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[Sven Co-op] Semiclip v1.2.1 (January 15, 2023)


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gabuch2
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Join Date: Mar 2011
Location: Chile
Old 01-23-2023 , 16:58   Re: [Sven Co-op] Semiclip v1.2.1 (January 15, 2023)
Reply With Quote #11

Quote:
Originally Posted by Rirre View Post
Just found out players can troll each other in movable objects with projectiles. Such as snarks and/or satchels. If you clip in to another player and use it on them in a lift, elevator, tram, etc. they will get crushed.
I guess the best way to fix this is to implement a sort of projectile semiclip, probably take inspiration from this plugin.

Tracking this bug here: https://github.com/gabuch2/SvenCoopSemiclip/issues/4

(Or maybe just deny the the usage of projectile weapons while colliding?)
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gabuch2
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Old 02-06-2023 , 19:52   Re: [Sven Co-op] Semiclip v1.2.1 (January 15, 2023)
Reply With Quote #12

A new pre-release version was released.

Main Changes
  • Merged stable changes
  • Players will no longer be able to stand if another player is on top of them
    • This allows smoother boosting
  • Plugin will now check if the users are fully connected before trying to execute code on them
    • Further optimizations were made to compensate the extra checks

Note that pre-release versions require Updated Hamdata Files to work.

All Versions (Including Pre-Release)
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diecutie
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Join Date: Jan 2018
Old 02-14-2023 , 09:19   Re: [Sven Co-op] Semiclip v1.2.1 (January 15, 2023)
Reply With Quote #13

installed Orpheu ands signatures but still getting
Code:
L 02/14/2023 - 17:16:53: [ORPHEU] Function "SC_ShouldBypassEntity" not found
L 02/14/2023 - 17:16:53: [AMXX] Displaying debug trace (plugin "svencoop_semiclip.amxx", version "1.2.1")
L 02/14/2023 - 17:16:53: [AMXX] Run time error 10: native error (native "OrpheuGetFunction")
L 02/14/2023 - 17:16:53: [AMXX]    [0] svencoop_semiclip.sma::plugin_cfg (line 38)
any idea why? does it work with windows svends?
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gabuch2
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Old 02-14-2023 , 14:47   Re: [Sven Co-op] Semiclip v1.2.1 (January 15, 2023)
Reply With Quote #14

Quote:
Originally Posted by diecutie View Post
any idea why? does it work with windows svends?
Unfortunately, I don't have the means to find WIndows specific signatures, since it's way harder to get them than on Linux. I also do not own a Windows Machine, IDA and enough time to invest in order to get them.
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Last edited by gabuch2; 11-07-2023 at 18:20.
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t_ronald
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Join Date: Mar 2023
Old 03-07-2023 , 23:47   Re: [Sven Co-op] Semiclip v1.2.1 (January 15, 2023)
Reply With Quote #15

Hi! I've been testing the plugin and it's all cool but when you're in survival mode and go to spectator mode the camera gets very buggy (specifically the first observer mode), it moves all over the places without actually doing anything.
Anyway to solve this? this used to happen on the previous versions aswell.
I know the plugin may be intended to use in vanilla/respawn servers but i'd be cool for survival servers to also be able to use this.
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gabuch2
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Old 03-08-2023 , 18:33   Re: [Sven Co-op] Semiclip v1.2.1 (January 15, 2023)
Reply With Quote #16

Quote:
Originally Posted by t_ronald View Post
Hi! I've been testing the plugin and it's all cool but when you're in survival mode and go to spectator mode the camera gets very buggy (specifically the first observer mode), it moves all over the places without actually doing anything.
Anyway to solve this? this used to happen on the previous versions aswell.
I know the plugin may be intended to use in vanilla/respawn servers but i'd be cool for survival servers to also be able to use this.
I'm unable to reproduce the bug you report, as I also tested this plugin extensively on Survival Mode without problems.

Please make sure the error it's not actually caused by this plugin.

It also has comes to my attention that the plugin may run erratically if SvenDS is running with the AMD optimized binaries.
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AlphaBlaster
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Join Date: Nov 2014
Location: California
Old 08-29-2023 , 02:40   Re: [Sven Co-op] Semiclip v1.2.1 (January 15, 2023)
Reply With Quote #17

I installed the plugin and its dependencies to my server, and it shows as running with amxx plugins list and orpheu shows as running with meta list, even amx_semiclip_enabled returns as a real cvar, however the plugin doesn't seem to... do anything? What am I doing wrong?
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Th3822
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Join Date: Jan 2013
Location: Venezuela
Old 09-02-2023 , 14:16   Re: [Sven Co-op] Semiclip v1.2.1 (January 15, 2023)
Reply With Quote #18

Quote:
Originally Posted by AlphaBlaster View Post
I installed the plugin and its dependencies to my server, and it shows as running with amxx plugins list and orpheu shows as running with meta list, even amx_semiclip_enabled returns as a real cvar, however the plugin doesn't seem to... do anything? What am I doing wrong?
make sure you are not using the buggy amd binary by running the server with
Code:
-binary ./svends_i686
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gabuch2
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Old 09-02-2023 , 22:07   Re: [Sven Co-op] Semiclip v1.2.1 (January 15, 2023)
Reply With Quote #19

Quote:
Originally Posted by Th3822 View Post
make sure you are not using the buggy amd binary by running the server with
Code:
-binary ./svends_i686
Added this to the OP.
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