1.21 (06-Sep-2020)
- Added ConVar "l4d_tank_on_spawn_add_finale_tanks" - Allows to add/remove some number of tanks on finale maps (for decreasing, use negative numbers).
- Translation formatting fix
1.22 (15-Sep-2020)
- Improved detection of Finale map (thanks to Timocop & SilverShot).
- Overriding max tank limits in L4D2 (thanks to Merudo).
- Added ConVar "l4d_tank_on_spawn_announcement" - Make announcement in chat when the tank is about to appear? (1 - Yes / 0 - No)
- Fixed tank does not keep distance during spawn (L4D2).
- Removed "kick" feature at all.