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[TF2] Be with Robots 2 v1.3


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Benoist3012
Veteran Member
Join Date: Mar 2014
Location: CWave::ForceFinish()
Old 04-13-2015 , 16:53   Re: TF2 Be with Robots Reborn v1.4.1
Reply With Quote #321

I looked the code and I don't see from where the bug can come, I will be more on tf2bwr the next week for now, I manage and install my server. So maybe a fix iin 5days
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alexde5
Junior Member
Join Date: Nov 2014
Location: Florida
Old 05-15-2015 , 22:29   Re: TF2 Be with Robots Reborn v1.4.1
Reply With Quote #322

Hello there, great plugin overall and THANK YOU so much for fixing the original!
ANYWAYS, here's my issue/question:
When someone is on BLU team (mvm) they cannot see RED chat (i think) and RED cannot see BLU chat. Is there a variable to change that or is it hardcoded?
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AperturePrototype
Junior Member
Join Date: May 2015
Location: Aperture Test Labs - Sec
Old 05-15-2015 , 23:33   Re: TF2 Be with Robots Reborn v1.4.1
Reply With Quote #323

Plugin have an option to play with my own loadout?
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awesome144
Senior Member
Join Date: Jul 2014
Location: In lala land
Old 05-18-2015 , 07:20   Re: TF2 Be with Robots Reborn v1.4.1
Reply With Quote #324

Quote:
Originally Posted by alexde5 View Post
Hello there, great plugin overall and THANK YOU so much for fixing the original!
ANYWAYS, here's my issue/question:
When someone is on BLU team (mvm) they cannot see RED chat (i think) and RED cannot see BLU chat. Is there a variable to change that or is it hardcoded?
Get all chat plugin
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Benoist3012
Veteran Member
Join Date: Mar 2014
Location: CWave::ForceFinish()
Old 05-18-2015 , 14:55   Re: TF2 Be with Robots Reborn v1.4.1
Reply With Quote #325

Quote:
Originally Posted by AperturePrototype View Post
Plugin have an option to play with my own loadout?
Yes but it isn't used, well why not to enabled it again.
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AperturePrototype
Junior Member
Join Date: May 2015
Location: Aperture Test Labs - Sec
Old 05-22-2015 , 09:54   Re: TF2 Be with Robots Reborn v1.4.1
Reply With Quote #326

Quote:
Originally Posted by Benoist3012 View Post
Yes but it isn't used, well why not to enabled it again.
I can enable the option myself? if I can as I do?
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Benoist3012
Veteran Member
Join Date: Mar 2014
Location: CWave::ForceFinish()
Old 05-22-2015 , 15:15   Re: TF2 Be with Robots Reborn v1.4.1
Reply With Quote #327

Quote:
Originally Posted by AperturePrototype View Post
I can enable the option myself? if I can as I do?
Yes, you can modify the plugin in private ofc if you know how it work.
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AperturePrototype
Junior Member
Join Date: May 2015
Location: Aperture Test Labs - Sec
Old 05-23-2015 , 00:31   Re: TF2 Be with Robots Reborn v1.4.1
Reply With Quote #328

Quote:
Originally Posted by Benoist3012 View Post
Yes, you can modify the plugin in private ofc if you know how it work.
Well i found a command "sm_tf2bwr_myloadouts" and it works, thank you for the help
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Dragon_Master
Member
Join Date: Oct 2014
Old 06-04-2015 , 14:10   Re: TF2 Be with Robots Reborn v1.4.1
Reply With Quote #329

