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Linux TF2 Crash


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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 02-27-2009 , 17:35   Re: Linux TF2 Crash
Reply With Quote #41

the TF2 gamedata file in the SM folder.
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evilness
Junior Member
Join Date: Oct 2008
Old 02-27-2009 , 17:44   Re: Linux TF2 Crash
Reply With Quote #42

hopefully it fixes the problem until the new patch comes out.
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 02-27-2009 , 18:25   Re: Linux TF2 Crash
Reply With Quote #43

Quote:
Originally Posted by Dominator View Post
I've ran 1.1 with no crashes but it 1.1 wont seem to run a lot of the plugins I have like quake sounds, say sounds ect.

1692 : scenes/Player/Spy/low/777.vcd
1693 : scenes/Player/Spy/low/778.vcd
1694 : scenes/Player/Spy/low/1314.vcd
1695 : scenes/Player/Spy/low/1315.vcd
1696 : scenes/Player/Spy/low/1316.vcd

Host_Error: Overflow error writing string table baseline Scenes

When I unload sourcemod I get no crashes.
The plugin here --> http://forums.alliedmods.net/showthread.php?t=86478 prevents these crashes

I also posted a new version of saysounds here --> http://forums.alliedmods.net/showpos...&postcount=156 to no precache sounds until they are played, whoch should help kep the size of the string table down. However, there is a newer version with additional fixes posted by psyconic here --> http://forums.alliedmods.net/showpos...&postcount=158

I am working on a version of quakesounds that also delays precaching sounds until they are used.
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