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Button delay bug in CS1.6


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Brian-__-
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Join Date: Jan 2010
Old 10-14-2012 , 05:16   Button delay bug in CS1.6
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There is a bug that if a button make a big delay, if someone pressed it before round start and it's doesn't triggered before the next round start, it will be triggered in another round.

For example, player A pressed a button which with delay 50s before trigger a huge trigger_hurt to kill all players, and a new round started immediately. After the round start, the huge trigger_hurt killed all player because someone pressed the button and it is not triggered before the new round start.

Is it possible to fix this? and how?

Thanks

Last edited by Brian-__-; 10-14-2012 at 05:17.
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