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set_user_hitzones(0 ,0, 2) & g_bodyhits[i][j]


  
 
 
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xenon35
New Member
Join Date: Jan 2007
Old 01-02-2007 , 19:08   set_user_hitzones(0 ,0, 2) & g_bodyhits[i][j]
#1

Hi everybody,

I have a strange behaviour of set_user_hitzones.
In a plugin for headshot only, which use this function

{
set_user_hitzones(0 ,0, 2)
client_print(id, print_console, "Mode Headshot only ON")
client_print(0, print_chat, "Mode Headshot only ON")
}

the behavior is not exactly what I should expect :
the damage if I shot another player which is close in the foot, the damage are not zero although they are not so important that if the plugin is not running.
This rise the question, how the fun.cpp is programmed ?
In other words, if I shot a foot of a player which is close, does the dammage are only on the foot, or are on all the parts of the body, mainly on the foot, but also on the head ?

Thanks for the reply.
xenon35 is offline
 



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