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[TF2Items] Bot Weapon Randomizer v2.2.15 (08 Oct 2013)


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typhoon966
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Old 06-15-2013 , 03:58   Re: [TF2Items] Bot Weapon Randomizer v2.2.12 (14 Jun 2013)
Reply With Quote #351

Currently, I'm still getting lag spikes here and there if I enable wearables. Without wearables, the lag stops.
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Last edited by typhoon966; 06-15-2013 at 03:59. Reason: Correct sentence.
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lyric
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Old 06-15-2013 , 10:54   Re: [TF2Items] Bot Weapon Randomizer v2.2.12 (14 Jun 2013)
Reply With Quote #352

i too can confirm its wearables causing the lag. it stops when we turn them off too.
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Custo
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Join Date: Mar 2013
Location: Liberty City, LC State
Old 06-18-2013 , 21:08   Re: [TF2Items] Bot Weapon Randomizer v2.2.12 (14 Jun 2013)
Reply With Quote #353

The plugin has started to lag the server and seems to get progressively worse over time.

I did find this in the sourcemod_fatal.txt:
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Calystos
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Join Date: Jan 2011
Location: Terra
Old 06-19-2013 , 23:30   Re: [TF2Items] Bot Weapon Randomizer v2.2.12 (14 Jun 2013)
Reply With Quote #354

Ditto, an we're getting server crashes if too many bots enabled with this plugin too, :-(

Shame, one of the more fun plugins to have when bots are on, so hope fixed soon as never used to have these problems :-)
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lyric
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Join Date: Sep 2012
Old 06-20-2013 , 11:15   Re: [TF2Items] Bot Weapon Randomizer v2.2.12 (14 Jun 2013)
Reply With Quote #355

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Custo
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Join Date: Mar 2013
Location: Liberty City, LC State
Old 06-22-2013 , 01:43   Re: [TF2Items] Bot Weapon Randomizer v2.2.8 (16.10.2012)
Reply With Quote #356

Quote:
Originally Posted by FlaminSarge View Post
I am not getting any memleaks from this, but if you are, let the plugin run at normal capacity for a while on a map then do sm_dump_handles handledump.txt and paste or post the file.
So I decided to do this again since, this might be more informative to you rather a fatal log.
https://dl.dropboxusercontent.com/u/...andledump2.txt

Or maybe not, I don't know.
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moxie2020
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Join Date: Aug 2011
Old 07-01-2013 , 13:24   Re: [TF2Items] Bot Weapon Randomizer v2.2.12 (14 Jun 2013)
Reply With Quote #357

Quote:
Originally Posted by typhoon966 View Post
Currently, I'm still getting lag spikes here and there if I enable wearables. Without wearables, the lag stops.
Any word of a fix for this? I had to disable it.
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Leonardo
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Join Date: Feb 2010
Location: 90's
Old 07-01-2013 , 13:29   Re: [TF2Items] Bot Weapon Randomizer v2.2.12 (14 Jun 2013)
Reply With Quote #358

use less bots. or disable wearables.
no way I can fix it. there's too many items.
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moxie2020
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Join Date: Aug 2011
Old 07-01-2013 , 14:02   Re: [TF2Items] Bot Weapon Randomizer v2.2.12 (14 Jun 2013)
Reply With Quote #359

Quote:
Originally Posted by Leonardo View Post
use less bots. or disable wearables.
no way I can fix it. there's too many items.
Why does it reload on every bot respawn even if the bots are set to retain the same class?

Last edited by moxie2020; 07-01-2013 at 14:06.
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Leonardo
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Join Date: Feb 2010
Location: 90's
Old 07-01-2013 , 14:10   Re: [TF2Items] Bot Weapon Randomizer v2.2.12 (14 Jun 2013)
Reply With Quote #360

it loads data from tf2itemsinfo if:
1/ bot changed his class
OR
2/ memory is disabled (tf2items_bwr_memory 0)
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