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Solved Biggest possible map for HLDS to handle?


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felhasznalo
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Old 08-23-2020 , 06:40   Biggest possible map for HLDS to handle?
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What is the biggest possible size (x, y, z) for a map that the goldsrc engine can realistically handle?

Last edited by felhasznalo; 09-04-2020 at 15:06.
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simanovich
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Old 08-23-2020 , 13:33   Re: Biggest possible map for HLDS to handle?
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Max render distance is 2048/4096 units in every directions, everything beyond will disappear or the void would just render instead.

From this post: https://twhl.info/thread/view/17516 , it's probably possible to create a playable 16000x16000x16000 map, tho the hammer tool can even support 32000x32000x32000 maps.
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Last edited by simanovich; 08-23-2020 at 13:57.
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pokezao
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Old 08-24-2020 , 07:03   Re: Biggest possible map for HLDS to handle?
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https://gamebanana.com/maps/196356
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