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[L4D1,2] Loot of Zombies 1.6


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Jоnny
Senior Member
Join Date: Jun 2007
Old 03-30-2010 , 15:30   Re: [L4D1,2] Loot of Zombies 1.2
Reply With Quote #31

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Attached Files
File Type: sp Get Plugin or Get Source (sm_advspawnitem.sp - 586 views - 2.0 KB)
File Type: sp Get Plugin or Get Source (sm_spawnmedkit.sp - 651 views - 1.5 KB)

Last edited by Jоnny; 04-02-2010 at 00:11.
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Acid_Monk
Member
Join Date: Mar 2010
Old 03-30-2010 , 20:21   Re: [L4D1,2] Loot of Zombies 1.2
Reply With Quote #32

wow! thanks

there was a error in the medkit spawn, the server said first "unknown command sm_rs_spawnitem"
so i changed every "sm_advspawnitem" in the sm_rs_spawnitem.sp to "sm_rs_spawnitem" and it seems to work..

thanks a lot dude !
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psychonic

BAFFLED
Join Date: May 2008
Old 03-31-2010 , 23:00   Re: [L4D1,2] Loot of Zombies 1.2
Reply With Quote #33

Please consider using a separate keyvalues file for configuration, rather than 110 cvars.
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chu1720
Senior Member
Join Date: Mar 2010
Location: Hong Kong
Old 05-12-2010 , 04:26   Re: [L4D1,2] Loot of Zombies 1.3
Reply With Quote #34

This is a great plugin!!!
I have two requestd:
(1) Could you add the dropping from witch?
(2) Could you add riotshield?
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chu1720
Senior Member
Join Date: Mar 2010
Location: Hong Kong
Old 05-12-2010 , 04:27   Re: [L4D1,2] Loot of Zombies 1.3
Reply With Quote #35

I would like to ask the meaning of:
(1) l4d2_loot_nofarm
(2) l4d2_loot_nofarm_panic
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Jоnny
Senior Member
Join Date: Jun 2007
Old 05-12-2010 , 12:08   Re: [L4D1,2] Loot of Zombies 1.3
Reply With Quote #36

when saferoom is reached loot_nofarm will disable loot drops and loot_nofarm_panic run panic event

Last edited by Jоnny; 05-12-2010 at 12:11.
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chu1720
Senior Member
Join Date: Mar 2010
Location: Hong Kong
Old 05-12-2010 , 21:49   Re: [L4D1,2] Loot of Zombies 1.3
Reply With Quote #37

Quote:
Originally Posted by Jоnny View Post
when saferoom is reached loot_nofarm will disable loot drops and loot_nofarm_panic run panic event
Thanks for your explanation!
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chu1720
Senior Member
Join Date: Mar 2010
Location: Hong Kong
Old 05-15-2010 , 21:53   Re: [L4D1,2] Loot of Zombies 1.3
Reply With Quote #38

Quote:
Originally Posted by Jоnny View Post
when saferoom is reached loot_nofarm will disable loot drops and loot_nofarm_panic run panic event
How about the questions in #34?
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Jоnny
Senior Member
Join Date: Jun 2007
Old 05-16-2010 , 05:38   Re: [L4D1,2] Loot of Zombies 1.3
Reply With Quote #39

i dont understand what is riotshield
and i cant add dropping from witch (dont know how)
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chu1720
Senior Member
Join Date: Mar 2010
Location: Hong Kong
Old 05-17-2010 , 20:37   Re: [L4D1,2] Loot of Zombies 1.3
Reply With Quote #40

Quote:
Originally Posted by Jоnny View Post
i dont understand what is riotshield
and i cant add dropping from witch (dont know how)
Below is riotshield, i think you may use "give riotshield (with sv_cheat 1)" to get it in game.
[IMG]http://img191.**************/img191/5389/c5m4quarter0033.jpg[/IMG]
[IMG]http://img710.**************/img710/4986/c5m4quarter0037.jpg[/IMG]
For the witch problem, you may loot at some source code of other loot drop plugin like Infected Loot v1.4 to see how it eas done.
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