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Biohazard v2.00 Beta 3b (Zombie Mod)


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eforie
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Join Date: Dec 2008
Location: Romania
Old 06-16-2010 , 19:02   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3521

kreker, try me server test.
See there XP, LongJump, etc.

Cs3.EforieNett.Ro
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5c0r-|3i0
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Join Date: Nov 2008
Location: Việt Nam
Old 06-17-2010 , 01:58   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3522

@kreker : If your server is update to newest version , I mean protocol 48 ..Longjump won't work.....Try to use LONGJUMP ENABLER <-- Search
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kreker
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Join Date: Jun 2010
Old 06-17-2010 , 06:19   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3523

Quote:
Originally Posted by 5c0r-|3i0 View Post
@kreker : If your server is update to newest version , I mean protocol 48 ..Longjump won't work.....Try to use LONGJUMP ENABLER <-- Search
i saw this plugin, but it istn't work now. Server install i do yesterday, so it's the latest version, maybe this plugin works with less build number, but not now
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vaan123
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Join Date: Sep 2009
Location: Kuwait
Old 06-18-2010 , 12:20   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3524

@5c0r-|3i0

can you help me with these :

- Remove Zombie Crosshair
- Change Zombie Vision (hands) to 120 just like in Biohazard v1.7 .
- Change Zombie NVG color to Red .

I've been trying to figure these out for ages but Couldn't .

hope you have the time ;p
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Last edited by vaan123; 06-20-2010 at 05:00. Reason: typo
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Daku
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Join Date: Nov 2009
Location: Poland / Polska
Old 06-21-2010 , 06:45   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3525

cześć mam podobny problem z modelem jak w temacie
jest jakiś sposób na naprawienie tego błędu

I enclose you my model in the normal game looks ok
and the biohazard breaks
http://forums.alliedmods.net/showpos...postcount=2764


how can I move the model on Youtube will give you the movie from CS and BIohazardu normal for me: D
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5c0r-|3i0
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Join Date: Nov 2008
Location: Việt Nam
Old 06-23-2010 , 07:17   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3526

@vaan123: Ok , I have made the 3rd plugin , the 1st and the 2nd , just easy , wait
@Daku : Because Biohazard use different model changing method , use default model with CS bones !!!!
@kreker : I tried it too , seems it doesn't work :d
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Daku
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Join Date: Nov 2009
Location: Poland / Polska
Old 06-23-2010 , 09:56   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3527

Biohazard itself but just converts these models to models with CS (bone)
can be somehow used the set of models to the zombie plague or swarm?

p.s as the models are set in the biohazard 1.93?

Last edited by Daku; 06-23-2010 at 10:00.
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eforie
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Old 06-23-2010 , 13:25   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3528

biohazard contain simple models, we don`t have animation like in Plague.
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5c0r-|3i0
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Old 06-26-2010 , 03:20   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3529

@vaan:
1)what version of biohazard are you using ...Cuz you must modify in your biohazard.sma to work with my NVG plugin
the field of view and the crosshair , you should ask 4 another one , i'm just too busy right now
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talibana
Member
Join Date: Oct 2008
Location: United Kingdom
Old 06-26-2010 , 07:23   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3530

Quote:
Originally Posted by 5c0r-|3i0 View Post
@vaan:
1)what version of biohazard are you using ...Cuz you must modify in your biohazard.sma to work with my NVG plugin
the field of view and the crosshair , you should ask 4 another one , i'm just too busy right now
Okay Thanks version 1.95
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