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[L4D1 & L4D2] Tank on Spawn


  
 
 
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Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 09-15-2020 , 10:51   Re: [L4D1 & L4D2] Tank on Spawn
Reply With Quote #11

Updated.

Now, fully compatible with L4D2.

Quote:
1.21 (06-Sep-2020)
- Added ConVar "l4d_tank_on_spawn_add_finale_tanks" - Allows to add/remove some number of tanks on finale maps (for decreasing, use negative numbers).
- Translation formatting fix

1.22 (15-Sep-2020)
- Improved detection of Finale map (thanks to Timocop & SilverShot).
- Overriding max tank limits in L4D2 (thanks to Merudo).
- Added ConVar "l4d_tank_on_spawn_announcement" - Make announcement in chat when the tank is about to appear? (1 - Yes / 0 - No)
- Fixed tank does not keep distance during spawn (L4D2).
- Removed "kick" feature at all.
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