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Kryzu
Senior Member
Join Date: Feb 2009
Old 05-10-2010 , 13:05   Re: Developer Builds Available
#41

It'd be great if the compiler would detect, when the called function isn't found.

Nice extra feature and saves coder's time
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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 05-10-2010 , 18:59   Re: Developer Builds Available
#42

Quote:
Originally Posted by Kryzu View Post
It'd be great if the compiler would detect, when the called function isn't found.

Nice extra feature and saves coder's time
That would require custom native checking, since the compiler does not interact with the modules, which are what check for the missing callback function.

Also, it would be tedious work if it would support situations like this:
Code:
SetHealthAndSetTask( iPlayer, iHealth, Float:flTaskDelay, szTaskFunction[ ] ) {     set_user_health( iPlayer, iHealth );         set_task( flTaskDelay, szTaskFunction, iPlayer ); }

The compiler would have to recognize it using a string from an outside source and trace back from where it came.

Also, this wouldn't be possible with dynamic handlers (eg. a handler as input from a command or in a file).
This is because the name of the function is not present at compile time, but actually generated at run time.
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issen1
Member
Join Date: Jan 2010
Old 05-13-2010 , 18:32   Re: Developer Builds Available
#43

Good choice with Mercurial, BAILOPAN.
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minknency
New Member
Join Date: May 2010
Old 05-28-2010 , 02:31   Re: Developer Builds Available
#44

The automated build system online is really help people for their development.This link given by you is really helpful. I also took this opportunity to convert the source,or for development.
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alexinno
Senior Member
Join Date: Mar 2007
Location: C:\
Old 05-29-2010 , 14:22   Re: Developer Builds Available
#45

where can i find changelogs for the dev builds ?
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YamiKaitou
Has a lovely bunch of coconuts
Join Date: Apr 2006
Location: Texas
Old 05-29-2010 , 14:32   Re: Developer Builds Available
#46

Before the HG migration: http://svn.alliedmods.net/viewvc.cgi.../?root=amxmodx (1.8.1 is rev 3747)
After the HG migration: http://hg.alliedmods.net/amxmodx-central/
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alexinno
Senior Member
Join Date: Mar 2007
Location: C:\
Old 05-30-2010 , 04:56   Re: Developer Builds Available
#47

thank you
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P1raten
Senior Member
Join Date: Feb 2010
Old 06-08-2010 , 07:04   Re: Developer Builds Available
#48

Maybe we could see some implementation of classes in amxmodx? Or does this already exist? amxmodx as a oop language would be cool.
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BAILOPAN
Join Date: Jan 2004
Old 06-08-2010 , 14:12   Re: Developer Builds Available
#49

I don't see that happening.
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AntiBots
Veteran Member
Join Date: May 2008
Location: Brazil
Old 06-12-2010 , 22:19   Re: Developer Builds Available
#50

Quote:
Originally Posted by P1raten View Post
Maybe we could see some implementation of classes in amxmodx? Or does this already exist? amxmodx as a oop language would be cool.
With can made more "Module API" so is more easy to made Modules

I am current outside of Amxx Programming.
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