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Dead Player Bleeds when shot


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Alka
AMX Mod X Plugin Approver
Join Date: Dec 2006
Location: malloc(null)
Old 03-17-2008 , 13:07   Re: Dead Player Bleeds when shot
Reply With Quote #21

I just maded a optimized version...still not working perfect, but is more accurate than other one.

If i will find a better way to make this i will make it for shure.

Attached Files
File Type: sma Get Plugin or Get Source (corpse_realism.sma - 773 views - 2.8 KB)
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AlexBreems
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Join Date: Feb 2008
Old 03-17-2008 , 14:42   Re: Dead Player Bleeds when shot
Reply With Quote #22

Quote:
Originally Posted by Alka View Post
I just maded a optimized version...still not working perfect, but is more accurate than other one.

If i will find a better way to make this i will make it for shure.

OK
thanks
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AlexBreems
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Join Date: Feb 2008
Old 03-18-2008 , 07:35   Re: Dead Player Bleeds when shot
Reply With Quote #23

The small amendment for decal.wad (CS1.6):

PHP Code:
new gSprBloodDecal[8] = { 190191192193194196197}; 
it is necessary to replace with it
PHP Code:
new gSprBloodDecal[8] = { 190191192193194195196197 }; 
Alka: a question - why corpses bleed only some time?
Attached Files
File Type: sma Get Plugin or Get Source (corpse_realism.sma - 820 views - 2.8 KB)
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Last edited by AlexBreems; 03-18-2008 at 07:39.
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Alka
AMX Mod X Plugin Approver
Join Date: Dec 2006
Location: malloc(null)
Old 03-18-2008 , 10:48   Re: Dead Player Bleeds when shot
Reply With Quote #24

Oh, don't know that, is strange...sometimes bleed perfect, sometimes not. :s
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AlexBreems
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Join Date: Feb 2008
Old 03-19-2008 , 02:17   Re: Dead Player Bleeds when shot
Reply With Quote #25

Quote:
Originally Posted by Alka View Post
Oh, don't know that, is strange...sometimes bleed perfect, sometimes not. :s
This bug can be perceived as effect - if blood goes the enemy means has not died yet

There was one more idea - and that if the shot in a dead body was accompanied by a hit sound?
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Last edited by AlexBreems; 03-19-2008 at 03:44.
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AlexBreems
Member
Join Date: Feb 2008
Old 03-28-2008 , 11:08   Re: Dead Player Bleeds when shot
Reply With Quote #26

Good method for this plug from VEN: to verify, whether crosses a bullet vector in advance cached space in which the corpse lays.

There can be this plugin will help
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Alka
AMX Mod X Plugin Approver
Join Date: Dec 2006
Location: malloc(null)
Old 03-29-2008 , 16:07   Re: Dead Player Bleeds when shot
Reply With Quote #27

@AlexBreems - No i don't speak russian!Stop PM'ing me...i don't have time for this and that methode is shitty because is store the origin and compare the distance...:/
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laidbackplaya713
Member
Join Date: Feb 2008
Location: D-ToWn to H-ToWn/North R
Old 03-29-2008 , 19:31   Re: Dead Player Bleeds when shot
Reply With Quote #28

i like this idea alot. hopefully someone will make it soon!
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AlexBreems
Member
Join Date: Feb 2008
Old 03-30-2008 , 04:13   Re: Dead Player Bleeds when shot
Reply With Quote #29

Quote:
Originally Posted by Alka View Post
@AlexBreems - No i don't speak russian!Stop PM'ing me...i don't have time for this and that methode is shitty because is store the origin and compare the distance...:/
hehehe
Such nervous did not think that you, sorry
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Gussmand
Junior Member
Join Date: Mar 2008
Old 03-30-2008 , 09:24   Re: Dead Player Bleeds when shot
Reply With Quote #30

Quote:
Originally Posted by Alka View Post
If i will find a better way to make this i will make it for shure.
Quote:
Good method for this plug from VEN: to verify, whether crosses a bullet vector in advance cached space in which the corpse lays.
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