well, im just gonna keep seeing this forever.
Code:
L 06/04/2015 - 19:00:18: [SM] Native "GetEntProp" reported: Property "m_iTeamNum" not found (entity 45/env_lightglow)
L 06/04/2015 - 19:00:18: [SM] Displaying call stack trace for plugin "tf2bwr.smx":
L 06/04/2015 - 19:00:18: [SM]   [0]  Line 938, C:\TFSERVEUR\steamapps\common\Team Fortress 2 Dedicated Server\tf\addons\sourcemod\scripting\tf2bwr.sp::Timer_SetInstantLevel3()
L 06/04/2015 - 19:00:18: [SM] Native "GetEntProp" reported: Property "m_iTeamNum" not found (entity 45/env_lightglow)
L 06/04/2015 - 19:00:18: [SM] Displaying call stack trace for plugin "tf2bwr.smx":
L 06/04/2015 - 19:00:18: [SM]   [0]  Line 938, C:\TFSERVEUR\steamapps\common\Team Fortress 2 Dedicated Server\tf\addons\sourcemod\scripting\tf2bwr.sp::Timer_SetInstantLevel3()
L 06/04/2015 - 19:00:18: [STEAMTOOLS] Server Gameplay Stats received with an unexpected eResult. (eResult = 20)
L 06/04/2015 - 19:07:32: [SM] Native "GetArrayCell" reported: Invalid index 1342239414 (count: 10)
L 06/04/2015 - 19:07:32: [SM] Displaying call stack trace for plugin "tf2bwr.smx":
L 06/04/2015 - 19:07:32: [SM]   [0]  Line 4589, C:\TFSERVEUR\steamapps\common\Team Fortress 2 Dedicated Server\tf\addons\sourcemod\scripting\tf2bwr.sp::FindRandomSpawnPoint()
L 06/04/2015 - 19:07:32: [SM]   [1]  Line 1682, C:\TFSERVEUR\steamapps\common\Team Fortress 2 Dedicated Server\tf\addons\sourcemod\scripting\tf2bwr.sp::Timer_OnPlayerSpawn()
L 06/04/2015 - 19:07:44: [SM] Native "GetArrayCell" reported: Invalid index 468216345 (count: 2)
L 06/04/2015 - 19:07:44: [SM] Displaying call stack trace for plugin "tf2bwr.smx":
L 06/04/2015 - 19:07:44: [SM]   [0]  Line 4589, C:\TFSERVEUR\steamapps\common\Team Fortress 2 Dedicated Server\tf\addons\sourcemod\scripting\tf2bwr.sp::FindRandomSpawnPoint()
L 06/04/2015 - 19:07:44: [SM]   [1]  Line 1671, C:\TFSERVEUR\steamapps\common\Team Fortress 2 Dedicated Server\tf\addons\sourcemod\scripting\tf2bwr.sp::Timer_OnPlayerSpawn()
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awesome144
Senior Member
Join Date: Jul 2014
Location: In lala land
Old 06-05-2015 , 18:46   Re: TF2 Be with Robots Reborn v1.4.1
Reply With Quote #330

Quote:
Originally Posted by Dragon_Master View Post
well, im just gonna keep seeing this forever.
Code:
L 06/04/2015 - 19:00:18: [SM] Native "GetEntProp" reported: Property "m_iTeamNum" not found (entity 45/env_lightglow)
L 06/04/2015 - 19:00:18: [SM] Displaying call stack trace for plugin "tf2bwr.smx":
L 06/04/2015 - 19:00:18: [SM]   [0]  Line 938, C:\TFSERVEUR\steamapps\common\Team Fortress 2 Dedicated Server\tf\addons\sourcemod\scripting\tf2bwr.sp::Timer_SetInstantLevel3()
L 06/04/2015 - 19:00:18: [SM] Native "GetEntProp" reported: Property "m_iTeamNum" not found (entity 45/env_lightglow)
L 06/04/2015 - 19:00:18: [SM] Displaying call stack trace for plugin "tf2bwr.smx":
L 06/04/2015 - 19:00:18: [SM]   [0]  Line 938, C:\TFSERVEUR\steamapps\common\Team Fortress 2 Dedicated Server\tf\addons\sourcemod\scripting\tf2bwr.sp::Timer_SetInstantLevel3()
L 06/04/2015 - 19:00:18: [STEAMTOOLS] Server Gameplay Stats received with an unexpected eResult. (eResult = 20)
L 06/04/2015 - 19:07:32: [SM] Native "GetArrayCell" reported: Invalid index 1342239414 (count: 10)
L 06/04/2015 - 19:07:32: [SM] Displaying call stack trace for plugin "tf2bwr.smx":
L 06/04/2015 - 19:07:32: [SM]   [0]  Line 4589, C:\TFSERVEUR\steamapps\common\Team Fortress 2 Dedicated Server\tf\addons\sourcemod\scripting\tf2bwr.sp::FindRandomSpawnPoint()
L 06/04/2015 - 19:07:32: [SM]   [1]  Line 1682, C:\TFSERVEUR\steamapps\common\Team Fortress 2 Dedicated Server\tf\addons\sourcemod\scripting\tf2bwr.sp::Timer_OnPlayerSpawn()
L 06/04/2015 - 19:07:44: [SM] Native "GetArrayCell" reported: Invalid index 468216345 (count: 2)
L 06/04/2015 - 19:07:44: [SM] Displaying call stack trace for plugin "tf2bwr.smx":
L 06/04/2015 - 19:07:44: [SM]   [0]  Line 4589, C:\TFSERVEUR\steamapps\common\Team Fortress 2 Dedicated Server\tf\addons\sourcemod\scripting\tf2bwr.sp::FindRandomSpawnPoint()
L 06/04/2015 - 19:07:44: [SM]   [1]  Line 1671, C:\TFSERVEUR\steamapps\common\Team Fortress 2 Dedicated Server\tf\addons\sourcemod\scripting\tf2bwr.sp::Timer_OnPlayerSpawn()
Nothing to do about it right now.
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