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Solved [L4D2] Make CI not chase a target player


  
 
 
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eyal282
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Join Date: Aug 2011
Old 09-15-2024 , 12:06   [L4D2] Make CI not chase a target player
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I'm adding Brawl Stars' Shadow Realm mechanic to my RPG, where a player can escape the "game", making himself invisible, invincible, and unheardable relative to the rest of the game, and the rest of the game (CI, SI, Tank) are also invisible, invincible, and unheardable relative to him.

I wish to prevent Common Infected from chasing a player in this state, but not sure how.
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Last edited by eyal282; 10-01-2024 at 19:00.
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