CSDM 2.0 (Old Version)


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ts2do
Senior Member
Join Date: Mar 2004
Old 06-03-2004 , 12:09  
#81

I got a good suggestion.... you should add pfn_touch to the plugin so when u touch the hl entities like ammo boxes and batteries, that theyre set to nodraw because in my game, the models stay after the items r collected

also...u should set the hostage_entitiy and monster_scientist to a diff name coz leavin em in there makes it so the round doesnt restart
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BAILOPAN
Join Date: Jan 2004
Old 06-03-2004 , 13:53  
#82

Felix: If you want, I can debug your server for you, but you need to give me SSH access to do it... otherwise there's not much I can do, random errors are hard to find the source of.

tsdo: No clue what you're talking about, pfn_touch is probably the biggest block of code since the entire plugin revolves around an entity engine. Also, setting the hostages to a different name wouldn't do anything since they are internally tracked by a special hostage ID.

I've never heard a single report of models not disappearing, maybe you're not using the current AMXx version? (that would explain pfn_touch not forwarding correctly).

Also: Rounds aren't supposed to restart, it's DM
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FeliX
Junior Member
Join Date: Apr 2004
Old 06-03-2004 , 14:14  
#83

Thanks for the offer, but I cant just give out SSH access to our servermachines
I'll try running HLDS with the debug option, then we can see if the logs are helping in any way.
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BAILOPAN
Join Date: Jan 2004
Old 06-03-2004 , 14:47  
#84

They won't.

If you know how, run HLDS under the GNU Debugger and build debug versions of metamod and AMXx and all modules.
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FeliX
Junior Member
Join Date: Apr 2004
Old 06-03-2004 , 14:55  
#85

Hmm cwap, havent had much luck with those logs before, so you're probaly right.
Your suggestion doesn't ring any bells for me, so don't know if I'm wasted or what i should do
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critter
New Member
Join Date: May 2004
Location: Albion Park
Old 06-04-2004 , 09:01   Bomb
#86

Can you make it so the bomb can still be planted in the next update and when im playing with bots, its runs fine but when people join after about 5 minutes people start spawning with no weapon or just get stuck in spect mode and it keeps happening over and over.
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Regulate
Member
Join Date: Mar 2004
Old 06-05-2004 , 19:18  
#87

Yeah people get stuck in spec mode from time to time. =(

CSDM 2.0!!! COME !~
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Regulate
Member
Join Date: Mar 2004
Old 06-05-2004 , 20:42  
#88

Seriously, lol.
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backlash
Junior Member
Join Date: May 2004
Old 06-07-2004 , 06:07  
#89

I used to have this plugin running on my server,but something has gone wrong,
When I start the plugin I get a "The memory could not be "read" " error message, any clues?
I'm running the latest versions of metamod, amxx. Have fun and engine modules loaded. server runs fine if csdm is not enabled...
Does this plugin work on a listen server?
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Regulate
Member
Join Date: Mar 2004
Old 06-08-2004 , 01:38  
#90

Hey BAILOPAN.

I just updated the new CZ update that added all the crap. So now i get some nice server console spam:
Terrorist bot spawned outside of a buy zone "<x,y,z>" every time a bot spawns, which is alot f spam. ><

How can this be fixed, server lag issue.
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