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Sank Sounds (Luke Sankey) (v1.8.4)


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Fuchs
Junior Member
Join Date: Sep 2005
Old 09-07-2006 , 12:31   Re: Sank Sounds (Luke Sankey) (v1.5.2)
Reply With Quote #511

Quote:
Originally Posted by flintst0nes View Post
i suggest the file has not the right specifications.

try "spk sound/misc/frauen.mp3" ingame from your client console
nothing happens.
what kind of specifications must it have?
the manual says only something about the wav formats.
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Guenhwyvar
AMX Mod X Beta Tester
Join Date: Jul 2005
Location: Berlin / Germany
Old 09-07-2006 , 13:04   Re: Sank Sounds (Luke Sankey) (v1.5.2)
Reply With Quote #512

Try stereo, 22khz, 56/64/80/96kbps, constant bitrate.
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flintst0nes
Member
Join Date: Jul 2006
Location: Germany
Old 09-08-2006 , 06:19   Re: Sank Sounds (Luke Sankey) (v1.5.2)
Reply With Quote #513

Quote:
Originally Posted by Fuchs View Post
nothing happens.
well then. presupposed the file is definately in thet location, the mp3 is bad. try to reencode the mp3 to the specifications pl2003 told above
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karlos
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Join Date: Apr 2004
Location: Germany/Poland
Old 09-08-2006 , 08:17   Re: Sank Sounds (Luke Sankey) (v1.5.2)
Reply With Quote #514

Quote:
Originally Posted by flintst0nes View Post
try "spk sound/misc/frauen.mp3" ingame from your client console
that is wrong
"spk ..." is only for wav files
MP3s use: "mp3 play ..."

Quote:
Originally Posted by pl2003 View Post
Try stereo, 22khz, 56/64/80/96kbps, constant bitrate.
as far as i know there are no restrictions to MP3s
the only thing i do not know of is if variable bitrate is supported
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Guenhwyvar
AMX Mod X Beta Tester
Join Date: Jul 2005
Location: Berlin / Germany
Old 09-08-2006 , 11:02   Re: Sank Sounds (Luke Sankey) (v1.5.2)
Reply With Quote #515

Quote:
Originally Posted by karlos View Post
as far as i know there are no restrictions to MP3s
the only thing i do not know of is if variable bitrate is supported

Yea, I think you're right. But I have some 44khz/320kbbs mp3s in my misc folder (dl'ed from some other servers), I think it's a good idea to tell which rates are good enough for ingame sounds .
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flintst0nes
Member
Join Date: Jul 2006
Location: Germany
Old 09-08-2006 , 12:00   Re: Sank Sounds (Luke Sankey) (v1.5.2)
Reply With Quote #516

Quote:
Originally Posted by karlos View Post
that is wrong
"spk ..." is only for wav files
MP3s use: "mp3 play ..."
yes, right, had forgotten that ... sry
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test2
Junior Member
Join Date: Oct 2006
Old 10-01-2006 , 16:10   Re: Sank Sounds (Luke Sankey) (v1.5.2)
Reply With Quote #517

i have an NGZ-Server and the only version of AMX-Mod which is aviable there is 1.6.

So pls can you upload the Version of Sank Sounds with if compatible with AMX Mod X v.1.6
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karlos
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Join Date: Apr 2004
Location: Germany/Poland
Old 10-01-2006 , 18:13   Re: Sank Sounds (Luke Sankey) (v1.5.2)
Reply With Quote #518

then do an update

if you can upload plugins you will also need access to config folder
so i think you also have access to dll and modules folder
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test2
Junior Member
Join Date: Oct 2006
Old 10-02-2006 , 11:07   Re: Sank Sounds (Luke Sankey) (v1.5.2)
Reply With Quote #519

yeah but the new version of amxx does not work with the wi, so NGZ-Support said it. For a litte time it worked, but then it crashed again. Maybe i sent you my files and you can "repair" them, so they work with amxx 1.6
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test2
Junior Member
Join Date: Oct 2006
Old 10-02-2006 , 11:40   Re: Sank Sounds (Luke Sankey) (v1.5.2)
Reply With Quote #520

i found my bug in the amxX Log file.

Quote:
[AMXX] Plugin "sank_sounds.amxx" failed to load: Plugin uses an unknown function (name "fseek") - check your modules.ini.
What do i have to do now? Which Modul i missed?

Ps: Kannst auch auf Deutsch antworten ;)

Last edited by test2; 10-02-2006 at 13:34.
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